Player Matchup

Kali
Kali
Daniel543215110
Kali
Level 119
God Stats
1W - 8L
1,460 SR
Queue Stats
522W - 582L
1,514 Elo+
Solo
Izanami
Izanami
Kllyx
Izanami
Level 129
God Stats
18W - 16L
1,533 SR
Queue Stats
633W - 659L
1,530 Elo+
Solo
Zeus
Zeus
Marco_Verissimo
Zeus
Level 107
God Stats
63W - 44L
1,558 SR
Queue Stats
571W - 557L
1,506 Elo+
Solo
Xing Tian
Xing Tian
NicholasFE
Xing Tian
Level 87
God Stats
10W - 7L
1,668 SR
Queue Stats
550W - 539L
1,523 Elo+
Solo
Nu Wa
Nu Wa
Pipo9173
Nu Wa
Level 81
God Stats
17W - 8L
1,612 SR
Queue Stats
428W - 443L
1,491 Elo+
Solo
Team Averages
Level 105
1,566 SR
1,513 Elo+

VS

Team Averages
Level 114
1,593 SR
1,527 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ConquestBlade
Atlas
Level 160
God Stats
17W - 6L
1,599 SR
Queue Stats
52W - 45L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Finisterix
Ah Muzen Cab
Level 146
God Stats
6W - 1L
1,882 SR
Queue Stats
35W - 20L
1,651 Elo+
Solo
Raijin
Raijin
SoHJackTR
Raijin
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,563 Elo+
Solo
Odin
Odin
fernanacc1115
Odin
Level 32
God Stats
5W - 5L
1,486 SR
Queue Stats
141W - 148L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
10,465
1,047
8,375
22,560
9,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Kllyx
Izanami
15
0 / 6 / 3
8,620
862
3,960
11,782
3,257
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 7 / 7
9,476
948
15,601
17,154
5,826
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
NicholasFE
Xing Tian
16
6 / 2 / 3
11,450
1,145
10,034
19,798
18,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Pipo9173
Nu Wa
16
0 / 4 / 7
9,071
907
12,223
12,877
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 3 / 9
9,751
975
19,704
8,037
3,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 0 / 14
11,160
1,116
9,239
12,404
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
Finisterix
Ah Muzen Cab
17
11 / 2 / 8
12,242
1,224
29,786
10,786
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
SoHJackTR
Raijin
17
6 / 5 / 7
10,641
1,064
12,905
11,885
4,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 10
9,292
929
7,799
11,754
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
10
Kills
24
24
Deaths
10
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
9
2.83
W
2
0
14
9
L
3
5
6
1.2
W
Ah Muzen Cab
Finisterix
Ah Muzen Cab
11
2
8
7.5
L
Izanami
Kllyx
Izanami
0
6
3
0.25
L
1
7
7
0.64
L
Xing Tian
NicholasFE
Xing Tian
6
2
3
3.75
L
Nu Wa
Pipo9173
Nu Wa
0
4
7
0.88
W
Raijin
SoHJackTR
Raijin
6
5
7
1.9
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,193
Damage
79,433
84,171
Taken
54,866
40,813
Mitigated
36,383
5,159
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,704
2,037
0
561
8,037
3,017
0
6,059
1,978
42,523
0
W
9,239
1,994
0
1,894
12,404
12,848
0
9,322
3,082
21,749
0
L
8,375
2,856
0
2,018
22,560
9,496
0
9,711
12,592
0
31,255
W
Ah Muzen Cab
Finisterix
Ah Muzen Cab
29,786
8,992
0
1,724
10,786
4,911
0
6,681
4,105
0
80,977
L
Izanami
Kllyx
Izanami
3,960
2,200
0
51
11,782
3,257
0
3,349
8,309
0
17,439
L
15,601
1,341
68
1,479
17,154
5,826
0
12,321
4,788
42,837
0
L
Xing Tian
NicholasFE
Xing Tian
10,034
453
0
772
19,798
18,482
0
12,043
7,219
17,616
0
L
Nu Wa
Pipo9173
Nu Wa
12,223
4,718
512
259
12,877
3,752
0
6,401
6,434
34,437
0
W
Raijin
SoHJackTR
Raijin
12,905
700
0
901
11,885
4,851
0
8,481
3,404
34,076
0
W
7,799
1,510
0
714
11,754
10,756
0
7,315
4,439
4,592
9,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,082
Gold Earned
53,086
228
Minions Killed
253
9
Camps Cleared
9
888,598
Distance Traveled
1,028,461
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,751
975
46
5
1
197,284
3
W
Atlas
11,160
1,116
19
2
0
221,849
0
L
Kali
10,465
1,047
45
5
7
205,103
0
W
Ah Muzen Cab
12,242
1,224
108
11
5
208,144
0
L
Izanami
8,620
862
61
6
1
125,846
1
L
Zeus
9,476
948
51
5
1
171,679
0
L
Xing Tian
11,450
1,145
22
2
0
206,714
1
L
Nu Wa
9,071
907
49
5
0
179,256
0
W
Raijin
10,641
1,064
56
6
2
184,634
2
W
Odin
9,292
929
24
2
1
216,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role