Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KayyyyyeeeG
Horus
Level 128
God Stats
6W - 1L
1,804 SR
Queue Stats
63W - 46L
1,548 Elo+
Solo
Atlas
Atlas
Lanky75
Atlas
Level 38
God Stats
3W - 2L
1,561 SR
Queue Stats
110W - 60L
1,602 Elo+
Solo
Hun Batz
Hun Batz
Stags_209
Hun Batz
Level 42
God Stats
38W - 35L
1,541 SR
Queue Stats
64W - 62L
1,435 Elo+
Solo
Hou Yi
Hou Yi
madara_uchihazxm
Hou Yi
Level 39
God Stats
10W - 9L
1,510 SR
Queue Stats
134W - 156L
1,388 Elo+
Solo
Team Averages
Level 81
1,583 SR
1,494 Elo+

VS

Team Averages
Level 70
1,569 SR
1,509 Elo+
Fenrir
Fenrir
Kylian188
Fenrir
Level 43
God Stats
19W - 21L
1,579 SR
Queue Stats
78W - 87L
1,426 Elo+
Solo
Scylla
Scylla
Nahgrim
Scylla
Level 137
God Stats
4W - 2L
1,734 SR
Queue Stats
380W - 354L
1,574 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Quellsgod
Kumbhakarna
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 111L
1,583 Elo+
Party 1
Bellona
Bellona
l Tristxn l
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 1
Izanami
Izanami
rokop19
Izanami
Level 40
God Stats
6W - 5L
1,529 SR
Queue Stats
129W - 167L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 5
8,370
523
7,446
7,419
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 7
7,472
467
3,685
12,276
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Lanky75
Atlas
14
5 / 1 / 7
9,150
572
9,811
7,707
4,626
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hun Batz
Stags_209
Hun Batz
16
8 / 1 / 4
9,386
587
10,277
10,618
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 4
8,278
517
7,309
11,150
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kylian188
Fenrir
13
2 / 0 / 2
7,716
482
3,858
12,171
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Nahgrim
Scylla
11
0 / 3 / 6
6,869
429
6,390
10,564
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Quellsgod
Kumbhakarna
14
4 / 5 / 1
8,163
510
6,575
13,418
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
l Tristxn l
Bellona
11
0 / 7 / 1
6,524
408
2,168
11,084
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
rokop19
Izanami
13
3 / 5 / 0
7,570
473
6,646
11,850
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
19
Kills
9
9
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
5
2.75
W
1
3
7
1.5
L
Fenrir
Kylian188
Fenrir
2
0
2
3
W
Atlas
Lanky75
Atlas
5
1
7
8.5
L
Scylla
Nahgrim
Scylla
0
3
6
1
L
Kumbhakarna
Quellsgod
Kumbhakarna
4
5
1
0.9
W
Hun Batz
Stags_209
Hun Batz
8
1
4
10
L
Bellona
l Tristxn l
Bellona
0
7
1
0.07
W
2
2
4
2
L
Izanami
rokop19
Izanami
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
25,637
49,170
Taken
59,087
25,396
Mitigated
23,820
19,236
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,446
1,374
0
625
7,419
2,718
751
4,544
2,639
51,282
0
W
3,685
1,690
3,177
5,610
12,276
10,498
122
2,839
9,353
0
16,765
L
Fenrir
Kylian188
Fenrir
3,858
1,460
0
7,074
12,171
5,816
0
3,470
8,701
0
43,261
W
Atlas
Lanky75
Atlas
9,811
2,751
0
1,707
7,707
4,626
917
931
6,764
48,181
0
L
Scylla
Nahgrim
Scylla
6,390
1,297
364
1,591
10,564
4,003
0
1,656
8,908
27,499
0
L
Kumbhakarna
Quellsgod
Kumbhakarna
6,575
455
0
574
13,418
4,864
0
5,282
8,136
54,797
0
W
Hun Batz
Stags_209
Hun Batz
10,277
3,101
0
3,037
10,618
3,924
711
2,064
8,458
0
69,090
L
Bellona
l Tristxn l
Bellona
2,168
548
0
303
11,084
6,393
452
5,111
5,973
0
21,084
W
7,309
3,413
0
5,080
11,150
3,630
1,194
2,178
8,932
0
58,439
L
Izanami
rokop19
Izanami
6,646
5,067
0
2,093
11,850
2,744
0
1,738
10,112
0
57,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
36,842
409
Minions Killed
385
0
Camps Cleared
0
1,527,168
Distance Traveled
1,420,392
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,370
523
87
5
0
278,854
1
W
Horus
7,472
467
17
1
0
344,518
7
L
Fenrir
7,716
482
78
5
0
329,478
1
W
Atlas
9,150
572
90
6
0
271,411
2
L
Scylla
6,869
429
55
3
0
273,383
3
L
Kumbhakarna
8,163
510
108
7
0
280,135
4
W
Hun Batz
9,386
587
117
7
0
354,516
4
L
Bellona
6,524
408
47
3
0
259,306
0
W
Hou Yi
8,278
517
98
6
0
277,869
1
L
Izanami
7,570
473
97
6
0
278,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role