Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AxelBlake
Janus
Level 155
God Stats
3W - 4L
1,384 SR
Queue Stats
73W - 78L
1,602 Elo+
Solo
Guan Yu
Guan Yu
BeeSterNSSF13
Guan Yu
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 114L
1,448 Elo+
Solo
Geb
Geb
honeycomb614
Geb
Level 108
God Stats
3W - 4L
1,448 SR
Queue Stats
68W - 86L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
qweeksz21
Tsukuyomi
Level 109
God Stats
2W - 1L
1,765 SR
Queue Stats
54W - 61L
1,330 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,450 Elo+

VS

Team Averages
Level 69
1,500 SR
1,422 Elo+
Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Whiskers
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,429 Elo+
Party 1
Bastet
Bastet
nsie
Bastet
Level 88
God Stats
4W - 4L
1,589 SR
Queue Stats
388W - 410L
1,450 Elo+
Solo
Anhur
Anhur
themageguy
Anhur
Level 48
God Stats
0W - 2L
1,194 SR
Queue Stats
2W - 3L
1,322 Elo+
Party 1
Guan Yu
Guan Yu
假期的裁决
Guan Yu
Level 32
God Stats
2W - 1L
1,715 SR
Queue Stats
26W - 43L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 0 / 2
5,997
600
5,791
5,274
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
AxelBlake
Janus
11
2 / 1 / 1
6,274
627
1,817
4,463
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
11
2 / 2 / 0
6,004
600
4,987
7,394
4,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 1 / 4
5,669
567
1,884
6,656
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
qweeksz21
Tsukuyomi
10
2 / 3 / 3
5,595
560
3,746
7,141
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 1 / 2
5,654
565
4,353
4,139
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Whiskers
Ah Muzen Cab
7
0 / 2 / 0
4,325
433
2,799
3,731
709
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
nsie
Bastet
9
3 / 3 / 2
5,560
556
4,034
6,774
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
7
1 / 2 / 0
4,669
467
2,442
4,954
848
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,178
518
4,295
7,356
3,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
7
7
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
2
3
L
Scylla
 
Scylla
2
1
2
3
W
Janus
AxelBlake
Janus
2
1
1
2.5
W
Guan Yu
2
2
0
1
L
Ah Muzen Cab
Whiskers
Ah Muzen Cab
0
2
0
0
W
2
1
4
4
L
Bastet
nsie
Bastet
3
3
2
1.33
W
Tsukuyomi
qweeksz21
Tsukuyomi
2
3
3
1.17
L
Anhur
1
2
0
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,225
Damage
17,923
30,928
Taken
26,954
13,305
Mitigated
7,915
12,403
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,791
2,739
0
2,665
5,274
1,249
647
0
5,274
0
40,725
L
Scylla
 
Scylla
4,353
1,025
0
432
4,139
1,120
0
1,113
2,964
30,193
0
W
Janus
AxelBlake
Janus
1,817
0
0
728
4,463
1,350
0
1,891
2,572
41,186
0
W
Guan Yu
4,987
1,605
0
3,360
7,394
4,819
86
0
7,394
0
30,309
L
Ah Muzen Cab
Whiskers
Ah Muzen Cab
2,799
1,217
0
644
3,731
709
0
608
3,123
0
16,714
W
1,884
137
127
2,240
6,656
3,585
258
555
6,101
7,114
0
L
Bastet
nsie
Bastet
4,034
1,153
0
2,702
6,774
1,552
0
710
6,048
0
23,362
W
Tsukuyomi
qweeksz21
Tsukuyomi
3,746
900
0
3,283
7,141
2,302
373
1,907
5,234
0
19,550
L
Anhur
2,442
1,345
0
750
4,954
848
0
864
4,090
0
17,685
L
4,295
1,151
0
1,568
7,356
3,686
198
286
7,028
0
22,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
25,386
306
Minions Killed
228
0
Camps Cleared
0
983,613
Distance Traveled
939,412
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,997
600
79
8
0
173,146
0
L
Scylla
5,654
565
63
6
0
197,412
4
W
Janus
6,274
627
106
11
0
204,066
3
W
Guan Yu
6,004
600
66
7
0
187,358
2
L
Ah Muzen Cab
4,325
433
36
4
0
157,113
0
W
Geb
5,669
567
12
1
0
220,347
2
L
Bastet
5,560
556
49
5
0
209,979
0
W
Tsukuyomi
5,595
560
43
4
0
198,696
0
L
Anhur
4,669
467
38
4
0
187,897
0
L
Guan Yu
5,178
518
42
4
0
187,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role