Player Matchup

Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dhulkifl
Atlas
Level 117
God Stats
3W - 2L
1,581 SR
Queue Stats
216W - 207L
1,671 Elo+
Solo
Sol
Sol
Trl xino
Sol
Level 122
God Stats
2W - 2L
1,681 SR
Queue Stats
42W - 42L
1,620 Elo+
Solo
Team Averages
Level 115
1,587 SR
1,597 Elo+

VS

Team Averages
Level 111
1,458 SR
1,539 Elo+
Nox
Nox
DrydenQc
Nox
Level 141
God Stats
9W - 4L
1,750 SR
Queue Stats
194W - 160L
1,603 Elo+
Party 1
Osiris
Osiris
coso_critico
Osiris
Level 78
God Stats
2W - 5L
1,316 SR
Queue Stats
201W - 177L
1,494 Elo+
Solo
Atlas
Atlas
icyjaysp17
Atlas
Level 115
God Stats
4W - 5L
1,307 SR
Queue Stats
32W - 35L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 1 / 2
7,224
722
4,636
6,368
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Dhulkifl
Atlas
11
1 / 2 / 3
7,081
708
4,412
8,732
6,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 0 / 5
7,391
739
7,926
5,760
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,654
665
5,208
4,896
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
9
0 / 5 / 2
6,057
606
5,428
6,820
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
11
3 / 0 / 0
7,884
788
6,644
9,274
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
3
3
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
2
5
W
Atlas
Dhulkifl
Atlas
1
2
3
1.25
L
0
2
3
0.75
W
2
0
5
4.5
L
Osiris
0
5
2
0.2
L
Atlas
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,974
Damage
17,280
20,860
Taken
20,990
10,980
Mitigated
14,446
4,225
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,636
1,987
0
322
6,368
2,265
202
4,326
2,042
0
18,718
W
Atlas
Dhulkifl
Atlas
4,412
1,926
0
688
8,732
6,783
0
4,378
4,354
8,410
0
L
5,208
31
0
612
4,896
1,839
0
3,030
1,758
24,089
0
W
7,926
2,826
0
3,215
5,760
1,932
0
3,536
2,224
43,966
0
L
Osiris
5,428
1,565
192
794
6,820
4,627
0
4,015
2,646
0
16,959
L
Atlas
6,644
2,653
317
3,901
9,274
7,980
0
4,925
4,099
15,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,696
Gold Earned
20,595
136
Minions Killed
103
9
Camps Cleared
1
604,955
Distance Traveled
563,224
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,224
722
42
4
2
205,361
2
W
Atlas
7,081
708
10
1
0
197,821
3
L
Nox
6,654
665
59
6
0
194,093
3
W
Sol
7,391
739
84
8
7
201,773
3
L
Osiris
6,057
606
25
3
1
179,227
3
L
Atlas
7,884
788
19
2
0
189,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role