Player Matchup

Serqet
Serqet
Ciryandyl
Serqet
Level 76
God Stats
2W - 1L
1,498 SR
Queue Stats
314W - 340L
1,429 Elo+
Party 2
Skadi
Skadi
VariableWool454
Skadi
Level 83
God Stats
34W - 26L
1,497 SR
Queue Stats
184W - 198L
1,432 Elo+
Solo
Freya
Freya
ggtrchucknorris2
Freya
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 168L
1,387 Elo+
Party 3
Ah Puch
Ah Puch
jagernnog
Ah Puch
Level 58
God Stats
2W - 1L
1,455 SR
Queue Stats
188W - 215L
1,364 Elo+
Party 2
Nike
Nike
soycosmin
Nike
Level 68
God Stats
1W - 0L
1,291 SR
Queue Stats
73W - 122L
1,365 Elo+
Party 3
Team Averages
Level 78
1,448 SR
1,395 Elo+

VS

Team Averages
Level 57
1,443 SR
1,336 Elo+
Thanatos
Thanatos
AssassinNoahAj
Thanatos
Level 67
God Stats
7W - 7L
1,415 SR
Queue Stats
176W - 231L
1,454 Elo+
Solo
Chiron
Chiron
Skullkidsama2
Chiron
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 299L
1,325 Elo+
Party 1
King Arthur
King Arthur
Tdoc58
King Arthur
Level 18
God Stats
9W - 22L
1,348 SR
Queue Stats
16W - 33L
1,285 Elo+
Party 1
Aphrodite
Aphrodite
The3rd_neliel
Aphrodite
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
442W - 544L
1,391 Elo+
Party 1
Ymir
Ymir
dollarsan420
Ymir
Level 46
God Stats
11W - 15L
1,451 SR
Queue Stats
92W - 162L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ciryandyl
Serqet
18
11 / 6 / 6
11,808
513
17,202
17,889
6,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 3 / 9
11,491
500
17,595
10,045
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 4 / 4
11,962
520
21,086
18,556
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
jagernnog
Ah Puch
18
6 / 4 / 9
11,910
518
21,102
12,791
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
9
0 / 4 / 4
7,984
347
3,461
9,180
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
8 / 7 / 6
12,189
530
9,385
17,787
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 5 / 7
9,830
427
13,801
19,211
6,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Tdoc58
King Arthur
17
7 / 4 / 1
11,735
510
11,165
23,533
16,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
The3rd_neliel
Aphrodite
14
2 / 10 / 6
9,540
415
7,684
19,024
10,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 5
9,261
403
4,209
23,822
21,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
29
Kills
21
21
Deaths
29
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
8
7
6
1.57
W
Serqet
Ciryandyl
Serqet
11
6
6
2.33
L
3
5
7
1.3
L
King Arthur
Tdoc58
King Arthur
7
4
1
1.88
L
Aphrodite
The3rd_neliel
Aphrodite
2
10
6
0.5
W
4
3
9
2.83
L
1
3
5
1.17
W
8
4
4
2.5
W
Ah Puch
jagernnog
Ah Puch
6
4
9
2.63
W
Nike
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,446
Damage
46,244
68,461
Taken
103,377
26,549
Mitigated
60,763
15,591
Healing
41,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,385
1,258
0
10,131
17,787
5,790
541
5,741
10,938
0
54,049
W
Serqet
Ciryandyl
Serqet
17,202
3,051
0
355
17,889
6,728
651
2,848
15,041
0
74,955
L
13,801
3,775
690
7,279
19,211
6,219
803
7,560
11,424
0
66,724
L
King Arthur
Tdoc58
King Arthur
11,165
1,424
0
6,754
23,533
16,989
504
7,088
15,826
0
62,303
L
Aphrodite
The3rd_neliel
Aphrodite
7,684
1,308
4,194
6,746
19,024
10,609
312
10,460
7,996
45,155
0
W
17,595
6,755
0
779
10,045
4,706
3,342
2,331
7,714
0
71,413
L
4,209
252
75
5,745
23,822
21,156
282
11,580
11,982
33,056
0
W
21,086
8,465
0
9,698
18,556
6,718
2,074
2,867
15,689
80,525
0
W
Ah Puch
jagernnog
Ah Puch
21,102
1,057
0
2,819
12,791
5,151
2,128
2,026
10,765
95,421
0
W
Nike
3,461
172
105
1,835
9,180
3,246
21
2,097
7,083
0
16,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,155
Gold Earned
52,555
511
Minions Killed
457
0
Camps Cleared
0
1,861,793
Distance Traveled
1,996,238
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,189
530
82
4
0
420,876
0
W
Serqet
11,808
513
89
4
0
458,552
3
L
Chiron
9,830
427
97
4
0
378,542
4
L
King Arthur
11,735
510
120
5
0
426,896
1
L
Aphrodite
9,540
415
106
5
0
373,120
5
W
Skadi
11,491
500
124
5
0
385,655
0
L
Ymir
9,261
403
52
2
0
396,804
3
W
Freya
11,962
520
102
4
0
385,288
2
W
Ah Puch
11,910
518
165
7
0
398,724
1
W
Nike
7,984
347
31
1
0
233,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role