Player Matchup

Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
FRuiTZz X ReMix
Sol
Level 88
God Stats
16W - 7L
1,620 SR
Queue Stats
104W - 103L
1,551 Elo+
Solo
Camazotz
Camazotz
HisarI83
Camazotz
Level 158
God Stats
17W - 11L
1,481 SR
Queue Stats
173W - 159L
1,471 Elo+
Solo
Ymir
Ymir
Rafiel13
Ymir
Level 37
God Stats
21W - 17L
1,629 SR
Queue Stats
145W - 108L
1,615 Elo+
Party 3
Anubis
Anubis
franciscofmgbf
Anubis
Level 117
God Stats
4W - 3L
1,573 SR
Queue Stats
360W - 301L
1,532 Elo+
Party 3
Team Averages
Level 97
1,561 SR
1,534 Elo+

VS

Team Averages
Level 72
1,520 SR
1,550 Elo+
Achilles
Achilles
Maladaptive_
Achilles
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 77L
1,587 Elo+
Party 1
Tiamat
Tiamat
Resarfkcaj
Tiamat
Level 68
God Stats
1W - 2L
1,582 SR
Queue Stats
54W - 41L
1,548 Elo+
Party 1
Loki
Loki
Syltari
Loki
Level 113
God Stats
2W - 2L
1,519 SR
Queue Stats
195W - 207L
1,439 Elo+
Party 2
Guan Yu
Guan Yu
YellowFluff_
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,717 Elo+
Party 2
Sol
Sol
rodpot3000
Sol
Level 49
God Stats
11W - 13L
1,500 SR
Queue Stats
66W - 84L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 0 / 6
6,909
628
5,210
5,731
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 1
6,182
562
4,788
5,240
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
HisarI83
Camazotz
11
7 / 1 / 0
6,464
588
5,135
8,654
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
10
4 / 0 / 7
6,957
632
1,737
5,409
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 5 / 1
5,641
513
2,652
8,936
3,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maladaptive_
Achilles
13
3 / 1 / 2
7,060
642
6,682
7,200
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Resarfkcaj
Tiamat
11
2 / 1 / 0
6,632
603
3,830
4,505
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Syltari
Loki
9
2 / 4 / 2
5,840
531
4,172
6,800
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
YellowFluff_
Guan Yu
3
0 / 8 / 0
3,861
351
1,109
6,619
3,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 7 / 0
4,838
440
4,209
6,903
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
7
7
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
6
9
W
3
1
1
3.5
W
Camazotz
HisarI83
Camazotz
7
1
0
7
L
Achilles
Maladaptive_
Achilles
3
1
2
4
W
Ymir
4
0
7
7.5
L
Tiamat
Resarfkcaj
Tiamat
2
1
0
2
L
Loki
Syltari
Loki
2
4
2
0.75
L
Guan Yu
YellowFluff_
Guan Yu
0
8
0
0
W
1
5
1
0.3
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
20,002
33,970
Taken
32,027
13,953
Mitigated
10,768
14,189
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,210
3,018
0
3,052
5,731
2,026
0
1,742
3,989
0
45,377
W
4,788
1,996
0
2,404
5,240
1,804
816
2,609
2,295
32,931
3,352
W
Camazotz
HisarI83
Camazotz
5,135
2,042
0
4,138
8,654
2,783
4
980
7,602
0
39,666
L
Achilles
Maladaptive_
Achilles
6,682
2,741
0
2,407
7,200
2,783
114
2,519
4,681
0
39,721
W
Ymir
1,737
542
38
1,816
5,409
3,789
44
2,224
3,109
21,945
0
L
Tiamat
Resarfkcaj
Tiamat
3,830
234
0
1,612
4,505
1,922
0
2,119
2,386
30,175
0
L
Loki
Syltari
Loki
4,172
1,066
0
1,663
6,800
1,923
0
1,074
5,726
0
23,726
L
Guan Yu
YellowFluff_
Guan Yu
1,109
671
0
278
6,619
3,122
0
2,717
3,902
0
3,168
W
2,652
304
0
2,741
8,936
3,551
0
0
8,444
27,198
0
L
4,209
2,103
0
1,063
6,903
1,018
0
359
6,544
20,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
28,231
343
Minions Killed
232
0
Camps Cleared
0
1,003,953
Distance Traveled
966,948
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,909
628
89
8
0
204,858
4
W
Sol
6,182
562
79
7
0
198,001
4
W
Camazotz
6,464
588
73
7
0
225,331
1
L
Achilles
7,060
642
75
7
0
211,535
1
W
Ymir
6,957
632
45
4
0
194,632
4
L
Tiamat
6,632
603
75
7
0
204,218
3
L
Loki
5,840
531
44
4
0
228,580
1
L
Guan Yu
3,861
351
6
1
0
148,611
0
W
Anubis
5,641
513
57
5
0
181,131
1
L
Sol
4,838
440
32
3
0
174,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role