Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AnimeJudged
Hercules
Level 39
God Stats
3W - 0L
1,716 SR
Queue Stats
66W - 68L
1,522 Elo+
Solo
Bastet
Bastet
LifestoneBeast
Bastet
Level 158
God Stats
21W - 8L
1,668 SR
Queue Stats
352W - 413L
1,449 Elo+
Solo
Team Averages
Level 102
1,628 SR
1,490 Elo+

VS

Team Averages
Level 101
1,619 SR
1,477 Elo+
Gilgamesh
Gilgamesh
GlockSpit30
Gilgamesh
Level 107
God Stats
29W - 33L
1,561 SR
Queue Stats
402W - 568L
1,383 Elo+
Party 1
Fenrir
Fenrir
aca_reaper
Fenrir
Level 49
God Stats
19W - 16L
1,604 SR
Queue Stats
309W - 441L
1,392 Elo+
Party 1
Zeus
Zeus
redcollar6268
Zeus
Level 148
God Stats
47W - 28L
1,691 SR
Queue Stats
369W - 266L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 2 / 8
8,767
674
8,344
8,183
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
AnimeJudged
Hercules
13
2 / 2 / 10
8,507
654
7,086
14,790
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
7 / 1 / 5
9,517
732
10,656
9,285
5,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GlockSpit30
Gilgamesh
12
2 / 4 / 3
8,000
615
7,943
12,126
5,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
aca_reaper
Fenrir
11
1 / 6 / 2
7,527
579
4,154
13,022
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 0
8,092
622
13,132
5,278
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
5
5
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
8
3.5
W
Hercules
AnimeJudged
Hercules
2
2
10
3.5
L
Gilgamesh
GlockSpit30
Gilgamesh
2
4
3
0.88
W
7
1
5
9.5
L
Fenrir
aca_reaper
Fenrir
1
6
2
0.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,086
Damage
25,229
32,258
Taken
30,426
18,107
Mitigated
13,821
15,261
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,344
291
3,010
3,924
8,183
3,356
612
3,393
4,719
35,625
0
W
Hercules
AnimeJudged
Hercules
7,086
2,542
0
5,223
14,790
9,678
0
6,730
7,810
0
14,064
L
Gilgamesh
GlockSpit30
Gilgamesh
7,943
1,101
0
1,403
12,126
5,126
0
4,076
7,791
0
21,345
W
10,656
1,835
0
3,104
9,285
5,073
0
3,445
5,803
0
29,619
L
Fenrir
aca_reaper
Fenrir
4,154
169
0
420
13,022
6,791
0
4,060
8,627
0
9,137
L
13,132
1,159
0
90
5,278
1,904
0
603
4,635
43,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,791
Gold Earned
23,619
135
Minions Killed
132
5
Camps Cleared
7
752,383
Distance Traveled
730,403
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,767
674
76
6
3
209,650
4
W
Hercules
8,507
654
22
2
0
248,306
5
L
Gilgamesh
8,000
615
34
3
0
241,279
2
W
Bastet
9,517
732
37
3
2
294,427
5
L
Fenrir
7,527
579
17
1
2
241,977
10
L
Zeus
8,092
622
81
6
5
247,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role