Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Ankee
Mulan
Level 129
God Stats
4W - 0L
1,525 SR
Queue Stats
50W - 26L
1,642 Elo+
Party 1
Nike
Nike
CallmeBer
Nike
Level 67
God Stats
3W - 0L
1,845 SR
Queue Stats
127W - 86L
1,583 Elo+
Party 1
Anhur
Anhur
DonQHoly
Anhur
Level 128
God Stats
10W - 10L
1,485 SR
Queue Stats
767W - 756L
1,449 Elo+
Party 1
Persephone
Persephone
Jonahkiin
Persephone
Level 69
God Stats
1W - 0L
1,548 SR
Queue Stats
21W - 30L
1,448 Elo+
Party 1
Team Averages
Level 91
1,581 SR
1,524 Elo+

VS

Team Averages
Level 103
1,500 SR
1,463 Elo+
Nu Wa
Nu Wa
AsektXO
Nu Wa
Level 84
God Stats
2W - 5L
1,337 SR
Queue Stats
119W - 129L
1,366 Elo+
Solo
Erlang Shen
Erlang Shen
Dadaja88
Erlang Shen
Level 108
God Stats
4W - 5L
1,530 SR
Queue Stats
329W - 293L
1,557 Elo+
Solo
Charybdis
Charybdis
GhostbustaHiro
Charybdis
Level 129
God Stats
19W - 16L
1,661 SR
Queue Stats
124W - 118L
1,541 Elo+
Solo
Awilix
Awilix
ShadowDC015
Awilix
Level 87
God Stats
2W - 2L
1,576 SR
Queue Stats
308W - 316L
1,456 Elo+
Solo
Athena
Athena
Windschneise420
Athena
Level 107
God Stats
41W - 40L
1,395 SR
Queue Stats
255W - 253L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 1 / 4
8,833
465
6,789
13,776
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Ankee
Mulan
18
6 / 3 / 3
11,232
591
19,184
17,879
21,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
19
2 / 2 / 9
10,859
572
10,555
15,933
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
DonQHoly
Anhur
14
1 / 6 / 3
8,099
426
6,432
14,200
4,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Jonahkiin
Persephone
18
12 / 1 / 4
12,347
650
23,566
9,104
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AsektXO
Nu Wa
2
0 / 1 / 0
5,335
281
149
723
156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Dadaja88
Erlang Shen
15
3 / 6 / 0
9,292
489
13,530
25,548
16,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
GhostbustaHiro
Charybdis
14
6 / 6 / 1
9,222
485
13,991
17,742
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
15
1 / 7 / 3
8,801
463
5,896
16,973
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 5 / 4
8,752
461
6,298
23,216
22,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
25
Kills
13
13
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
4
6
W
Mulan
Ankee
Mulan
6
3
3
2.5
L
Nu Wa
AsektXO
Nu Wa
0
1
0
0
W
Nike
2
2
9
3.25
L
Erlang Shen
Dadaja88
Erlang Shen
3
6
0
0.5
W
Anhur
DonQHoly
Anhur
1
6
3
0.42
L
Charybdis
GhostbustaHiro
Charybdis
6
6
1
1.08
W
Persephone
Jonahkiin
Persephone
12
1
4
14
L
Awilix
1
7
3
0.36
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,526
Damage
39,864
70,892
Taken
84,202
46,403
Mitigated
51,117
28,413
Healing
21,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,789
958
0
4,988
13,776
9,851
0
2,156
11,620
28,121
0
W
Mulan
Ankee
Mulan
19,184
4,473
0
8,595
17,879
21,992
0
1,867
16,012
16,377
61,801
L
Nu Wa
AsektXO
Nu Wa
149
0
0
120
723
156
0
305
418
1,713
0
W
Nike
10,555
1,529
0
7,396
15,933
7,387
932
1,380
14,513
0
96,962
L
Erlang Shen
Dadaja88
Erlang Shen
13,530
6,913
0
7,635
25,548
16,276
0
5,652
18,668
8,223
48,188
W
Anhur
DonQHoly
Anhur
6,432
1,848
0
3,393
14,200
4,107
545
1,412
12,788
0
56,912
L
Charybdis
GhostbustaHiro
Charybdis
13,991
7,047
142
5,643
17,742
6,228
96
8,792
8,924
0
68,960
W
Persephone
Jonahkiin
Persephone
23,566
821
81
3,960
9,104
3,066
485
1,633
7,470
87,787
0
L
Awilix
5,896
2,332
0
2,933
16,973
6,179
0
6,319
10,579
0
58,733
L
6,298
1,483
2,051
2,817
23,216
22,278
0
13,218
9,955
31,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,370
Gold Earned
41,402
620
Minions Killed
364
0
Camps Cleared
0
1,892,217
Distance Traveled
1,444,147
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,833
465
53
3
0
381,501
7
W
Mulan
11,232
591
165
9
0
347,686
1
L
Nu Wa
5,335
281
5
0
0
25,210
0
W
Nike
10,859
572
157
8
0
422,149
4
L
Erlang Shen
9,292
489
96
5
0
328,998
1
W
Anhur
8,099
426
97
5
0
330,325
3
L
Charybdis
9,222
485
108
6
0
321,641
2
W
Persephone
12,347
650
148
8
0
410,556
3
L
Awilix
8,801
463
108
6
0
379,516
3
L
Athena
8,752
461
47
2
0
388,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role