Player Matchup

Sylvanus
Sylvanus
ItzRogueWolf_
Sylvanus
Level 107
God Stats
7W - 9L
1,443 SR
Queue Stats
509W - 717L
1,337 Elo+
Party 3
Charybdis
Charybdis
KurtCammy07
Charybdis
Level 89
God Stats
4W - 12L
1,267 SR
Queue Stats
354W - 542L
1,340 Elo+
Party 3
Set
Set
cybersamurai3110
Set
Level 89
God Stats
1W - 2L
1,273 SR
Queue Stats
56W - 65L
1,355 Elo+
Solo
Cerberus
Cerberus
piterflai12
Cerberus
Level 67
God Stats
2W - 2L
1,374 SR
Queue Stats
9W - 18L
1,291 Elo+
Solo
Anubis
Anubis
xBerserk V
Anubis
Level 63
God Stats
6W - 6L
1,405 SR
Queue Stats
104W - 132L
1,394 Elo+
Solo
Team Averages
Level 83
1,352 SR
1,343 Elo+

VS

Team Averages
Level 78
1,519 SR
1,369 Elo+
Hel
Hel
Judas_treason
Hel
Level 107
God Stats
23W - 23L
1,511 SR
Queue Stats
474W - 544L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
MarcomaryP
Baron Samedi
Level 75
God Stats
13W - 9L
1,490 SR
Queue Stats
256W - 290L
1,345 Elo+
Party 1
Odin
Odin
ReVo_HUNTER_93
Odin
Level 88
God Stats
7W - 7L
1,460 SR
Queue Stats
158W - 215L
1,361 Elo+
Party 2
Mulan
Mulan
Syref98
Mulan
Level 55
God Stats
21W - 8L
1,655 SR
Queue Stats
207W - 237L
1,347 Elo+
Party 1
Loki
Loki
gameninja_04
Loki
Level 64
God Stats
13W - 6L
1,478 SR
Queue Stats
85W - 82L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItzRogueWolf_
Sylvanus
8
0 / 5 / 0
5,316
380
4,746
11,860
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
KurtCammy07
Charybdis
9
0 / 4 / 0
5,788
413
2,136
8,002
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
6,615
473
4,980
9,322
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
piterflai12
Cerberus
13
2 / 2 / 1
7,733
552
6,891
10,518
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
xBerserk V
Anubis
12
2 / 6 / 3
7,644
546
6,734
8,450
3,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,008
501
6,877
7,704
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
MarcomaryP
Baron Samedi
14
5 / 3 / 2
8,635
617
5,765
7,906
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
4 / 0 / 7
6,487
463
5,203
4,305
1,379
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mulan
Syref98
Mulan
13
0 / 2 / 3
7,660
547
6,131
11,132
4,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 1 / 6
8,349
596
10,110
8,267
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
21
21
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ItzRogueWolf_
Sylvanus
0
5
0
0
W
5
0
6
8
L
Charybdis
KurtCammy07
Charybdis
0
4
0
0
W
Baron Samedi
MarcomaryP
Baron Samedi
5
3
2
2
W
4
0
7
7.5
W
Mulan
Syref98
Mulan
0
2
3
0.75
L
2
4
1
0.63
W
7
1
6
10
L
Cerberus
piterflai12
Cerberus
2
2
1
1.25
L
Anubis
xBerserk V
Anubis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
34,086
48,152
Taken
39,314
20,867
Mitigated
13,935
13,698
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ItzRogueWolf_
Sylvanus
4,746
633
143
2,743
11,860
4,383
301
4,040
7,820
16,506
4,639
W
6,877
203
2,417
5,690
7,704
1,888
84
2,951
4,753
36,647
0
L
Charybdis
KurtCammy07
Charybdis
2,136
1,295
0
2,205
8,002
2,007
827
2,525
5,477
0
35,387
W
Baron Samedi
MarcomaryP
Baron Samedi
5,765
654
75
2,876
7,906
3,579
968
3,821
4,085
54,468
0
W
5,203
778
158
77
4,305
1,379
356
1,506
2,799
0
19,354
W
Mulan
Syref98
Mulan
6,131
1,391
0
5,478
11,132
4,871
544
6,083
4,217
0
44,816
L
4,980
1,912
0
2,931
9,322
2,928
0
1,069
8,191
0
28,379
W
10,110
3,520
0
2,314
8,267
2,218
0
2,977
5,248
0
43,732
L
Cerberus
piterflai12
Cerberus
6,891
436
0
3,708
10,518
7,953
0
225
10,293
35,045
0
L
Anubis
xBerserk V
Anubis
6,734
266
0
1,968
8,450
3,596
0
4,398
3,729
38,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
38,139
344
Minions Killed
385
0
Camps Cleared
0
1,141,641
Distance Traveled
1,358,873
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,316
380
40
3
0
192,861
4
W
Hel
7,008
501
49
4
0
272,486
0
L
Charybdis
5,788
413
69
5
0
234,125
4
W
Baron Samedi
8,635
617
124
9
0
230,759
0
W
Odin
6,487
463
29
2
0
276,537
1
W
Mulan
7,660
547
101
7
0
261,173
3
L
Set
6,615
473
55
4
0
238,173
0
W
Loki
8,349
596
82
6
0
317,918
4
L
Cerberus
7,733
552
114
8
0
264,412
8
L
Anubis
7,644
546
66
5
0
212,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role