Player Matchup

Thoth
Thoth
 
Thoth
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Galdalar
Cu Chulainn
Level 80
God Stats
2W - 4L
1,323 SR
Queue Stats
324W - 330L
1,448 Elo+
Party 1
Artio
Artio
acaliskan
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
hazbra
Aphrodite
Level 122
God Stats
5W - 3L
1,604 SR
Queue Stats
176W - 186L
1,454 Elo+
Party 1
Bakasura
Bakasura
pandaloup83
Bakasura
Level 160
God Stats
1W - 3L
1,082 SR
Queue Stats
256W - 265L
1,477 Elo+
Solo
Team Averages
Level 83
1,402 SR
1,476 Elo+

VS

Team Averages
Level 75
1,526 SR
1,497 Elo+
Hel
Hel
Elpierna5
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,623 Elo+
Party 3
Zeus
Zeus
Hammerfall6909
Zeus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,404 Elo+
Solo
Vulcan
Vulcan
Lord-Kiwi_
Vulcan
Level 119
God Stats
2W - 1L
1,462 SR
Queue Stats
58W - 49L
1,464 Elo+
Party 2
Hachiman
Hachiman
Pablo_le_Vrai_
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,458 Elo+
Party 2
Thanatos
Thanatos
UNSTERBLICH1
Thanatos
Level 129
God Stats
0W - 1L
1,667 SR
Queue Stats
53W - 42L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
9 / 2 / 10
12,554
837
26,890
11,716
7,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Galdalar
Cu Chulainn
18
4 / 5 / 18
11,474
765
15,616
29,894
40,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
acaliskan
Artio
17
3 / 6 / 15
10,676
712
6,778
22,642
24,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
hazbra
Aphrodite
18
2 / 4 / 17
10,468
698
3,838
15,099
11,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
pandaloup83
Bakasura
17
4 / 5 / 9
10,589
706
8,741
17,243
12,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 15
8,707
580
5,351
10,911
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 3 / 10
11,699
780
32,701
10,851
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Lord-Kiwi_
Vulcan
16
3 / 5 / 10
10,212
681
18,279
15,062
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
17
0 / 5 / 13
9,607
640
10,447
16,450
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
UNSTERBLICH1
Thanatos
19
10 / 5 / 10
11,835
789
14,804
17,196
7,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
79
22
Kills
21
22
Deaths
22
69
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
2
10
7
L
0
4
15
1.88
W
Cu Chulainn
Galdalar
Cu Chulainn
4
5
18
2.6
L
8
3
10
4.33
L
Vulcan
Lord-Kiwi_
Vulcan
3
5
10
1.6
L
Hachiman
0
5
13
1.3
L
Thanatos
UNSTERBLICH1
Thanatos
10
5
10
3
W
Artio
acaliskan
Artio
3
6
15
1.75
W
Aphrodite
hazbra
Aphrodite
2
4
17
2.63
W
Bakasura
pandaloup83
Bakasura
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,863
Damage
81,582
96,594
Taken
70,470
96,082
Mitigated
27,774
42,635
Healing
38,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
26,890
387
2,444
3,177
11,716
7,020
2,286
8,255
3,197
63,141
0
L
5,351
0
11,581
4,343
10,911
4,005
200
6,262
4,219
7,822
0
W
Cu Chulainn
Galdalar
Cu Chulainn
15,616
2,053
1,332
3,168
29,894
40,500
421
13,527
16,193
0
26,776
L
32,701
1,872
1,509
1,802
10,851
4,292
596
5,059
5,483
54,368
0
L
Vulcan
Lord-Kiwi_
Vulcan
18,279
9,355
1,189
3,470
15,062
6,348
107
7,609
7,050
35,463
0
L
Hachiman
10,447
4,496
909
2,691
16,450
6,110
856
8,497
7,446
0
26,392
L
Thanatos
UNSTERBLICH1
Thanatos
14,804
3,842
1,408
9,372
17,196
7,019
245
9,251
7,359
0
26,691
W
Artio
acaliskan
Artio
6,778
963
1,453
3,906
22,642
24,515
532
11,863
10,529
10,304
0
W
Aphrodite
hazbra
Aphrodite
3,838
378
14,647
7,679
15,099
11,458
1,391
12,012
2,985
20,508
0
W
Bakasura
pandaloup83
Bakasura
8,741
5,827
1,130
3,699
17,243
12,589
1,175
9,596
7,359
0
14,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,761
Gold Earned
52,060
152
Minions Killed
157
0
Camps Cleared
0
1,494,059
Distance Traveled
1,361,004
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,554
837
56
4
0
301,290
0
L
Hel
8,707
580
3
0
0
312,967
2
W
Cu Chulainn
11,474
765
19
1
0
323,388
0
L
Zeus
11,699
780
51
3
0
275,191
1
L
Vulcan
10,212
681
50
3
0
263,216
3
L
Hachiman
9,607
640
32
2
0
243,001
3
L
Thanatos
11,835
789
21
1
0
266,629
1
W
Artio
10,676
712
4
0
0
305,893
0
W
Aphrodite
10,468
698
35
2
0
298,989
1
W
Bakasura
10,589
706
38
3
0
264,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role