Player Matchup

Danzaburou
Danzaburou
Benmon
Danzaburou
Level 74
God Stats
2W - 5L
1,425 SR
Queue Stats
142W - 159L
1,466 Elo+
Solo
Bakasura
Bakasura
KilluaZoldyck31
Bakasura
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Kriegsreisender
Cernunnos
Level 160
God Stats
29W - 20L
1,561 SR
Queue Stats
1,050W - 1,083L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
The_LazyTanuki
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,539 Elo+
Party 1
Thanatos
Thanatos
xX-XTreme_HaX-Xx
Thanatos
Level 103
God Stats
1W - 4L
1,404 SR
Queue Stats
48W - 48L
1,539 Elo+
Party 1
Team Averages
Level 115
1,478 SR
1,503 Elo+

VS

Team Averages
Level 97
1,584 SR
1,462 Elo+
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IgnaciousD
Achilles
Level 116
God Stats
6W - 1L
1,806 SR
Queue Stats
287W - 293L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Lo1a
Danzaburou
Level 103
God Stats
2W - 4L
1,494 SR
Queue Stats
174W - 181L
1,465 Elo+
Solo
Anubis
Anubis
Pow Lawl
Anubis
Level 60
God Stats
6W - 3L
1,730 SR
Queue Stats
334W - 385L
1,436 Elo+
Solo
Sobek
Sobek
slorkes
Sobek
Level 89
God Stats
8W - 11L
1,390 SR
Queue Stats
599W - 590L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benmon
Danzaburou
11
2 / 6 / 5
7,147
715
6,929
10,114
3,793
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
14
2 / 5 / 2
7,664
766
4,391
11,204
4,376
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Kriegsreisender
Cernunnos
12
1 / 6 / 7
6,962
696
11,411
9,788
3,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
The_LazyTanuki
Morgan Le Fay
14
0 / 7 / 7
7,294
729
5,307
10,569
3,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 6 / 4
9,072
907
12,942
11,089
4,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
8 / 1 / 18
10,877
1,088
10,418
15,755
18,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
IgnaciousD
Achilles
16
11 / 3 / 9
10,200
1,020
9,245
8,100
8,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Lo1a
Danzaburou
16
4 / 1 / 16
9,633
963
12,821
8,657
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Pow Lawl
Anubis
15
6 / 4 / 11
9,155
916
7,786
8,160
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
slorkes
Sobek
14
1 / 2 / 22
9,350
935
6,054
15,474
19,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
11
Kills
30
30
Deaths
11
25
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
18
17
L
Danzaburou
Benmon
Danzaburou
2
6
5
0.75
W
Achilles
IgnaciousD
Achilles
11
3
9
5.17
L
Bakasura
2
5
2
0.6
L
Cernunnos
Kriegsreisender
Cernunnos
1
6
7
0.75
W
Danzaburou
Lo1a
Danzaburou
4
1
16
12
W
Anubis
Pow Lawl
Anubis
6
4
11
2.88
L
Morgan Le Fay
The_LazyTanuki
Morgan Le Fay
0
7
7
0.5
W
Sobek
slorkes
Sobek
1
2
22
6
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,980
Damage
46,324
52,764
Taken
56,146
18,869
Mitigated
56,026
14,779
Healing
23,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,418
1,851
674
5,577
15,755
18,495
209
1,998
13,522
7,528
14,121
L
Danzaburou
Benmon
Danzaburou
6,929
3,181
570
1,873
10,114
3,793
0
2,171
7,943
0
13,213
W
Achilles
IgnaciousD
Achilles
9,245
2,381
2,239
909
8,100
8,966
973
920
6,704
0
20,999
L
Bakasura
4,391
2,930
268
2,153
11,204
4,376
0
3,795
7,409
0
7,002
L
Cernunnos
Kriegsreisender
Cernunnos
11,411
5,067
916
841
9,788
3,311
0
2,621
7,167
0
21,832
W
Danzaburou
Lo1a
Danzaburou
12,821
4,262
2,206
2,829
8,657
5,026
1,802
678
7,789
0
30,648
W
Anubis
Pow Lawl
Anubis
7,786
211
1,179
1,506
8,160
3,774
1,062
916
6,944
19,464
0
L
Morgan Le Fay
The_LazyTanuki
Morgan Le Fay
5,307
66
558
885
10,569
3,366
0
4,405
6,164
13,473
0
W
Sobek
slorkes
Sobek
6,054
170
1,723
4,442
15,474
19,765
300
795
14,474
11,110
0
L
12,942
1,568
224
6,491
11,089
4,023
0
3,494
7,595
0
21,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
49,215
88
Minions Killed
115
0
Camps Cleared
0
887,680
Distance Traveled
1,011,737
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,877
1,088
24
2
0
242,762
2
L
Danzaburou
7,147
715
12
1
0
168,946
0
W
Achilles
10,200
1,020
27
3
0
200,868
0
L
Bakasura
7,664
766
26
3
0
203,539
0
L
Cernunnos
6,962
696
20
2
0
163,432
0
W
Danzaburou
9,633
963
39
4
0
197,166
2
W
Anubis
9,155
916
13
1
0
172,931
3
L
Morgan Le Fay
7,294
729
14
1
0
168,287
0
W
Sobek
9,350
935
12
1
0
198,010
2
L
Thanatos
9,072
907
16
2
0
183,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role