Player Matchup

Nemesis
Nemesis
Diamond III
BimiTenpix
Nemesis
Diamond III
Level 158
God Stats
11W - 4L
1,909 SR
Queue Stats
954W - 950L
2,337 MMR
Solo
Ares
Ares
Diamond IV
HandsomeBeast1
Ares
Diamond IV
Level 158
God Stats
193W - 206L
1,612 SR
Queue Stats
1,284W - 1,294L
2,163 MMR
Solo
Kukulkan
Kukulkan
Masters
IP 0 I S 0 IN
Kukulkan
Masters
Level 159
God Stats
5W - 4L
1,667 SR
Queue Stats
360W - 345L
2,614 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Orèó
Cu Chulainn
Diamond V
Level 149
God Stats
3W - 5L
1,653 SR
Queue Stats
114W - 109L
2,100 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Siinzss
Xbalanque
Diamond II
Level 151
God Stats
17W - 13L
1,512 SR
Queue Stats
802W - 806L
2,334 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,671 SR
2,309 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,615 SR
2,310 MMR
Ra
Ra
Diamond V
EclipseCosmo194
Ra
Diamond V
Level 79
God Stats
2W - 3L
1,513 SR
Queue Stats
203W - 186L
2,085 MMR
Solo
Ymir
Ymir
Masters
KingHobojoe1
Ymir
Masters
Level 159
God Stats
9W - 14L
1,552 SR
Queue Stats
584W - 597L
2,483 MMR
Solo
Horus
Horus
Platinum I
Notorious_Nom
Horus
Platinum I
Level 112
God Stats
13W - 6L
1,698 SR
Queue Stats
289W - 289L
2,039 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
NuttShuffler
Gilgamesh
Diamond III
Level 137
God Stats
35W - 31L
1,574 SR
Queue Stats
258W - 239L
2,292 MMR
Solo
Izanami
Izanami
Masters
Phunnys
Izanami
Masters
Level 152
God Stats
8W - 6L
1,737 SR
Queue Stats
152W - 112L
2,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BimiTenpix
Nemesis
15
2 / 5 / 1
8,671
456
7,017
15,256
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 3
8,225
433
10,028
18,318
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
IP 0 I S 0 IN
Kukulkan
13
0 / 7 / 3
8,405
442
8,866
12,123
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Orèó
Cu Chulainn
14
1 / 5 / 3
8,710
458
9,091
17,841
11,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Siinzss
Xbalanque
16
2 / 5 / 1
9,664
509
11,330
14,864
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArtioMulanAchilles

VS

Bans
UllrCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
12,970
683
14,018
15,725
7,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 2
11,838
623
13,686
23,616
14,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 3 / 10
9,516
501
5,043
16,810
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
NuttShuffler
Gilgamesh
17
6 / 1 / 4
11,143
586
8,836
18,772
9,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Phunnys
Izanami
19
9 / 0 / 3
12,530
659
17,687
17,065
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
26
26
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BimiTenpix
Nemesis
2
5
1
0.5
W
7
1
6
10
L
1
4
3
0.63
L
Kukulkan
IP 0 I S 0 IN
Kukulkan
0
7
3
0.21
W
4
3
2
1.67
W
0
3
10
1.67
W
Gilgamesh
NuttShuffler
Gilgamesh
6
1
4
8
L
Cu Chulainn
Orèó
Cu Chulainn
1
5
3
0.5
W
Izanami
Phunnys
Izanami
9
0
3
10.5
L
Xbalanque
Siinzss
Xbalanque
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,332
Damage
59,270
78,402
Taken
91,988
38,691
Mitigated
55,870
18,368
Healing
41,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BimiTenpix
Nemesis
7,017
2,152
0
5,593
15,256
4,425
0
3,071
12,185
0
65,095
W
14,018
1,709
3,081
6,515
15,725
7,184
3,013
7,908
7,817
122,996
0
L
10,028
537
0
5,174
18,318
16,124
0
6,408
11,910
39,154
0
L
Kukulkan
IP 0 I S 0 IN
Kukulkan
8,866
530
0
530
12,123
4,072
0
6,889
5,234
67,904
0
W
13,686
5,073
0
12,240
23,616
14,164
88
2,101
19,385
64,189
4,298
W
5,043
1,991
1,386
4,780
16,810
18,589
592
6,251
10,559
0
13,093
W
Gilgamesh
NuttShuffler
Gilgamesh
8,836
2,435
0
3,539
18,772
9,793
644
2,877
15,895
0
90,647
L
Cu Chulainn
Orèó
Cu Chulainn
9,091
1,908
0
3,440
17,841
11,483
0
8,103
9,738
0
50,353
W
Izanami
Phunnys
Izanami
17,687
12,793
0
9,873
17,065
6,140
1,623
1,417
15,648
0
136,459
L
Xbalanque
Siinzss
Xbalanque
11,330
4,917
0
3,631
14,864
2,587
574
2,052
12,812
0
70,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,675
Gold Earned
57,997
521
Minions Killed
652
0
Camps Cleared
0
1,694,922
Distance Traveled
1,925,783
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,671
456
104
5
0
408,268
2
W
Ra
12,970
683
223
12
0
416,063
4
L
Ares
8,225
433
51
3
0
332,923
2
L
Kukulkan
8,405
442
135
7
0
302,899
4
W
Ymir
11,838
623
118
6
0
352,936
5
W
Horus
9,516
501
17
1
0
376,004
6
W
Gilgamesh
11,143
586
112
6
0
419,446
1
L
Cu Chulainn
8,710
458
102
5
0
327,915
3
W
Izanami
12,530
659
182
10
0
361,334
4
L
Xbalanque
9,664
509
129
7
0
322,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role