Player Matchup

Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Charybdis
Charybdis
Gold V
ExcelMibu
Charybdis
Gold V
Level 105
God Stats
2W - 1L
1,724 SR
Queue Stats
20W - 9L
1,708 MMR
Party 1
Achilles
Achilles
Gold II
Forant
Achilles
Gold II
Level 158
God Stats
5W - 4L
1,678 SR
Queue Stats
264W - 272L
1,685 MMR
Solo
Ra
Ra
Gold III
MomoLeS
Ra
Gold III
Level 160
God Stats
0W - 1L
2,067 SR
Queue Stats
18W - 9L
1,775 MMR
Party 1
Nemesis
Nemesis
Platinum IV
noobalak
Nemesis
Platinum IV
Level 160
God Stats
20W - 23L
1,562 SR
Queue Stats
195W - 200L
1,797 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,706 SR
1,693 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,499 SR
1,699 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
BoyWhitZander
Ares
Platinum III
Level 93
God Stats
2W - 0L
1,594 SR
Queue Stats
104W - 101L
1,840 MMR
Party 2
Mulan
Mulan
Gold II
Ragnmar
Mulan
Gold II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,690 MMR
Party 3
Sol
Sol
Platinum II
Spuik
Sol
Platinum II
Level 160
God Stats
9W - 7L
1,587 SR
Queue Stats
117W - 106L
1,776 MMR
Party 2
Zhong Kui
Zhong Kui
Gold IV
spankhammer21
Zhong Kui
Gold IV
Level 141
God Stats
1W - 2L
1,316 SR
Queue Stats
19W - 14L
1,690 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 5 / 4
10,403
452
9,611
27,390
25,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
ExcelMibu
Charybdis
18
0 / 8 / 2
11,051
480
9,839
17,755
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Forant
Achilles
17
3 / 10 / 4
11,332
493
20,301
31,918
27,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
3 / 3 / 6
12,248
533
22,487
14,869
7,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
noobalak
Nemesis
20
7 / 5 / 4
12,272
534
12,238
18,741
8,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
GebCamazotzArtio

VS

Bans
OdinCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
8 / 5 / 11
13,556
589
13,672
20,795
10,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 5 / 16
12,687
552
16,496
26,154
35,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Ragnmar
Mulan
20
6 / 4 / 15
13,884
604
23,609
30,531
30,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Spuik
Sol
20
9 / 1 / 5
13,324
579
15,143
17,340
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
spankhammer21
Zhong Kui
19
3 / 2 / 10
12,365
538
18,161
17,514
16,492
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
17
Kills
31
31
Deaths
17
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
4
1.2
W
Thanatos
 
Thanatos
8
5
11
2.7
W
5
5
16
2.6
L
Charybdis
ExcelMibu
Charybdis
0
8
2
0.13
L
Achilles
Forant
Achilles
3
10
4
0.5
L
3
3
6
2
W
Mulan
Ragnmar
Mulan
6
4
15
3.38
W
Sol
Spuik
Sol
9
1
5
11.5
L
Nemesis
noobalak
Nemesis
7
5
4
1.8
W
Zhong Kui
spankhammer21
Zhong Kui
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,476
Damage
87,081
110,673
Taken
112,334
76,671
Mitigated
98,725
30,997
Healing
61,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,611
3,022
0
5,183
27,390
25,988
161
16,794
10,441
3,830
41,584
W
Thanatos
 
Thanatos
13,672
6,508
0
18,724
20,795
10,261
746
5,781
15,014
0
95,488
W
16,496
723
1,298
8,215
26,154
35,581
423
8,772
17,382
34,615
0
L
Charybdis
ExcelMibu
Charybdis
9,839
4,457
0
4,633
17,755
6,278
2,946
10,174
7,526
0
95,732
L
Achilles
Forant
Achilles
20,301
5,240
304
7,338
31,918
27,960
78
10,596
20,147
16,052
53,021
L
22,487
1,161
2,728
7,060
14,869
7,449
13
8,214
6,565
119,654
0
W
Mulan
Ragnmar
Mulan
23,609
2,649
806
12,955
30,531
30,635
326
6,689
23,842
11,453
82,397
W
Sol
Spuik
Sol
15,143
3,120
0
11,515
17,340
5,756
4,424
2,942
14,398
118,392
0
L
Nemesis
noobalak
Nemesis
12,238
6,119
0
3,751
18,741
8,996
0
7,265
11,221
0
88,909
W
Zhong Kui
spankhammer21
Zhong Kui
18,161
1,662
0
7,811
17,514
16,492
935
7,952
9,562
99,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,306
Gold Earned
65,816
688
Minions Killed
647
0
Camps Cleared
0
2,161,123
Distance Traveled
2,208,915
19
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,403
452
71
3
0
443,105
6
W
Thanatos
13,556
589
139
6
0
457,277
7
W
Ares
12,687
552
26
1
0
444,024
7
L
Charybdis
11,051
480
154
7
0
386,329
5
L
Achilles
11,332
493
117
5
0
409,418
1
L
Ra
12,248
533
229
10
0
453,297
2
W
Mulan
13,884
604
143
6
0
426,014
10
W
Sol
13,324
579
166
7
0
449,976
6
L
Nemesis
12,272
534
117
5
0
468,974
5
W
Zhong Kui
12,365
538
173
8
0
431,624
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role