Player Matchup

Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ApCappin
Chaac
Level 122
God Stats
13W - 16L
1,512 SR
Queue Stats
217W - 206L
1,491 Elo+
Party 1
Pele
Pele
H20Sea
Pele
Level 145
God Stats
0W - 1L
1,637 SR
Queue Stats
72W - 72L
1,686 Elo+
Party 1
Team Averages
Level 138
1,549 SR
1,559 Elo+

VS

Team Averages
Level 120
1,570 SR
1,625 Elo+
Set
Set
Drowa_
Set
Level 149
God Stats
8W - 4L
1,731 SR
Queue Stats
443W - 310L
1,687 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NewAnxiety
Morgan Le Fay
Level 53
God Stats
2W - 3L
1,324 SR
Queue Stats
45W - 38L
1,598 Elo+
Solo
Mulan
Mulan
Ronalchoman
Mulan
Level 157
God Stats
6W - 4L
1,657 SR
Queue Stats
129W - 151L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 9 / 2
9,141
703
10,178
13,083
6,008
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
ApCappin
Chaac
11
0 / 5 / 5
8,094
623
6,893
16,036
9,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
H20Sea
Pele
12
3 / 6 / 1
8,914
686
10,965
14,776
4,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Drowa_
Set
15
9 / 2 / 10
10,445
803
15,158
15,238
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
NewAnxiety
Morgan Le Fay
14
3 / 1 / 14
9,397
723
10,251
7,579
3,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 3 / 10
10,153
781
15,254
16,007
15,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
20
20
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
9
2
0.44
L
Chaac
ApCappin
Chaac
0
5
5
0.5
W
Set
Drowa_
Set
9
2
10
7
L
Pele
H20Sea
Pele
3
6
1
0.58
W
Morgan Le Fay
NewAnxiety
Morgan Le Fay
3
1
14
10
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
40,663
43,895
Taken
38,824
19,969
Mitigated
26,293
10,826
Healing
7,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,178
5,070
903
3,318
13,083
6,008
0
3,236
9,583
31,788
0
L
Chaac
ApCappin
Chaac
6,893
1,084
0
3,307
16,036
9,603
0
5,286
10,306
80
15,323
W
Set
Drowa_
Set
15,158
5,756
0
2,597
15,238
8,149
380
5,596
9,387
291
50,803
L
Pele
H20Sea
Pele
10,965
1,708
0
3,298
14,776
4,358
0
4,439
10,091
0
25,427
W
Morgan Le Fay
NewAnxiety
Morgan Le Fay
10,251
884
149
2,204
7,579
3,012
929
1,270
6,205
30,352
0
W
15,254
816
0
2,914
16,007
15,132
447
3,763
11,867
6,525
24,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
29,995
134
Minions Killed
163
2
Camps Cleared
10
608,146
Distance Traveled
734,781
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,141
703
64
5
2
170,953
3
L
Chaac
8,094
623
24
2
0
209,672
1
W
Set
10,445
803
82
6
8
233,679
1
L
Pele
8,914
686
46
4
0
227,521
3
W
Morgan Le Fay
9,397
723
33
3
0
256,395
2
W
Mulan
10,153
781
48
4
2
244,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role