Player Matchup

Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Masters
JohnnySilverback
Merlin
Masters
Level 123
God Stats
1W - 4L
1,298 SR
Queue Stats
230W - 162L
3,059 MMR
Party 1
Jing Wei
Jing Wei
Masters
MyObligation
Jing Wei
Masters
Level 160
God Stats
38W - 27L
1,730 SR
Queue Stats
407W - 366L
3,141 MMR
Solo
Osiris
Osiris
Masters
kookslikedat
Osiris
Masters
Level 141
God Stats
57W - 40L
1,728 SR
Queue Stats
878W - 847L
2,915 MMR
Solo
Camazotz
Camazotz
Masters
ºPride
Camazotz
Masters
Level 118
God Stats
3W - 2L
1,650 SR
Queue Stats
93W - 90L
2,709 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,581 SR
2,665 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,836 SR
2,935 MMR
Khepri
Khepri
Masters
AngelBigg
Khepri
Masters
Level 160
God Stats
10W - 10L
1,806 SR
Queue Stats
301W - 280L
2,656 MMR
Solo
Zhong Kui
Zhong Kui
Masters
FFA Trash
Zhong Kui
Masters
Level 160
God Stats
29W - 17L
1,874 SR
Queue Stats
599W - 510L
3,129 MMR
Party 2
Mulan
Mulan
Diamond II
M1sT44
Mulan
Diamond II
Level 157
God Stats
1W - 1L
1,810 SR
Queue Stats
108W - 65L
2,703 MMR
Solo
Nemesis
Nemesis
Masters
TheePoloMoe
Nemesis
Masters
Level 157
God Stats
30W - 19L
1,868 SR
Queue Stats
145W - 119L
3,251 MMR
Solo
Neith
Neith
Masters
doug6
Neith
Masters
Level 160
God Stats
14W - 10L
1,823 SR
Queue Stats
392W - 319L
2,934 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 5 / 3
8,275
460
5,958
21,071
21,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 8 / 0
9,321
518
9,843
13,118
3,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
MyObligation
Jing Wei
15
1 / 10 / 0
9,179
510
8,489
18,969
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
15
2 / 4 / 1
9,036
502
9,011
14,712
10,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Camazotz
ºPride
Camazotz
17
3 / 3 / 2
10,121
562
12,069
22,797
12,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BastetCliodhnaOdin

VS

Bans
LokiArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AngelBigg
Khepri
14
1 / 1 / 14
10,457
581
5,157
19,137
19,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
FFA Trash
Zhong Kui
19
7 / 0 / 7
12,176
676
16,898
11,527
9,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
M1sT44
Mulan
17
2 / 3 / 9
10,760
598
12,237
18,077
13,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
TheePoloMoe
Nemesis
18
14 / 2 / 3
12,051
670
19,423
15,004
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
doug6
Neith
18
6 / 3 / 7
11,937
663
16,941
12,158
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
9
Kills
30
30
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
3
0.3
W
Khepri
AngelBigg
Khepri
1
1
14
8
W
Zhong Kui
FFA Trash
Zhong Kui
7
0
7
10.5
L
3
8
0
0.38
W
Mulan
M1sT44
Mulan
2
3
9
2.17
L
Jing Wei
MyObligation
Jing Wei
1
10
0
0.1
W
Nemesis
TheePoloMoe
Nemesis
14
2
3
7.75
W
Neith
doug6
Neith
6
3
7
3.17
L
Osiris
2
4
1
0.63
L
Camazotz
ºPride
Camazotz
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,370
Damage
70,656
90,667
Taken
75,903
53,030
Mitigated
56,363
25,726
Healing
32,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,958
1,363
1,246
6,449
21,071
21,767
0
8,846
11,486
24,129
0
W
Khepri
AngelBigg
Khepri
5,157
580
3,724
5,606
19,137
19,421
279
6,604
12,129
21,319
0
W
Zhong Kui
FFA Trash
Zhong Kui
16,898
1,904
0
4,945
11,527
9,909
3,639
3,918
7,414
93,016
0
L
9,843
493
0
676
13,118
3,789
732
3,182
9,597
68,819
0
W
Mulan
M1sT44
Mulan
12,237
1,214
0
9,469
18,077
13,330
799
2,733
14,541
3,595
60,296
L
Jing Wei
MyObligation
Jing Wei
8,489
7,144
0
2,088
18,969
4,595
507
4,860
13,480
0
69,131
W
Nemesis
TheePoloMoe
Nemesis
19,423
9,856
0
4,181
15,004
8,149
3,485
2,596
12,206
0
89,837
W
Neith
doug6
Neith
16,941
7,472
0
4,733
12,158
5,554
1,324
3,011
8,990
0
84,149
L
Osiris
9,011
3,297
0
5,183
14,712
10,771
0
2,630
11,827
0
81,295
L
Camazotz
ºPride
Camazotz
12,069
4,230
0
10,084
22,797
12,108
0
2,625
19,356
0
71,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
57,381
567
Minions Killed
539
0
Camps Cleared
0
1,697,268
Distance Traveled
1,831,003
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,275
460
37
2
0
315,179
1
W
Khepri
10,457
581
34
2
0
361,104
7
W
Zhong Kui
12,176
676
166
9
0
364,843
2
L
Merlin
9,321
518
133
7
0
310,677
2
W
Mulan
10,760
598
108
6
0
374,427
5
L
Jing Wei
9,179
510
133
7
0
323,693
1
W
Nemesis
12,051
670
92
5
0
401,406
3
W
Neith
11,937
663
139
8
0
329,223
4
L
Osiris
9,036
502
122
7
0
391,360
5
L
Camazotz
10,121
562
142
8
0
356,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role