Player Matchup

Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold I
 
Nike
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
FrederikVil
Janus
Gold V
Level 153
God Stats
1W - 1L
1,529 SR
Queue Stats
42W - 24L
1,693 MMR
Solo
Sylvanus
Sylvanus
Gold I
Real7
Sylvanus
Gold I
Level 134
God Stats
2W - 6L
1,463 SR
Queue Stats
211W - 213L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,498 SR
1,575 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,612 SR
1,673 MMR
Danzaburou
Danzaburou
Gold II
Pausas
Danzaburou
Gold II
Level 154
God Stats
5W - 7L
1,374 SR
Queue Stats
185W - 179L
1,610 MMR
Party 2
Khepri
Khepri
Gold II
Sjoerdjje01
Khepri
Gold II
Level 123
God Stats
8W - 7L
1,713 SR
Queue Stats
185W - 179L
1,610 MMR
Party 2
Chaac
Chaac
Platinum IV
TrapatoniLT
Chaac
Platinum IV
Level 160
God Stats
267W - 187L
1,626 SR
Queue Stats
1,045W - 1,033L
1,720 MMR
Solo
Bastet
Bastet
Platinum IV
iTskYtU
Bastet
Platinum IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 258L
1,648 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
αlęx
Morgan Le Fay
Platinum V
Level 87
God Stats
3W - 0L
1,849 SR
Queue Stats
48W - 37L
1,777 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 1
6,870
573
6,607
4,441
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
 
Nike
12
1 / 1 / 0
6,541
545
6,136
9,102
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
 
Thor
11
2 / 3 / 0
6,270
523
5,193
7,861
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
6,153
513
3,042
6,666
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Real7
Sylvanus
8
0 / 5 / 4
5,005
417
4,296
10,810
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ZeusMulanSol

VS

Bans
ArtioCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pausas
Danzaburou
12
4 / 2 / 3
7,332
611
6,592
7,388
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
10
0 / 2 / 7
6,149
512
2,691
8,996
4,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 0 / 0
6,808
567
4,738
7,229
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
iTskYtU
Bastet
12
7 / 2 / 5
7,463
622
7,240
6,563
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
αlęx
Morgan Le Fay
12
3 / 0 / 7
7,368
614
8,310
6,925
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
14
14
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
1
1
3.5
L
Nike
 
Nike
1
1
0
1
L
Thor
 
Thor
2
3
0
0.67
L
0
4
1
0.13
W
Danzaburou
Pausas
Danzaburou
4
2
3
2.75
L
Sylvanus
Real7
Sylvanus
0
5
4
0.4
W
Khepri
0
2
7
1.75
W
0
0
0
0
W
Bastet
iTskYtU
Bastet
7
2
5
4.75
W
Morgan Le Fay
αlęx
Morgan Le Fay
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
29,571
38,880
Taken
37,101
14,798
Mitigated
15,922
11,440
Healing
17,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,607
1,099
0
2,078
4,441
672
0
703
3,728
46,381
0
L
Nike
 
Nike
6,136
788
0
3,452
9,102
5,252
0
361
8,144
5,094
38,389
L
Thor
 
Thor
5,193
751
0
2,622
7,861
1,990
0
804
7,029
0
37,731
L
3,042
120
0
995
6,666
2,067
0
3,654
2,720
47,171
0
W
Danzaburou
Pausas
Danzaburou
6,592
2,427
0
3,002
7,388
2,176
0
3,212
3,832
0
49,865
L
Sylvanus
Real7
Sylvanus
4,296
1,541
447
1,846
10,810
4,817
0
4,971
5,609
11,078
3,805
W
Khepri
2,691
221
1,859
3,206
8,996
4,281
0
4,994
3,616
12,831
0
W
4,738
621
0
4,536
7,229
5,211
0
623
5,996
0
51,197
W
Bastet
iTskYtU
Bastet
7,240
2,545
0
3,039
6,563
1,937
0
2,003
4,484
0
31,134
W
Morgan Le Fay
αlęx
Morgan Le Fay
8,310
767
15
2,114
6,925
2,317
102
2,804
3,927
48,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,839
Gold Earned
35,120
402
Minions Killed
402
0
Camps Cleared
0
1,092,730
Distance Traveled
1,181,997
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,870
573
99
8
0
218,738
2
L
Nike
6,541
545
102
9
0
242,124
4
L
Thor
6,270
523
73
6
0
229,946
6
L
Janus
6,153
513
102
9
0
232,214
4
W
Danzaburou
7,332
611
103
9
0
217,084
1
L
Sylvanus
5,005
417
26
2
0
169,708
3
W
Khepri
6,149
512
30
3
0
238,102
3
W
Chaac
6,808
567
101
8
0
220,805
6
W
Bastet
7,463
622
62
5
0
268,583
4
W
Morgan Le Fay
7,368
614
106
9
0
237,423
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role