Player Matchup

Merlin
Merlin
Josilai
Merlin
Level 126
God Stats
42W - 23L
1,636 SR
Queue Stats
1,022W - 889L
1,535 Elo+
Party 1
Hera
Hera
PornProducer
Hera
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 54L
1,602 Elo+
Solo
Baba Yaga
Baba Yaga
heresmikey666
Baba Yaga
Level 148
God Stats
1W - 2L
1,194 SR
Queue Stats
451W - 441L
1,528 Elo+
Solo
Bellona
Bellona
shuriknqc
Bellona
Level 123
God Stats
7W - 6L
1,479 SR
Queue Stats
214W - 222L
1,524 Elo+
Solo
Chang'e
Chang'e
ЖУЛЬЕНН
Chang'e
Level 127
God Stats
16W - 14L
1,552 SR
Queue Stats
1,072W - 940L
1,518 Elo+
Party 1
Team Averages
Level 126
1,472 SR
1,541 Elo+

VS

Team Averages
Level 145
1,418 SR
1,505 Elo+
Sol
Sol
JustMrGreeen
Sol
Level 145
God Stats
2W - 3L
1,280 SR
Queue Stats
75W - 99L
1,418 Elo+
Solo
Hera
Hera
MyCatDiedLol
Hera
Level 159
God Stats
3W - 4L
1,777 SR
Queue Stats
328W - 350L
1,553 Elo+
Solo
Chang'e
Chang'e
OneBadBudda
Chang'e
Level 153
God Stats
7W - 16L
1,437 SR
Queue Stats
796W - 820L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
SlickFawn892142
Kuzenbo
Level 129
God Stats
6W - 9L
1,434 SR
Queue Stats
606W - 600L
1,461 Elo+
Solo
Cernunnos
Cernunnos
ThunderZebra
Cernunnos
Level 137
God Stats
0W - 4L
1,162 SR
Queue Stats
314W - 324L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Josilai
Merlin
17
7 / 5 / 11
11,030
788
19,134
10,359
3,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 2 / 10
10,620
759
18,469
8,988
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
heresmikey666
Baba Yaga
18
2 / 1 / 18
10,457
747
17,411
20,002
23,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
shuriknqc
Bellona
20
9 / 4 / 12
12,627
902
14,359
24,481
36,910
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 4 / 15
9,820
701
10,120
13,491
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
9,557
683
11,685
14,217
5,546
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 4 / 3
10,359
740
9,317
10,664
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
OneBadBudda
Chang'e
19
4 / 4 / 9
10,701
764
18,311
16,719
6,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 11
10,015
715
11,542
30,313
26,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
ThunderZebra
Cernunnos
14
2 / 7 / 9
9,135
653
14,859
14,508
5,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
24
Kills
16
16
Deaths
24
66
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
Josilai
Merlin
7
5
11
2.5
L
3
5
9
1.5
L
5
4
3
1.63
L
Chang'e
OneBadBudda
Chang'e
4
4
9
2.13
W
5
2
10
5
L
2
4
11
1.88
L
Cernunnos
ThunderZebra
Cernunnos
2
7
9
0.93
W
Baba Yaga
heresmikey666
Baba Yaga
2
1
18
11
W
Bellona
shuriknqc
Bellona
9
4
12
3.75
W
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,493
Damage
65,714
77,321
Taken
86,421
74,145
Mitigated
47,741
43,314
Healing
40,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Josilai
Merlin
19,134
993
1,294
1,027
10,359
3,855
1,225
6,626
3,681
37,493
0
L
11,685
3,037
2,008
4,075
14,217
5,546
1,186
9,686
4,317
36,057
0
L
9,317
2,186
2,004
1,421
10,664
3,938
393
8,117
2,253
19,383
0
L
Chang'e
OneBadBudda
Chang'e
18,311
328
8,111
8,007
16,719
6,350
104
12,929
3,342
39,375
0
W
18,469
3,861
1,792
1,682
8,988
4,041
1,088
6,965
1,919
35,734
0
L
11,542
3,134
1,378
10,443
30,313
26,458
0
22,233
7,402
19,026
0
L
Cernunnos
ThunderZebra
Cernunnos
14,859
4,109
1,709
1,450
14,508
5,449
0
10,218
3,973
0
24,215
W
Baba Yaga
heresmikey666
Baba Yaga
17,411
1,261
2,272
6,558
20,002
23,922
990
14,300
5,531
36,041
0
W
Bellona
shuriknqc
Bellona
14,359
5,111
3,501
6,459
24,481
36,910
1,116
13,875
10,249
0
29,592
W
10,120
1,110
12,150
6,579
13,491
5,417
1,215
8,333
5,086
23,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
49,767
154
Minions Killed
134
0
Camps Cleared
0
1,264,173
Distance Traveled
1,192,952
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,030
788
42
3
0
200,592
0
L
Sol
9,557
683
46
3
0
219,523
2
L
Hera
10,359
740
24
2
0
228,502
0
L
Chang'e
10,701
764
43
3
0
261,957
2
W
Hera
10,620
759
36
3
0
266,557
1
L
Kuzenbo
10,015
715
8
1
0
264,964
0
L
Cernunnos
9,135
653
13
1
0
218,006
2
W
Baba Yaga
10,457
747
24
2
0
289,229
0
W
Bellona
12,627
902
28
2
0
274,542
0
W
Chang'e
9,820
701
24
2
0
233,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role