Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ArcticWolf04374
Tyr
Level 87
God Stats
15W - 17L
1,454 SR
Queue Stats
635W - 669L
1,480 Elo+
Party 2
Ymir
Ymir
neznambe
Ymir
Level 94
God Stats
2W - 2L
1,537 SR
Queue Stats
168W - 181L
1,480 Elo+
Solo
Osiris
Osiris
xxGHOOSxx
Osiris
Level 160
God Stats
20W - 37L
1,376 SR
Queue Stats
1,593W - 1,633L
1,443 Elo+
Solo
Chronos
Chronos
Коpица
Chronos
Level 157
God Stats
0W - 2L
1,249 SR
Queue Stats
140W - 159L
1,509 Elo+
Solo
Team Averages
Level 129
1,423 SR
1,482 Elo+

VS

Team Averages
Level 107
1,498 SR
1,472 Elo+
Agni
Agni
Get Xtermin8
Agni
Level 109
God Stats
10W - 11L
1,539 SR
Queue Stats
663W - 685L
1,519 Elo+
Party 1
Olorun
Olorun
Guillermo1597
Olorun
Level 127
God Stats
1W - 1L
1,229 SR
Queue Stats
31W - 32L
1,478 Elo+
Solo
Kukulkan
Kukulkan
HEINDETROISCAT
Kukulkan
Level 126
God Stats
5W - 7L
1,472 SR
Queue Stats
353W - 396L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
uCkr
Danzaburou
Level 108
God Stats
12W - 9L
1,550 SR
Queue Stats
471W - 459L
1,486 Elo+
Solo
Amaterasu
Amaterasu
xXSoyForgestXx
Amaterasu
Level 64
God Stats
2W - 0L
1,699 SR
Queue Stats
72W - 85L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 6 / 3
8,935
745
10,029
12,945
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 5 / 5
8,258
688
6,222
15,200
17,603
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
15
1 / 5 / 6
8,143
679
5,430
15,432
16,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
xxGHOOSxx
Osiris
14
2 / 7 / 3
8,050
671
11,344
14,477
14,597
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Коpица
Chronos
14
2 / 5 / 4
8,232
686
7,312
11,966
5,034
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 13
9,923
827
14,873
8,340
3,541
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 3 / 18
9,399
783
11,120
12,184
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
18
7 / 2 / 15
11,086
924
13,622
8,724
4,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
uCkr
Danzaburou
17
7 / 1 / 15
10,389
866
18,335
9,128
4,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
xXSoyForgestXx
Amaterasu
18
3 / 3 / 15
9,867
822
8,481
15,306
17,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
104
9
Kills
28
28
Deaths
11
21
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
3
0.75
L
1
5
5
0.7
W
6
2
13
6.25
W
5
3
18
4.67
W
Kukulkan
7
2
15
7.25
L
Ymir
1
5
6
0.8
W
Danzaburou
uCkr
Danzaburou
7
1
15
14.5
W
Amaterasu
xXSoyForgestXx
Amaterasu
3
3
15
3.5
L
Osiris
xxGHOOSxx
Osiris
2
7
3
0.5
L
Chronos
Коpица
Chronos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,337
Damage
66,431
70,020
Taken
53,682
59,739
Mitigated
36,187
20,279
Healing
28,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,029
351
5,017
3,830
12,945
5,835
0
7,967
4,978
24,518
0
L
6,222
304
188
2,635
15,200
17,603
0
8,305
6,895
741
14,388
W
14,873
2,671
3,152
2,534
8,340
3,541
1,263
3,130
5,210
24,368
0
W
11,120
6,806
5,688
4,781
12,184
6,174
2,227
6,763
5,421
18,611
0
W
Kukulkan
13,622
1,803
740
1,433
8,724
4,586
890
2,424
6,300
34,893
0
L
Ymir
5,430
415
828
1,514
15,432
16,670
0
9,645
5,787
8,613
0
W
Danzaburou
uCkr
Danzaburou
18,335
6,686
949
3,250
9,128
4,744
899
4,000
5,128
0
35,255
W
Amaterasu
xXSoyForgestXx
Amaterasu
8,481
1,412
1,021
5,299
15,306
17,142
0
6,359
8,947
4,601
8,679
L
Osiris
xxGHOOSxx
Osiris
11,344
1,077
1,408
805
14,477
14,597
0
9,072
5,405
0
21,426
L
Chronos
Коpица
Chronos
7,312
2,428
1,104
2,950
11,966
5,034
0
6,659
5,307
16,831
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
50,664
104
Minions Killed
140
0
Camps Cleared
0
1,085,334
Distance Traveled
1,187,558
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,935
745
37
3
0
197,340
1
L
Tyr
8,258
688
14
1
0
239,575
2
W
Agni
9,923
827
33
3
0
251,681
5
W
Olorun
9,399
783
14
1
0
211,013
1
W
Kukulkan
11,086
924
54
5
0
232,136
0
L
Ymir
8,143
679
6
1
0
202,746
3
W
Danzaburou
10,389
866
28
2
0
237,556
4
W
Amaterasu
9,867
822
11
1
0
255,172
1
L
Osiris
8,050
671
15
1
0
218,565
1
L
Chronos
8,232
686
32
3
0
227,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role