Player Matchup

Gilgamesh
Gilgamesh
Cryotechnic
Gilgamesh
Level 99
God Stats
60W - 31L
1,658 SR
Queue Stats
559W - 503L
1,577 Elo+
Party 1
Sun Wukong
Sun Wukong
Dauntlessorion
Sun Wukong
Level 39
God Stats
58W - 31L
1,692 SR
Queue Stats
268W - 170L
1,597 Elo+
Party 1
Scylla
Scylla
MaxBatchyKins
Scylla
Level 87
God Stats
11W - 8L
1,656 SR
Queue Stats
409W - 341L
1,579 Elo+
Party 1
Team Averages
Level 75
1,669 SR
1,584 Elo+

VS

Team Averages
Level 112
1,424 SR
1,400 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
l Whyfi l
Medusa
Level 107
God Stats
0W - 1L
1,273 SR
Queue Stats
8W - 9L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cryotechnic
Gilgamesh
15
9 / 0 / 14
10,786
830
13,413
16,174
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Dauntlessorion
Sun Wukong
12
5 / 2 / 11
9,508
731
7,006
11,217
7,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 6 / 12
11,136
857
11,393
10,869
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 8 / 2
9,220
709
14,195
12,858
4,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
 
Eset
12
0 / 7 / 4
8,125
625
8,006
11,517
3,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
l Whyfi l
Medusa
12
2 / 9 / 5
9,093
699
9,967
12,859
4,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
8
8
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
8
2
0.88
L
Eset
 
Eset
0
7
4
0.29
W
Gilgamesh
Cryotechnic
Gilgamesh
9
0
14
16
W
Sun Wukong
Dauntlessorion
Sun Wukong
5
2
11
5.25
W
10
6
12
2.67
L
Medusa
l Whyfi l
Medusa
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
32,168
38,260
Taken
37,234
20,926
Mitigated
13,448
7,842
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,195
3,232
152
1,147
12,858
4,917
0
3,960
8,394
0
22,671
L
Eset
 
Eset
8,006
848
0
1,961
11,517
3,805
322
2,755
8,202
33,176
0
W
Gilgamesh
Cryotechnic
Gilgamesh
13,413
2,943
0
4,001
16,174
10,781
564
3,504
12,670
0
32,386
W
Sun Wukong
Dauntlessorion
Sun Wukong
7,006
1,975
0
2,016
11,217
7,642
0
3,472
7,745
0
14,350
W
11,393
945
0
1,825
10,869
2,503
925
1,175
9,694
31,732
0
L
Medusa
l Whyfi l
Medusa
9,967
4,707
0
1,476
12,859
4,726
288
5,150
7,251
0
26,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,430
Gold Earned
26,438
131
Minions Killed
124
4
Camps Cleared
6
684,542
Distance Traveled
620,387
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,220
709
15
1
2
212,529
3
L
Eset
8,125
625
67
5
2
218,056
4
W
Gilgamesh
10,786
830
49
4
3
262,181
5
W
Sun Wukong
9,508
731
19
1
0
208,025
1
W
Scylla
11,136
857
63
5
1
214,336
1
L
Medusa
9,093
699
42
3
2
189,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role