Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
Priden
Sol
Masters
Level 103
God Stats
7W - 6L
1,562 SR
Queue Stats
320W - 319L
2,226 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Sentö
Sun Wukong
Diamond II
Level 73
God Stats
7W - 3L
1,864 SR
Queue Stats
195W - 176L
2,378 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
SoloShow
Kuzenbo
Diamond I
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 73L
2,361 MMR
Solo
Cupid
Cupid
Masters
TRdraW
Cupid
Masters
Level 147
God Stats
12W - 9L
1,690 SR
Queue Stats
218W - 208L
2,822 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 100
1,623 SR
2,257 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,631 SR
2,271 MMR
Geb
Geb
Diamond III
 
Geb
Diamond III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
BlackDayPWNZ
Ao Kuang
Masters
Level 160
God Stats
44W - 36L
1,409 SR
Queue Stats
171W - 158L
3,081 MMR
Solo
Hades
Hades
Diamond III
SelDeGuerande
Hades
Diamond III
Level 97
God Stats
92W - 75L
1,664 SR
Queue Stats
101W - 87L
2,336 MMR
Solo
Artemis
Artemis
Diamond V
Soloman29
Artemis
Diamond V
Level 129
God Stats
2W - 0L
1,766 SR
Queue Stats
81W - 58L
2,209 MMR
Solo
Agni
Agni
Diamond II
saxdmuel
Agni
Diamond II
Level 152
God Stats
14W - 5L
1,815 SR
Queue Stats
286W - 276L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 4 / 1
5,524
552
4,619
6,550
1,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Priden
Sol
9
1 / 4 / 2
5,575
558
6,018
6,718
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Sentö
Sun Wukong
9
0 / 3 / 0
5,082
508
2,631
7,327
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
SoloShow
Kuzenbo
8
1 / 1 / 3
5,240
524
3,012
6,894
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
TRdraW
Cupid
10
2 / 2 / 1
5,669
567
2,986
5,414
1,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabMulanArtioCliodhna

VS

Bans
LokiTiamatKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 6
5,218
522
2,427
7,057
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
BlackDayPWNZ
Ao Kuang
11
9 / 1 / 1
7,052
705
5,845
7,797
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 0 / 1
6,654
665
5,965
6,381
3,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
Soloman29
Artemis
10
1 / 2 / 1
5,590
559
4,322
6,120
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
11
0 / 1 / 6
6,172
617
3,069
4,148
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
14
14
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
1
0.63
W
Geb
 
Geb
0
2
6
1.5
W
Ao Kuang
BlackDayPWNZ
Ao Kuang
9
1
1
9.5
L
Sol
Priden
Sol
1
4
2
0.5
W
4
0
1
4.5
L
Sun Wukong
Sentö
Sun Wukong
0
3
0
0
L
Kuzenbo
SoloShow
Kuzenbo
1
1
3
2.5
W
Artemis
Soloman29
Artemis
1
2
1
0.75
L
Cupid
TRdraW
Cupid
2
2
1
1.25
W
Agni
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,266
Damage
21,628
32,903
Taken
31,503
13,859
Mitigated
12,342
10,003
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,619
2,690
0
258
6,550
1,886
0
3,297
3,253
0
30,393
W
Geb
 
Geb
2,427
335
0
2,069
7,057
3,687
0
2,447
4,610
14,905
0
W
Ao Kuang
BlackDayPWNZ
Ao Kuang
5,845
1,802
0
3,255
7,797
2,451
0
2,967
4,801
38,848
0
L
Sol
Priden
Sol
6,018
2,340
0
2,532
6,718
2,283
509
5,091
1,627
31,630
0
W
5,965
1,071
90
3,559
6,381
3,402
600
301
5,793
39,335
0
L
Sun Wukong
Sentö
Sun Wukong
2,631
744
0
2,241
7,327
3,412
0
4,343
2,984
0
27,975
L
Kuzenbo
SoloShow
Kuzenbo
3,012
1,043
1,027
2,196
6,894
4,829
0
3,556
3,338
14,065
0
W
Artemis
Soloman29
Artemis
4,322
1,915
0
2,438
6,120
1,410
0
588
5,532
0
31,959
L
Cupid
TRdraW
Cupid
2,986
1,299
73
1,676
5,414
1,449
0
1,019
4,395
0
33,303
W
Agni
3,069
232
0
414
4,148
1,392
0
2,727
1,421
43,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,090
Gold Earned
30,686
306
Minions Killed
357
0
Camps Cleared
0
962,536
Distance Traveled
975,354
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,524
552
65
7
0
217,860
2
W
Geb
5,218
522
14
1
0
192,282
5
W
Ao Kuang
7,052
705
75
8
0
207,596
0
L
Sol
5,575
558
73
7
0
180,731
4
W
Hades
6,654
665
99
10
0
201,532
1
L
Sun Wukong
5,082
508
63
6
0
180,092
4
L
Kuzenbo
5,240
524
15
2
0
208,334
3
W
Artemis
5,590
559
73
7
0
170,333
4
L
Cupid
5,669
567
90
9
0
175,519
0
W
Agni
6,172
617
96
10
0
203,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role