Player Matchup

Janus
Janus
PointZeniith
Janus
Level 85
God Stats
0W - 1L
1,258 SR
Queue Stats
5W - 4L
1,587 Elo+
Party 1
Medusa
Medusa
Simply Scum
Medusa
Level 101
God Stats
0W - 1L
1,327 SR
Queue Stats
5W - 2L
1,836 Elo+
Party 1
Ares
Ares
Stan Twitter
Ares
Level 123
God Stats
0W - 1L
1,464 SR
Queue Stats
6W - 2L
1,859 Elo+
Party 1
Raijin
Raijin
Toxic Fartss
Raijin
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
474W - 518L
1,451 Elo+
Solo
Sol
Sol
cantguardjim
Sol
Level 136
God Stats
0W - 1L
1,388 SR
Queue Stats
5W - 2L
1,866 Elo+
Party 1
Team Averages
Level 115
1,387 SR
1,720 Elo+

VS

Team Averages
Level 129
1,617 SR
1,465 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AusCamSmith
Zeus
Level 153
God Stats
11W - 6L
1,539 SR
Queue Stats
417W - 457L
1,447 Elo+
Party 2
Ares
Ares
Flareshu
Ares
Level 160
God Stats
6W - 3L
1,689 SR
Queue Stats
230W - 229L
1,455 Elo+
Party 2
Nike
Nike
SupremeTerpenes
Nike
Level 127
God Stats
2W - 0L
1,740 SR
Queue Stats
204W - 256L
1,437 Elo+
Party 2
Medusa
Medusa
TobyWanEyeKenobi
Medusa
Level 51
God Stats
1W - 0L
1,615 SR
Queue Stats
40W - 48L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 7
8,294
754
9,143
8,366
2,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
5 / 6 / 6
8,484
771
8,880
10,606
3,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 6 / 9
7,559
687
5,293
11,870
10,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
15
2 / 4 / 8
8,256
751
6,203
9,437
3,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 10
9,145
831
11,260
10,602
3,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
5 / 3 / 12
9,479
862
8,857
10,648
5,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
11 / 3 / 11
10,698
973
17,329
5,141
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
15
4 / 3 / 13
8,892
808
8,437
14,503
17,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 6 / 15
8,939
813
3,414
14,152
17,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 2 / 17
9,730
885
8,894
10,131
5,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
93
17
Kills
25
26
Deaths
17
40
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
3
12
3.67
W
11
3
11
5.5
W
Ares
4
3
13
3.5
L
4
6
7
1.25
L
Medusa
5
6
6
1.33
L
1
6
9
0.92
W
2
6
15
1.58
W
3
2
17
5.75
L
Raijin
2
4
8
1.5
L
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,779
Damage
46,931
50,881
Taken
54,575
23,486
Mitigated
48,324
14,311
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,857
2,388
2,018
2,841
10,648
5,416
2,772
6,327
4,321
0
25,606
W
17,329
0
1,193
427
5,141
2,333
486
3,050
2,091
35,630
0
W
Ares
8,437
305
1,245
3,638
14,503
17,844
543
8,934
5,569
10,297
0
L
9,143
833
548
562
8,366
2,757
0
4,610
3,625
16,565
0
L
Medusa
8,880
2,637
573
839
10,606
3,740
365
4,756
5,647
0
17,176
L
5,293
49
1,156
744
11,870
10,181
0
5,456
6,326
9,517
0
W
3,414
131
1,049
681
14,152
17,201
241
7,049
7,103
0
4,981
W
8,894
2,002
1,013
2,536
10,131
5,530
2,495
6,539
3,592
0
28,991
L
Raijin
6,203
318
479
3,388
9,437
3,173
0
4,158
5,072
20,581
0
L
11,260
2,676
1,565
4,457
10,602
3,635
302
6,051
4,445
23,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
47,738
102
Minions Killed
121
0
Camps Cleared
0
989,628
Distance Traveled
1,049,033
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,479
862
27
2
0
198,433
1
W
Zeus
10,698
973
45
4
0
225,845
0
W
Ares
8,892
808
8
1
0
204,911
3
L
Janus
8,294
754
16
1
0
185,207
0
L
Medusa
8,484
771
17
2
0
230,732
1
L
Ares
7,559
687
4
0
0
186,480
0
W
Nike
8,939
813
3
0
0
172,365
0
W
Medusa
9,730
885
38
3
0
247,479
0
L
Raijin
8,256
751
34
3
0
198,032
0
L
Sol
9,145
831
31
3
0
189,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role