Player Matchup

Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FbostretchGodd
Chaac
Level 51
God Stats
1W - 2L
1,664 SR
Queue Stats
10W - 15L
1,519 Elo+
Party 1
Zeus
Zeus
PsychoSlayer315
Zeus
Level 127
God Stats
1W - 2L
1,593 SR
Queue Stats
242W - 187L
1,532 Elo+
Party 1
Hou Yi
Hou Yi
StaIins_Dad
Hou Yi
Level 7
God Stats
5W - 3L
1,192 SR
Queue Stats
10W - 9L
1,313 Elo+
Party 1
Achilles
Achilles
TEXASNOVA2005
Achilles
Level 129
God Stats
32W - 30L
1,660 SR
Queue Stats
466W - 412L
1,587 Elo+
Party 1
Team Averages
Level 91
1,522 SR
1,490 Elo+

VS

Team Averages
Level 83
1,629 SR
1,510 Elo+
Poseidon
Poseidon
FirstKillExpect
Poseidon
Level 35
God Stats
7W - 3L
1,589 SR
Queue Stats
88W - 83L
1,514 Elo+
Solo
Loki
Loki
SpaceBorgor
Loki
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,461 Elo+
Party 2
Chiron
Chiron
StumCa1n
Chiron
Level 108
God Stats
7W - 6L
1,675 SR
Queue Stats
194W - 176L
1,479 Elo+
Party 2
Mulan
Mulan
Tshirtwar
Mulan
Level 45
God Stats
5W - 3L
1,592 SR
Queue Stats
39W - 35L
1,592 Elo+
Party 2
Artio
Artio
UnfathomableJohn
Artio
Level 125
God Stats
4W - 3L
1,788 SR
Queue Stats
114W - 100L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 5
6,567
438
2,719
8,917
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 1
8,164
544
6,452
12,881
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 2
8,279
552
5,734
8,517
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
1 / 3 / 4
6,870
458
3,114
6,906
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TEXASNOVA2005
Achilles
13
5 / 2 / 4
7,876
525
9,367
12,084
4,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 3 / 3
8,112
541
8,079
4,937
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 2
8,482
565
7,840
8,701
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
StumCa1n
Chiron
12
2 / 3 / 4
7,517
501
6,794
8,389
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
Tshirtwar
Mulan
14
2 / 1 / 3
8,581
572
8,144
7,749
5,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 1 / 4
7,760
517
4,776
12,013
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
17
17
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
5
1.25
L
2
4
1
0.63
W
Poseidon
4
3
3
1.83
L
3
6
2
0.67
W
6
3
2
2.33
L
Hou Yi
1
3
4
1
W
Chiron
StumCa1n
Chiron
2
3
4
1.33
L
Achilles
TEXASNOVA2005
Achilles
5
2
4
3.5
W
Mulan
Tshirtwar
Mulan
2
1
3
3.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,386
Damage
35,633
49,305
Taken
41,789
27,553
Mitigated
21,370
11,009
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,719
168
0
1,036
8,917
8,018
0
3,563
5,354
19,524
0
L
6,452
1,008
0
5,659
12,881
9,656
71
1,018
11,137
1,546
47,535
W
Poseidon
8,079
590
0
83
4,937
1,337
0
1,822
2,955
52,301
0
L
5,734
58
0
250
8,517
2,990
0
5,001
3,516
54,814
0
W
7,840
2,356
0
1,260
8,701
3,275
912
1,539
7,012
0
52,412
L
Hou Yi
3,114
1,198
0
309
6,906
2,153
161
1,386
5,520
0
30,639
W
Chiron
StumCa1n
Chiron
6,794
2,487
479
3,686
8,389
2,198
567
743
7,646
0
44,858
L
Achilles
TEXASNOVA2005
Achilles
9,367
2,997
0
3,755
12,084
4,736
0
2,905
9,179
0
46,077
W
Mulan
Tshirtwar
Mulan
8,144
1,101
0
3,636
7,749
5,709
360
312
6,759
10,708
38,489
W
4,776
529
420
4,392
12,013
8,851
0
4,351
7,496
15,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
40,452
406
Minions Killed
437
0
Camps Cleared
0
1,386,210
Distance Traveled
1,452,717
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,567
438
19
1
0
277,898
1
L
Chaac
8,164
544
108
7
0
248,319
0
W
Poseidon
8,112
541
102
7
0
297,785
4
L
Zeus
8,279
552
126
8
0
252,217
1
W
Loki
8,482
565
89
6
0
296,590
3
L
Hou Yi
6,870
458
80
5
0
270,252
1
W
Chiron
7,517
501
101
7
0
275,841
6
L
Achilles
7,876
525
73
5
0
337,524
1
W
Mulan
8,581
572
129
9
0
273,315
4
W
Artio
7,760
517
16
1
0
309,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role