Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bayyt
Achilles
Level 103
God Stats
3W - 4L
1,358 SR
Queue Stats
290W - 297L
1,557 Elo+
Solo
Janus
Janus
Jimbabwé
Janus
Level 55
God Stats
1W - 2L
1,365 SR
Queue Stats
54W - 56L
1,531 Elo+
Party 1
Fenrir
Fenrir
Technasmia
Fenrir
Level 123
God Stats
5W - 3L
1,196 SR
Queue Stats
37W - 31L
1,522 Elo+
Solo
Sol
Sol
kmochii
Sol
Level 28
God Stats
2W - 3L
1,478 SR
Queue Stats
30W - 20L
1,616 Elo+
Party 1
Team Averages
Level 75
1,380 SR
1,545 Elo+

VS

Team Averages
Level 74
1,505 SR
1,459 Elo+
Heimdallr
Heimdallr
Cryocite
Heimdallr
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,409 Elo+
Solo
Bellona
Bellona
Dysangelium
Bellona
Level 44
God Stats
15W - 17L
1,274 SR
Queue Stats
116W - 119L
1,374 Elo+
Solo
Apollo
Apollo
Gentz
Apollo
Level 104
God Stats
9W - 9L
1,541 SR
Queue Stats
162W - 180L
1,469 Elo+
Solo
Agni
Agni
Manowaki
Agni
Level 126
God Stats
8W - 7L
1,667 SR
Queue Stats
152W - 131L
1,602 Elo+
Solo
Izanami
Izanami
PandaSmiteGod
Izanami
Level 44
God Stats
73W - 57L
1,545 SR
Queue Stats
312W - 316L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 5 / 4
8,358
1,045
5,374
10,086
3,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Bayyt
Achilles
14
2 / 2 / 3
9,082
1,135
5,656
14,849
21,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Jimbabwé
Janus
13
2 / 4 / 1
8,233
1,029
9,117
7,805
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Technasmia
Fenrir
13
0 / 5 / 3
7,130
891
3,757
7,750
2,725
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
14
0 / 4 / 5
8,287
1,036
11,117
10,438
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

195

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cryocite
Heimdallr
15
1 / 1 / 15
8,361
1,045
4,625
8,294
2,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Dysangelium
Bellona
15
1 / 2 / 14
8,491
1,061
6,006
10,419
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Gentz
Apollo
15
5 / 1 / 11
9,610
1,201
12,367
9,438
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
15
10 / 1 / 8
9,942
1,243
16,647
4,593
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
15
3 / 0 / 12
8,788
1,099
8,506
5,085
1,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
5
Kills
20
20
Deaths
5
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
4
0.6
L
Achilles
Bayyt
Achilles
2
2
3
1.75
W
Heimdallr
Cryocite
Heimdallr
1
1
15
8.5
W
Bellona
Dysangelium
Bellona
1
2
14
4
W
Apollo
Gentz
Apollo
5
1
11
10.5
L
Janus
Jimbabwé
Janus
2
4
1
0.63
W
Agni
10
1
8
14
W
Izanami
3
0
12
9
L
Fenrir
Technasmia
Fenrir
0
5
3
0.3
L
Sol
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
48,151
50,928
Taken
37,829
32,965
Mitigated
18,223
3,689
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,374
2,092
0
758
10,086
3,342
0
3,984
5,842
0
24,013
L
Achilles
Bayyt
Achilles
5,656
225
0
932
14,849
21,131
0
2,720
11,641
661
6,955
W
Heimdallr
Cryocite
Heimdallr
4,625
1,849
0
1,085
8,294
2,995
0
4,201
4,093
0
20,594
W
Bellona
Dysangelium
Bellona
6,006
956
0
554
10,419
8,909
0
6,483
3,936
0
14,575
W
Apollo
Gentz
Apollo
12,367
8,427
0
2,260
9,438
3,177
0
4,921
4,517
0
28,597
L
Janus
Jimbabwé
Janus
9,117
40
0
438
7,805
1,910
0
2,381
5,206
33,063
0
W
Agni
16,647
599
0
495
4,593
1,572
0
1,866
2,727
23,243
0
W
Izanami
8,506
6,235
0
316
5,085
1,570
0
3,424
1,661
0
26,038
L
Fenrir
Technasmia
Fenrir
3,757
442
0
133
7,750
2,725
0
2,267
5,127
0
7,262
L
Sol
11,117
3,885
0
1,428
10,438
3,857
0
4,178
5,859
31,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,090
Gold Earned
45,192
149
Minions Killed
165
6
Camps Cleared
6
722,768
Distance Traveled
809,862
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,358
1,045
41
5
0
154,265
0
L
Achilles
9,082
1,135
1
0
0
167,568
0
W
Heimdallr
8,361
1,045
29
4
0
154,852
0
W
Bellona
8,491
1,061
23
3
0
174,480
1
W
Apollo
9,610
1,201
36
5
4
158,282
0
L
Janus
8,233
1,029
52
7
2
173,145
0
W
Agni
9,942
1,243
24
3
0
162,759
0
W
Izanami
8,788
1,099
53
7
2
159,489
1
L
Fenrir
7,130
891
7
1
3
77,403
0
L
Sol
8,287
1,036
48
6
1
150,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role