Player Matchup

Vamana
Vamana
TheScrub245
Vamana
Level 21
God Stats
8W - 6L
1,576 SR
Queue Stats
54W - 39L
1,515 Elo+
Party 3
Ganesha
Ganesha
dankhelp
Ganesha
Level 129
God Stats
8W - 7L
1,647 SR
Queue Stats
55W - 48L
1,485 Elo+
Solo
Chronos
Chronos
dillzdillydipz
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,699 Elo+
Solo
Zeus
Zeus
thescrub246
Zeus
Level 28
God Stats
47W - 38L
1,577 SR
Queue Stats
112W - 111L
1,527 Elo+
Party 3
Thanatos
Thanatos
thescrub247
Thanatos
Level 109
God Stats
7W - 9L
1,474 SR
Queue Stats
140W - 130L
1,532 Elo+
Party 3
Team Averages
Level 78
1,555 SR
1,551 Elo+

VS

Team Averages
Level 79
1,573 SR
1,488 Elo+
Eset
Eset
Aaddtgdhf
Eset
Level 49
God Stats
4W - 3L
1,502 SR
Queue Stats
392W - 422L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
CobaltSteel
Erlang Shen
Level 107
God Stats
5W - 6L
1,522 SR
Queue Stats
441W - 485L
1,415 Elo+
Party 2
Bellona
Bellona
Dinnerfork55
Bellona
Level 37
God Stats
11W - 14L
1,575 SR
Queue Stats
169W - 134L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
FatSweatyGamer
Kukulkan
Level 107
God Stats
5W - 2L
1,765 SR
Queue Stats
397W - 363L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
MillkyJ
Sylvanus
Level 96
God Stats
2W - 2L
1,501 SR
Queue Stats
386W - 422L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
2 / 5 / 7
12,636
972
13,636
28,511
18,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
dankhelp
Ganesha
20
0 / 6 / 12
12,137
934
12,066
25,991
36,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
0 / 3 / 4
10,439
803
5,043
7,622
3,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 12 / 8
14,580
1,122
27,766
22,559
10,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
thescrub247
Thanatos
19
7 / 12 / 3
14,281
1,099
18,991
24,522
11,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
3 / 3 / 27
13,001
1,000
11,903
13,821
5,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
CobaltSteel
Erlang Shen
20
9 / 6 / 24
14,389
1,107
21,345
20,869
21,650
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Dinnerfork55
Bellona
20
13 / 3 / 23
14,734
1,133
23,538
18,211
18,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
20
9 / 2 / 21
15,121
1,163
32,456
9,450
4,791
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
MillkyJ
Sylvanus
20
4 / 3 / 31
12,948
996
14,184
19,388
28,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
164
17
Kills
38
38
Deaths
17
34
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Eset
3
3
27
5.5
W
Erlang Shen
CobaltSteel
Erlang Shen
9
6
24
3.5
W
Bellona
Dinnerfork55
Bellona
13
3
23
8.17
W
Kukulkan
9
2
21
9.75
W
Sylvanus
MillkyJ
Sylvanus
4
3
31
6.5
L
Vamana
2
5
7
1.1
L
Ganesha
dankhelp
Ganesha
0
6
12
1
L
0
3
4
0.67
L
8
12
8
1
L
Thanatos
thescrub247
Thanatos
7
12
3
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,502
Damage
103,426
109,205
Taken
81,739
80,677
Mitigated
78,910
21,298
Healing
21,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,903
319
3,816
2,939
13,821
5,859
0
6,971
6,725
27,694
0
W
Erlang Shen
CobaltSteel
Erlang Shen
21,345
11,743
1,790
3,404
20,869
21,650
0
11,595
9,011
0
25,670
W
Bellona
Dinnerfork55
Bellona
23,538
7,451
0
1,478
18,211
18,449
0
10,459
7,330
0
29,504
W
Kukulkan
32,456
2,903
0
243
9,450
4,791
0
3,341
6,067
105,705
0
W
Sylvanus
MillkyJ
Sylvanus
14,184
3,438
3,975
3,438
19,388
28,161
0
11,287
7,731
20,614
2,136
L
Vamana
13,636
7,284
2,027
5,503
28,511
18,957
0
16,010
12,263
0
28,669
L
Ganesha
dankhelp
Ganesha
12,066
412
900
2,948
25,991
36,563
0
14,281
11,610
27,999
0
L
5,043
2,363
0
270
7,622
3,263
0
4,545
2,992
20,968
0
L
27,766
2,781
147
1,528
22,559
10,113
0
10,418
11,704
65,732
0
L
Thanatos
thescrub247
Thanatos
18,991
3,146
0
7,975
24,522
11,781
0
12,347
11,874
0
35,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,073
Gold Earned
70,193
256
Minions Killed
266
7
Camps Cleared
7
1,150,100
Distance Traveled
1,228,945
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,001
1,000
42
3
1
237,774
1
W
Erlang Shen
14,389
1,107
12
1
3
225,512
0
W
Bellona
14,734
1,133
13
1
1
263,877
0
W
Kukulkan
15,121
1,163
187
14
2
272,102
0
W
Sylvanus
12,948
996
12
1
0
229,680
3
L
Vamana
12,636
972
54
4
2
293,715
0
L
Ganesha
12,137
934
3
0
0
242,976
0
L
Chronos
10,439
803
37
3
0
134,183
0
L
Zeus
14,580
1,122
101
8
0
234,073
0
L
Thanatos
14,281
1,099
61
5
5
245,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role