Player Matchup

Tyr
Tyr
LaPalomaRusa
Tyr
Level 65
God Stats
2W - 7L
1,495 SR
Queue Stats
183W - 254L
1,357 Elo+
Party 3
Khepri
Khepri
ProGamer01513
Khepri
Level 65
God Stats
12W - 18L
1,377 SR
Queue Stats
107W - 145L
1,353 Elo+
Party 3
Cupid
Cupid
Yori0w0
Cupid
Level 32
God Stats
18W - 30L
1,383 SR
Queue Stats
91W - 144L
1,308 Elo+
Party 3
Hera
Hera
alexis18938
Hera
Level 82
God Stats
1W - 4L
1,405 SR
Queue Stats
183W - 188L
1,553 Elo+
Party 1
Fenrir
Fenrir
sebas_shoter
Fenrir
Level 25
God Stats
4W - 3L
1,573 SR
Queue Stats
15W - 25L
1,351 Elo+
Party 1
Team Averages
Level 54
1,447 SR
1,385 Elo+

VS

Team Averages
Level 43
1,535 SR
1,456 Elo+
Sobek
Sobek
 
Sobek
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dymon_Aura
Ne Zha
Level 63
God Stats
5W - 3L
1,487 SR
Queue Stats
221W - 236L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
ToB1_TrY4HaRd
Heimdallr
Level 31
God Stats
36W - 30L
1,544 SR
Queue Stats
105W - 94L
1,493 Elo+
Solo
Mulan
Mulan
XBlack_diament99
Mulan
Level 27
God Stats
7W - 6L
1,518 SR
Queue Stats
55W - 67L
1,384 Elo+
Party 2
Baron Samedi
Baron Samedi
arvik8485
Baron Samedi
Level 47
God Stats
11W - 5L
1,625 SR
Queue Stats
64W - 64L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
8,870
522
9,755
16,966
17,199
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
1 / 2 / 4
7,571
445
6,176
14,294
9,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Yori0w0
Cupid
11
3 / 4 / 1
6,675
393
6,300
10,734
2,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 6 / 0
9,071
534
10,991
7,649
2,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
7
0 / 4 / 2
6,090
358
2,207
7,098
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
4 / 2 / 2
7,726
454
8,939
17,864
12,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Dymon_Aura
Ne Zha
18
10 / 3 / 1
10,706
630
11,206
11,643
5,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
ToB1_TrY4HaRd
Heimdallr
13
0 / 3 / 3
7,630
449
11,253
11,036
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 1
8,958
527
8,982
14,719
9,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
arvik8485
Baron Samedi
14
2 / 5 / 5
8,347
491
5,654
12,229
7,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
14
Kills
18
19
Deaths
14
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
2
2.5
W
Ne Zha
Dymon_Aura
Ne Zha
10
3
1
3.5
L
3
3
0
1
L
1
2
4
1.5
W
Heimdallr
ToB1_TrY4HaRd
Heimdallr
0
3
3
0.5
W
2
1
1
2.5
L
Cupid
Yori0w0
Cupid
3
4
1
0.88
L
7
6
0
1.17
W
Baron Samedi
arvik8485
Baron Samedi
2
5
5
0.9
L
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,429
Damage
46,034
56,741
Taken
67,491
34,115
Mitigated
39,039
14,143
Healing
30,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,939
684
192
9,793
17,864
12,699
0
4,016
13,848
31,799
0
W
Ne Zha
Dymon_Aura
Ne Zha
11,206
5,156
128
4,757
11,643
5,236
234
1,005
10,638
0
90,750
L
9,755
902
0
4,757
16,966
17,199
770
635
16,331
29
57,831
L
6,176
415
1,816
2,852
14,294
9,666
0
4,208
9,463
26,362
0
W
Heimdallr
ToB1_TrY4HaRd
Heimdallr
11,253
5,656
0
4,293
11,036
3,960
0
4,068
6,968
0
61,718
W
8,982
1,026
19
7,260
14,719
9,702
45
12
14,707
3,420
52,130
L
Cupid
Yori0w0
Cupid
6,300
4,008
330
1,751
10,734
2,692
0
4,246
6,027
0
21,321
L
10,991
3,245
0
516
7,649
2,609
2,439
4,359
3,247
56,807
0
W
Baron Samedi
arvik8485
Baron Samedi
5,654
222
146
3,894
12,229
7,442
600
8,078
4,151
35,091
0
L
Fenrir
2,207
1,160
0
2,121
7,098
1,949
0
620
6,445
0
17,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
43,367
331
Minions Killed
473
0
Camps Cleared
0
1,503,193
Distance Traveled
1,560,463
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,726
454
31
2
0
326,261
1
W
Ne Zha
10,706
630
139
8
0
387,126
0
L
Tyr
8,870
522
117
7
0
321,820
0
L
Khepri
7,571
445
29
2
0
407,833
4
W
Heimdallr
7,630
449
107
6
0
276,165
1
W
Mulan
8,958
527
133
8
0
300,305
0
L
Cupid
6,675
393
49
3
0
312,480
2
L
Hera
9,071
534
97
6
0
277,796
0
W
Baron Samedi
8,347
491
63
4
0
270,606
0
L
Fenrir
6,090
358
39
2
0
183,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role