Player Matchup

Artio
Artio
Silver I
Baboon--King
Artio
Silver I
Level 118
God Stats
0W - 1L
1,728 SR
Queue Stats
16W - 13L
1,643 MMR
Solo
Persephone
Persephone
Platinum IV
knifed2_hell
Persephone
Platinum IV
Level 119
God Stats
87W - 88L
1,561 SR
Queue Stats
692W - 694L
1,784 MMR
Solo
Odin
Odin
Gold II
lucalu04
Odin
Gold II
Level 88
God Stats
6W - 9L
1,548 SR
Queue Stats
166W - 162L
1,626 MMR
Party 2
Awilix
Awilix
Platinum II
ludo5429
Awilix
Platinum II
Level 80
God Stats
23W - 21L
1,606 SR
Queue Stats
160W - 149L
1,941 MMR
Party 2
Danzaburou
Danzaburou
Gold I
purplexdawn
Danzaburou
Gold I
Level 128
God Stats
17W - 22L
1,531 SR
Queue Stats
34W - 34L
1,714 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,595 SR
1,742 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,563 SR
1,731 MMR
Bakasura
Bakasura
Platinum I
CacaDeGlace
Bakasura
Platinum I
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 151L
1,917 MMR
Party 3
Scylla
Scylla
Platinum II
CragnDazzle
Scylla
Platinum II
Level 157
God Stats
29W - 31L
1,578 SR
Queue Stats
287W - 286L
1,811 MMR
Solo
Medusa
Medusa
Gold II
Helmons7
Medusa
Gold II
Level 157
God Stats
29W - 15L
1,669 SR
Queue Stats
71W - 69L
1,568 MMR
Party 1
Chaac
Chaac
Platinum I
Lymci
Chaac
Platinum I
Level 156
God Stats
4W - 5L
1,448 SR
Queue Stats
1,246W - 1,220L
1,808 MMR
Party 3
Yemoja
Yemoja
Silver I
dexter_Chili
Yemoja
Silver I
Level 54
God Stats
4W - 4L
1,622 SR
Queue Stats
26W - 28L
1,552 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,516
433
7,786
26,839
25,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
knifed2_hell
Persephone
17
2 / 4 / 2
11,988
545
9,287
10,072
3,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
0 / 6 / 1
9,170
417
10,471
19,087
13,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Awilix
ludo5429
Awilix
16
5 / 8 / 4
10,554
480
5,725
16,762
8,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
purplexdawn
Danzaburou
19
3 / 2 / 3
12,097
550
9,089
16,798
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
GilgameshLokiMulanKali

VS

Bans
CliodhnaBastetAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CacaDeGlace
Bakasura
20
11 / 4 / 6
12,839
584
14,336
20,311
9,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
20
7 / 3 / 6
12,469
567
17,993
10,637
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Helmons7
Medusa
18
1 / 2 / 5
11,270
512
11,277
13,610
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Lymci
Chaac
20
3 / 0 / 12
12,587
572
17,569
21,099
27,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
16
3 / 3 / 9
10,584
481
8,066
14,197
14,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
11
Kills
25
25
Deaths
12
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Bakasura
CacaDeGlace
Bakasura
11
4
6
3.5
W
Scylla
7
3
6
3.33
W
Medusa
Helmons7
Medusa
1
2
5
1.75
W
Chaac
Lymci
Chaac
3
0
12
9
W
Yemoja
3
3
9
2.5
L
Persephone
knifed2_hell
Persephone
2
4
2
0.75
L
Odin
0
6
1
0.08
L
Awilix
ludo5429
Awilix
5
8
4
0.88
L
Danzaburou
purplexdawn
Danzaburou
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,358
Damage
69,241
89,558
Taken
79,854
58,208
Mitigated
58,557
22,706
Healing
34,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,786
176
1,348
7,574
26,839
25,640
0
7,343
17,746
28,112
0
W
Bakasura
CacaDeGlace
Bakasura
14,336
9,164
0
8,213
20,311
9,138
33
5,931
14,191
0
86,494
W
Scylla
17,993
596
297
2,787
10,637
3,856
245
3,181
7,323
96,533
0
W
Medusa
Helmons7
Medusa
11,277
5,570
0
6,344
13,610
4,235
0
3,672
9,938
0
107,047
W
Chaac
Lymci
Chaac
17,569
3,753
0
11,386
21,099
27,093
605
2,076
17,995
0
88,072
W
Yemoja
8,066
791
2,289
3,405
14,197
14,235
217
3,832
10,230
34,912
0
L
Persephone
knifed2_hell
Persephone
9,287
151
0
1,431
10,072
3,678
0
4,557
4,915
76,152
0
L
Odin
10,471
1,571
667
4,021
19,087
13,558
0
5,594
12,075
0
57,569
L
Awilix
ludo5429
Awilix
5,725
2,502
0
672
16,762
8,714
0
3,411
11,970
0
75,585
L
Danzaburou
purplexdawn
Danzaburou
9,089
4,492
0
6,993
16,798
6,618
3,970
4,503
11,832
0
103,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
59,749
619
Minions Killed
694
0
Camps Cleared
0
2,085,583
Distance Traveled
2,212,748
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,516
433
41
2
0
409,635
7
W
Bakasura
12,839
584
148
7
0
521,545
7
W
Scylla
12,469
567
176
8
0
431,366
9
W
Medusa
11,270
512
145
7
0
391,579
10
W
Chaac
12,587
572
174
8
0
450,713
5
W
Yemoja
10,584
481
51
2
0
417,545
3
L
Persephone
11,988
545
153
7
0
424,056
11
L
Odin
9,170
417
111
5
0
418,333
1
L
Awilix
10,554
480
111
5
0
443,123
3
L
Danzaburou
12,097
550
203
9
0
390,436
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role