Player Matchup

Geb
Geb
Nenopietns
Geb
Level 116
God Stats
6W - 7L
1,518 SR
Queue Stats
497W - 482L
1,484 Elo+
Solo
Izanami
Izanami
Orsvaldo
Izanami
Level 127
God Stats
7W - 2L
1,576 SR
Queue Stats
200W - 183L
1,492 Elo+
Party 2
Da Ji
Da Ji
PandaFistMonkey
Da Ji
Level 106
God Stats
0W - 3L
1,054 SR
Queue Stats
316W - 289L
1,551 Elo+
Party 2
Vulcan
Vulcan
karstenklam
Vulcan
Level 147
God Stats
2W - 3L
1,469 SR
Queue Stats
189W - 172L
1,599 Elo+
Party 2
Camazotz
Camazotz
oSHAINo
Camazotz
Level 126
God Stats
2W - 5L
1,534 SR
Queue Stats
227W - 190L
1,604 Elo+
Party 2
Team Averages
Level 124
1,430 SR
1,546 Elo+

VS

Team Averages
Level 141
1,671 SR
1,549 Elo+
Merlin
Merlin
Flopper1
Merlin
Level 160
God Stats
7W - 5L
1,611 SR
Queue Stats
341W - 300L
1,576 Elo+
Party 1
Artio
Artio
MagicMuchta
Artio
Level 145
God Stats
2W - 0L
1,720 SR
Queue Stats
99W - 71L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MerriDjein
Ah Muzen Cab
Level 100
God Stats
7W - 3L
1,679 SR
Queue Stats
103W - 80L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
MrFridayyy
Cabrakan
Level 159
God Stats
5W - 3L
1,779 SR
Queue Stats
366W - 340L
1,544 Elo+
Party 1
Medusa
Medusa
Red1k1
Medusa
Level 141
God Stats
3W - 0L
1,565 SR
Queue Stats
179W - 168L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 8
8,061
733
7,851
16,675
15,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Orsvaldo
Izanami
14
1 / 5 / 5
7,802
709
7,709
12,441
5,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 9 / 5
7,581
689
6,561
11,515
4,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
15
4 / 4 / 1
8,706
791
11,857
8,835
4,502
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
oSHAINo
Camazotz
14
4 / 3 / 3
8,085
735
11,585
13,653
15,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flopper1
Merlin
18
10 / 1 / 13
10,486
953
16,008
7,760
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 11
9,206
837
7,367
18,187
17,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
MerriDjein
Ah Muzen Cab
16
3 / 1 / 18
9,588
872
16,066
11,283
5,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
MrFridayyy
Cabrakan
14
4 / 4 / 12
9,393
854
5,651
13,402
15,453
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Red1k1
Medusa
15
5 / 2 / 14
9,333
848
12,120
8,300
4,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
10
Kills
25
25
Deaths
10
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Merlin
Flopper1
Merlin
10
1
13
16.5
W
3
2
11
4.25
W
Ah Muzen Cab
MerriDjein
Ah Muzen Cab
3
1
18
12
W
Cabrakan
MrFridayyy
Cabrakan
4
4
12
2.5
L
0
4
8
1
L
Izanami
Orsvaldo
Izanami
1
5
5
0.7
L
1
9
5
0.39
W
Medusa
Red1k1
Medusa
5
2
14
6
L
Vulcan
4
4
1
1.13
L
Camazotz
oSHAINo
Camazotz
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,563
Damage
57,212
63,119
Taken
58,932
45,454
Mitigated
45,740
20,465
Healing
21,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Flopper1
Merlin
16,008
516
0
678
7,760
3,809
608
1,852
5,795
39,203
0
W
7,367
532
2,988
6,637
18,187
17,112
133
7,566
10,263
11,100
0
W
Ah Muzen Cab
MerriDjein
Ah Muzen Cab
16,066
3,455
177
3,082
11,283
5,348
2,289
3,610
7,393
0
37,480
W
Cabrakan
MrFridayyy
Cabrakan
5,651
599
2,282
2,194
13,402
15,453
0
4,152
8,800
8,384
0
L
7,851
1,063
874
4,354
16,675
15,261
0
5,044
11,631
13,281
0
L
Izanami
Orsvaldo
Izanami
7,709
5,227
1,641
3,531
12,441
5,736
166
6,210
6,231
0
25,938
L
6,561
950
333
206
11,515
4,910
0
6,210
5,305
0
11,654
W
Medusa
Red1k1
Medusa
12,120
6,068
1,989
1,533
8,300
4,018
1,343
2,528
5,500
0
30,814
L
Vulcan
11,857
5,913
390
895
8,835
4,502
0
5,019
3,816
22,214
0
L
Camazotz
oSHAINo
Camazotz
11,585
1,523
2,529
5,712
13,653
15,045
0
6,543
7,110
0
16,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
48,006
106
Minions Killed
151
0
Camps Cleared
0
959,346
Distance Traveled
1,102,892
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,486
953
52
5
0
224,426
0
W
Artio
9,206
837
7
1
0
227,982
0
W
Ah Muzen Cab
9,588
872
37
3
0
217,606
1
W
Cabrakan
9,393
854
7
1
0
215,677
0
L
Geb
8,061
733
9
1
0
206,805
1
L
Izanami
7,802
709
43
4
0
173,600
1
L
Da Ji
7,581
689
10
1
0
155,583
0
W
Medusa
9,333
848
48
4
0
217,201
1
L
Vulcan
8,706
791
29
3
0
195,172
5
L
Camazotz
8,085
735
15
1
0
228,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role