Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GE-N-ZO_SE-N-SEI
Bellona
Level 79
God Stats
48W - 63L
1,402 SR
Queue Stats
331W - 387L
1,381 Elo+
Solo
Atlas
Atlas
InfamoussDnb
Atlas
Level 104
God Stats
3W - 1L
1,535 SR
Queue Stats
112W - 125L
1,327 Elo+
Solo
Xbalanque
Xbalanque
Warminator3000
Xbalanque
Level 36
God Stats
4W - 8L
1,176 SR
Queue Stats
71W - 83L
1,431 Elo+
Solo
Medusa
Medusa
WeakGdo
Medusa
Level 122
God Stats
103W - 86L
1,582 SR
Queue Stats
321W - 327L
1,527 Elo+
Solo
Team Averages
Level 100
1,439 SR
1,433 Elo+

VS

Team Averages
Level 95
1,448 SR
1,396 Elo+
Kuzenbo
Kuzenbo
DarkWorld864
Kuzenbo
Level 43
God Stats
14W - 19L
1,397 SR
Queue Stats
104W - 201L
1,247 Elo+
Solo
Scylla
Scylla
RiesenRiemen666
Scylla
Level 123
God Stats
6W - 10L
1,516 SR
Queue Stats
419W - 400L
1,515 Elo+
Solo
Izanami
Izanami
corleone69590
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,397 Elo+
Solo
King Arthur
King Arthur
danve3456
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,500 Elo+
Solo
Bastet
Bastet
ikillpros4workYT
Bastet
Level 118
God Stats
20W - 33L
1,328 SR
Queue Stats
490W - 504L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 4 / 1
8,946
559
5,547
14,166
4,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 3
9,329
583
10,832
16,218
13,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 2 / 6
8,669
542
5,229
8,127
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Warminator3000
Xbalanque
14
7 / 2 / 1
9,089
568
10,741
9,042
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
WeakGdo
Medusa
17
3 / 2 / 1
10,480
655
9,482
7,893
3,295
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkWorld864
Kuzenbo
14
2 / 2 / 3
8,656
541
5,483
16,543
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 1 / 1
5,842
365
607
2,492
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
1 / 4 / 1
7,703
481
3,686
10,028
2,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
danve3456
King Arthur
15
2 / 4 / 3
8,557
535
14,030
16,095
14,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
9 / 5 / 1
9,137
571
9,073
13,496
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
16
Kills
14
14
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
1
0.88
L
Kuzenbo
DarkWorld864
Kuzenbo
2
2
3
1.75
W
3
4
3
1.13
W
0
2
6
1.5
L
0
1
1
0.5
W
Xbalanque
Warminator3000
Xbalanque
7
2
1
3.75
W
Medusa
WeakGdo
Medusa
3
2
1
1.75
L
Izanami
1
4
1
0.38
L
King Arthur
danve3456
King Arthur
2
4
3
0.88
L
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,831
Damage
32,879
55,446
Taken
58,654
30,380
Mitigated
38,187
15,328
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,547
1,649
0
4,610
14,166
4,451
444
1,184
12,619
0
50,928
L
Kuzenbo
DarkWorld864
Kuzenbo
5,483
2,432
223
6,396
16,543
15,432
36
3,150
13,393
29,727
0
W
10,832
4,868
0
3,993
16,218
13,929
698
2,447
12,801
0
52,247
W
5,229
2,454
0
1,830
8,127
6,074
478
2,711
5,416
30,300
0
L
607
82
0
870
2,492
439
0
130
2,362
14,095
0
W
Xbalanque
Warminator3000
Xbalanque
10,741
6,783
0
4,645
9,042
2,631
2,168
1,810
7,232
0
62,436
W
Medusa
WeakGdo
Medusa
9,482
4,874
0
250
7,893
3,295
5,145
1,256
6,529
0
85,069
L
Izanami
3,686
2,674
302
2,662
10,028
2,989
0
1,602
8,426
0
53,772
L
King Arthur
danve3456
King Arthur
14,030
1,742
108
1,739
16,095
14,687
147
0
16,095
10,320
41,844
L
9,073
2,746
0
5,262
13,496
4,640
397
347
13,149
0
42,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
39,895
522
Minions Killed
369
0
Camps Cleared
0
1,426,937
Distance Traveled
1,267,338
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,946
559
99
6
0
303,557
2
L
Kuzenbo
8,656
541
32
2
0
304,793
1
W
Bellona
9,329
583
112
7
0
262,159
6
W
Atlas
8,669
542
30
2
0
294,972
2
L
Scylla
5,842
365
28
2
0
122,811
2
W
Xbalanque
9,089
568
115
7
0
290,204
4
W
Medusa
10,480
655
166
10
0
276,045
2
L
Izanami
7,703
481
117
7
0
245,970
0
L
King Arthur
8,557
535
103
6
0
270,265
0
L
Bastet
9,137
571
89
6
0
323,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role