Player Matchup

Raijin
Raijin
 
Raijin
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ghost1231xd
Fenrir
Level 90
God Stats
15W - 18L
1,379 SR
Queue Stats
513W - 602L
1,303 Elo+
Solo
Anhur
Anhur
Jackpo_0
Anhur
Level 88
God Stats
6W - 6L
1,566 SR
Queue Stats
47W - 60L
1,352 Elo+
Solo
Kuzenbo
Kuzenbo
bamufa2008
Kuzenbo
Level 63
God Stats
1W - 4L
1,126 SR
Queue Stats
197W - 241L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
jesterfortheking
Guan Yu
Level 47
God Stats
28W - 37L
1,435 SR
Queue Stats
144W - 200L
1,266 Elo+
Solo
Team Averages
Level 65
1,401 SR
1,358 Elo+

VS

Team Averages
Level 88
1,465 SR
1,401 Elo+
Nike
Nike
USS-WarCrimes
Nike
Level 69
God Stats
9W - 18L
1,258 SR
Queue Stats
111W - 124L
1,330 Elo+
Solo
Arachne
Arachne
aemserrano1975
Arachne
Level 122
God Stats
21W - 26L
1,467 SR
Queue Stats
391W - 435L
1,364 Elo+
Solo
Kukulkan
Kukulkan
gamebit1
Kukulkan
Level 125
God Stats
9W - 14L
1,525 SR
Queue Stats
220W - 217L
1,471 Elo+
Solo
Izanami
Izanami
terance23
Izanami
Level 63
God Stats
2W - 2L
1,652 SR
Queue Stats
9W - 6L
1,467 Elo+
Solo
Athena
Athena
zeus_vibrant
Athena
Level 60
God Stats
133W - 185L
1,422 SR
Queue Stats
208W - 267L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
2 / 0 / 2
5,314
590
1,099
3,180
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
2 / 1 / 2
5,160
573
3,176
4,239
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
Jackpo_0
Anhur
8
0 / 1 / 2
4,952
550
1,131
2,826
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kuzenbo
bamufa2008
Kuzenbo
8
3 / 1 / 2
5,243
583
2,702
5,817
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 1
4,692
521
1,030
2,887
2,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,123
347
0
0
0
6
0 / 4 / 0
4,155
462
863
5,734
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
gamebit1
Kukulkan
9
1 / 2 / 0
5,036
560
2,111
3,205
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
terance23
Izanami
8
2 / 1 / 0
5,115
568
3,262
3,046
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
7
0 / 0 / 0
4,015
446
1,647
2,834
1,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
3
3
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
0
2
3
W
Fenrir
2
1
2
3
W
Anhur
Jackpo_0
Anhur
0
1
2
1
L
0
0
0
0
L
0
4
0
0
W
Kuzenbo
bamufa2008
Kuzenbo
3
1
2
4
L
Kukulkan
gamebit1
Kukulkan
1
2
0
0.5
W
0
0
1
0.5
L
Izanami
terance23
Izanami
2
1
0
2
L
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,138
Damage
7,883
18,949
Taken
14,819
8,831
Mitigated
4,567
7,551
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,099
54
137
1,308
3,180
935
0
1,634
1,513
21,893
0
W
Fenrir
3,176
288
0
2,266
4,239
1,228
0
676
3,496
0
21,266
W
Anhur
Jackpo_0
Anhur
1,131
225
0
943
2,826
636
644
0
2,826
0
26,085
L
0
0
0
0
0
0
0
0
0
0
0
L
863
731
417
1,538
5,734
1,470
149
1,176
4,468
0
15,809
W
Kuzenbo
bamufa2008
Kuzenbo
2,702
1,064
40
2,110
5,817
3,786
232
441
5,343
11,551
0
L
Kukulkan
gamebit1
Kukulkan
2,111
0
0
260
3,205
1,121
0
862
2,241
26,114
0
W
1,030
82
45
702
2,887
2,246
478
685
2,013
0
15,760
L
Izanami
terance23
Izanami
3,262
2,280
0
585
3,046
747
255
1,513
1,533
0
25,345
L
Athena
1,647
413
0
910
2,834
1,229
46
58
2,776
12,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
21,444
208
Minions Killed
171
0
Camps Cleared
0
842,671
Distance Traveled
628,912
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,314
590
53
6
0
168,638
0
W
Fenrir
5,160
573
46
5
0
187,249
2
W
Anhur
4,952
550
63
7
0
149,175
3
L
Nike
3,123
347
0
0
0
2,752
0
L
Arachne
4,155
462
40
4
0
162,766
0
W
Kuzenbo
5,243
583
16
2
0
170,315
1
L
Kukulkan
5,036
560
52
6
0
141,385
4
W
Guan Yu
4,692
521
30
3
0
167,294
0
L
Izanami
5,115
568
61
7
0
129,631
2
L
Athena
4,015
446
18
2
0
192,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role