Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Nomodji
Hachiman
Level 98
God Stats
15W - 10L
1,704 SR
Queue Stats
128W - 143L
1,536 Elo+
Solo
Bacchus
Bacchus
seskis1
Bacchus
Level 140
God Stats
7W - 9L
1,510 SR
Queue Stats
47W - 56L
1,546 Elo+
Solo
Team Averages
Level 127
1,571 SR
1,527 Elo+

VS

Team Averages
Level 108
1,548 SR
1,622 Elo+
Scylla
Scylla
OhSooCruddy
Scylla
Level 118
God Stats
1W - 1L
1,345 SR
Queue Stats
92W - 115L
1,529 Elo+
Solo
Tyr
Tyr
SnackNoodleYT
Tyr
Level 156
God Stats
8W - 9L
1,471 SR
Queue Stats
223W - 153L
1,708 Elo+
Solo
Zeus
Zeus
XxAnonimo98xX
Zeus
Level 49
God Stats
2W - 0L
1,827 SR
Queue Stats
9W - 8L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 6 / 1
6,399
640
3,299
6,610
2,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Nomodji
Hachiman
9
1 / 7 / 3
6,491
649
6,026
9,268
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
seskis1
Bacchus
9
2 / 5 / 2
6,703
670
3,683
12,050
10,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 1 / 9
7,937
794
5,048
3,874
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
10 / 2 / 7
8,627
863
9,400
11,582
7,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 11
8,043
804
11,928
6,560
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
1
0.25
L
Hachiman
Nomodji
Hachiman
1
7
3
0.36
W
Scylla
5
1
9
9.5
W
10
2
7
6.75
W
3
1
11
8.5
L
Bacchus
seskis1
Bacchus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,008
Damage
26,376
27,928
Taken
22,016
15,431
Mitigated
10,730
3,453
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,299
416
0
100
6,610
2,226
0
4,676
1,726
20,374
0
L
Hachiman
Nomodji
Hachiman
6,026
4,061
0
465
9,268
2,278
0
3,832
5,039
0
12,425
W
Scylla
5,048
309
0
1,612
3,874
1,228
406
1,335
2,539
23,726
0
W
9,400
1,375
0
3,720
11,582
7,269
357
3,139
8,443
0
28,457
W
11,928
1,669
0
2,683
6,560
2,233
722
2,912
3,648
31,060
0
L
Bacchus
seskis1
Bacchus
3,683
681
80
2,808
12,050
10,927
0
8,024
3,598
8,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,593
Gold Earned
24,607
70
Minions Killed
134
0
Camps Cleared
9
467,246
Distance Traveled
558,541
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,399
640
46
5
0
157,382
3
L
Hachiman
6,491
649
19
2
0
146,580
3
W
Scylla
7,937
794
52
5
1
173,518
0
W
Tyr
8,627
863
32
3
5
202,366
4
W
Zeus
8,043
804
50
5
3
182,657
3
L
Bacchus
6,703
670
5
1
0
163,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role