Player Matchup

Xbalanque
Xbalanque
Gold III
Pepman17
Xbalanque
Gold III
Level 128
God Stats
21W - 14L
1,700 SR
Queue Stats
132W - 134L
1,591 MMR
Solo
Thoth
Thoth
Gold II
SargentoPuyana
Thoth
Gold II
Level 154
God Stats
78W - 91L
1,583 SR
Queue Stats
561W - 543L
1,505 MMR
Solo
Khepri
Khepri
Bronze III
SilentShadow997
Khepri
Bronze III
Level 46
God Stats
20W - 15L
1,825 SR
Queue Stats
90W - 78L
1,500 MMR
Solo
Pele
Pele
Gold V
ara-ara_Senpai-x
Pele
Gold V
Level 155
God Stats
6W - 5L
1,608 SR
Queue Stats
442W - 448L
1,408 MMR
Solo
Bellona
Bellona
Gold IV
rdjuh
Bellona
Gold IV
Level 137
God Stats
50W - 36L
1,638 SR
Queue Stats
570W - 587L
1,391 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,671 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,503 SR
1,482 MMR
Zhong Kui
Zhong Kui
Gold III
AJDRO123
Zhong Kui
Gold III
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 160L
1,569 MMR
Party 1
Bastet
Bastet
Gold III
Creasy2k
Bastet
Gold III
Level 114
God Stats
18W - 17L
1,546 SR
Queue Stats
487W - 490L
1,437 MMR
Solo
Medusa
Medusa
Bronze III
Dominik13581
Medusa
Bronze III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,318 MMR
Solo
Ganesha
Ganesha
Bronze III
Dor___Sachse
Ganesha
Bronze III
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,537 MMR
Solo
Sol
Sol
Gold III
orquines
Sol
Gold III
Level 105
God Stats
2W - 3L
1,471 SR
Queue Stats
185W - 184L
1,549 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Pepman17
Xbalanque
16
0 / 3 / 1
9,525
433
8,295
12,105
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 3 / 2
9,365
426
12,037
14,348
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 3
8,413
382
5,506
14,614
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 7 / 2
9,298
423
9,294
21,424
8,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
rdjuh
Bellona
15
2 / 4 / 2
9,326
424
9,971
25,780
31,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
DanzaburouGebArtioCliodhna

VS

Bans
Nu WaAthenaMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AJDRO123
Zhong Kui
20
4 / 2 / 2
13,534
615
21,375
19,128
19,582
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Creasy2k
Bastet
20
10 / 0 / 7
13,829
629
21,962
15,836
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
20
3 / 1 / 4
13,748
625
8,500
13,404
5,969
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Dor___Sachse
Ganesha
17
0 / 0 / 16
11,940
543
4,886
19,507
23,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 7
13,815
628
14,720
19,676
8,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
20
20
Deaths
6
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AJDRO123
Zhong Kui
4
2
2
2.5
W
Bastet
Creasy2k
Bastet
10
0
7
13.5
W
Medusa
3
1
4
5
W
Ganesha
Dor___Sachse
Ganesha
0
0
16
8
L
Xbalanque
Pepman17
Xbalanque
0
3
1
0.17
L
3
3
2
1.33
L
0
3
3
0.5
L
1
7
2
0.29
W
3
3
7
2.17
L
Bellona
rdjuh
Bellona
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,103
Damage
71,443
88,271
Taken
87,551
63,719
Mitigated
64,387
16,225
Healing
43,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AJDRO123
Zhong Kui
21,375
2,308
261
7,713
19,128
19,582
2,536
3,382
15,746
99,160
0
W
Bastet
Creasy2k
Bastet
21,962
4,245
0
9,031
15,836
7,181
132
2,405
13,431
0
115,515
W
Medusa
8,500
2,855
0
7,465
13,404
5,969
5,362
2,486
10,918
0
132,213
W
Ganesha
Dor___Sachse
Ganesha
4,886
500
0
6,547
19,507
23,580
27
6,490
13,017
33,044
0
L
Xbalanque
Pepman17
Xbalanque
8,295
1,278
0
2,531
12,105
3,935
0
3,098
9,007
0
72,709
L
12,037
189
0
2,243
14,348
3,863
0
5,263
9,085
58,787
0
L
5,506
344
0
863
14,614
15,607
0
6,370
8,244
17,499
0
L
9,294
2,015
0
6,216
21,424
8,724
0
11,872
9,552
0
52,514
W
14,720
4,658
242
12,157
19,676
8,075
5,500
4,913
14,763
123,733
0
L
Bellona
rdjuh
Bellona
9,971
3,661
0
4,372
25,780
31,590
0
14,378
11,402
0
51,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,927
Gold Earned
66,866
466
Minions Killed
750
0
Camps Cleared
0
2,143,664
Distance Traveled
2,150,336
44
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,534
615
173
8
0
389,205
2
W
Bastet
13,829
629
160
7
0
506,273
4
W
Medusa
13,748
625
207
9
0
391,058
8
W
Ganesha
11,940
543
6
0
0
444,222
8
L
Xbalanque
9,525
433
146
7
0
439,018
19
L
Thoth
9,365
426
121
6
0
421,300
11
L
Khepri
8,413
382
20
1
0
442,556
6
L
Pele
9,298
423
98
4
0
463,744
6
W
Sol
13,815
628
204
9
0
419,578
1
L
Bellona
9,326
424
81
4
0
377,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role