Player Matchup

Cernunnos
Cernunnos
Eclipse-Diable
Cernunnos
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
124W - 163L
1,413 Elo+
Solo
Olorun
Olorun
NoHax_Just_Skill
Olorun
Level 84
God Stats
5W - 4L
1,454 SR
Queue Stats
158W - 182L
1,379 Elo+
Solo
Yemoja
Yemoja
Swift-fra
Yemoja
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 54L
1,370 Elo+
Solo
Cabrakan
Cabrakan
slayer_ali_2000
Cabrakan
Level 122
God Stats
9W - 3L
1,721 SR
Queue Stats
627W - 673L
1,380 Elo+
Solo
Mulan
Mulan
temp-300722
Mulan
Level 45
God Stats
8W - 7L
1,585 SR
Queue Stats
87W - 96L
1,406 Elo+
Solo
Team Averages
Level 73
1,552 SR
1,390 Elo+

VS

Team Averages
Level 73
1,443 SR
1,381 Elo+
Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DutyDNB
Anubis
Level 38
God Stats
10W - 11L
1,443 SR
Queue Stats
153W - 179L
1,373 Elo+
Solo
Skadi
Skadi
EnriqueIgoni
Skadi
Level 35
God Stats
11W - 9L
1,409 SR
Queue Stats
68W - 86L
1,344 Elo+
Solo
Bellona
Bellona
Panoramix824
Bellona
Level 49
God Stats
10W - 23L
1,324 SR
Queue Stats
80W - 105L
1,359 Elo+
Solo
Ares
Ares
SunnyCini
Ares
Level 159
God Stats
14W - 14L
1,539 SR
Queue Stats
532W - 525L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eclipse-Diable
Cernunnos
7
2 / 2 / 2
4,609
576
3,078
4,695
1,154
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 1
5,002
625
2,873
4,367
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
Swift-fra
Yemoja
8
3 / 0 / 2
5,272
659
1,323
3,809
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
7
2 / 2 / 3
4,549
569
3,133
4,179
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 0 / 0
6,493
812
4,312
5,061
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 3 / 3
4,721
590
2,388
4,982
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DutyDNB
Anubis
7
2 / 1 / 0
4,576
572
2,221
3,600
1,400
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 4 / 1
4,344
543
2,702
5,437
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Panoramix824
Bellona
3
0 / 4 / 0
3,522
440
839
3,645
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
7
1 / 3 / 1
4,540
568
2,446
7,258
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
5
6
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
3
0.83
L
Anubis
DutyDNB
Anubis
2
1
0
2
W
Cernunnos
Eclipse-Diable
Cernunnos
2
2
2
1.5
L
1
4
1
0.38
W
2
2
1
1.25
L
Bellona
Panoramix824
Bellona
0
4
0
0
L
Ares
1
3
1
0.5
W
Yemoja
Swift-fra
Yemoja
3
0
2
4
W
Cabrakan
2
2
3
1.75
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,719
Damage
10,596
22,111
Taken
24,922
8,974
Mitigated
10,807
9,248
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,388
1,489
0
375
4,982
1,319
0
1,707
3,174
0
20,514
L
Anubis
DutyDNB
Anubis
2,221
83
0
686
3,600
1,400
0
2,319
1,149
14,129
0
W
Cernunnos
Eclipse-Diable
Cernunnos
3,078
1,616
60
1,412
4,695
1,154
510
905
3,790
0
20,944
L
2,702
1,347
0
1,066
5,437
1,235
60
1,756
3,601
0
17,668
W
2,873
1,213
81
1,711
4,367
1,096
384
2,221
2,146
21,571
0
L
Bellona
Panoramix824
Bellona
839
461
0
315
3,645
2,257
0
309
3,016
0
7,196
L
Ares
2,446
95
0
2,422
7,258
4,596
0
825
6,226
17,224
0
W
Yemoja
Swift-fra
Yemoja
1,323
308
627
1,836
3,809
1,670
460
751
3,058
9,918
0
W
Cabrakan
3,133
471
0
1,498
4,179
1,915
0
0
4,179
11,860
0
W
4,312
1,371
0
2,023
5,061
3,139
378
790
4,271
0
35,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
21,703
202
Minions Killed
151
0
Camps Cleared
0
724,741
Distance Traveled
644,481
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,721
590
40
5
0
171,613
1
L
Anubis
4,576
572
31
4
0
139,446
1
W
Cernunnos
4,609
576
40
5
0
132,765
0
L
Skadi
4,344
543
37
5
0
111,922
0
W
Olorun
5,002
625
35
4
0
139,001
2
L
Bellona
3,522
440
19
2
0
82,004
0
L
Ares
4,540
568
24
3
0
139,496
1
W
Yemoja
5,272
659
17
2
0
125,471
0
W
Cabrakan
4,549
569
24
3
0
165,506
0
W
Mulan
6,493
812
86
11
0
161,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role