Player Matchup

Da Ji
Da Ji
Asmity
Da Ji
Level 105
God Stats
0W - 2L
1,299 SR
Queue Stats
62W - 131L
1,382 Elo+
Party 1
Freya
Freya
NightxStalker11
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 162L
1,479 Elo+
Party 1
Yemoja
Yemoja
missyluna
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 40L
1,219 Elo+
Party 1
Team Averages
Level 76
1,433 SR
1,360 Elo+

VS

Team Averages
Level 125
1,724 SR
1,931 Elo+
Heimdallr
Heimdallr
JaiThePie
Heimdallr
Level 124
God Stats
16W - 4L
1,732 SR
Queue Stats
531W - 124L
1,910 Elo+
Party 2
Geb
Geb
SethyPrime
Geb
Level 126
God Stats
15W - 2L
1,791 SR
Queue Stats
562W - 121L
1,919 Elo+
Party 2
Ymir
Ymir
xSH4D0VVST4LK3Rx
Ymir
Level 126
God Stats
4W - 0L
1,649 SR
Queue Stats
374W - 62L
1,963 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asmity
Da Ji
10
2 / 10 / 0
7,596
633
3,579
13,616
3,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 8 / 1
7,677
640
5,923
12,557
3,362
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
missyluna
Yemoja
10
0 / 6 / 3
6,961
580
4,532
11,430
8,227
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JaiThePie
Heimdallr
14
9 / 1 / 12
9,520
793
15,436
6,998
2,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 20
9,994
833
7,145
12,028
8,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
11 / 2 / 8
9,632
803
11,461
10,977
9,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
4
Kills
24
24
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Asmity
Da Ji
2
10
0
0.2
W
Heimdallr
JaiThePie
Heimdallr
9
1
12
15
L
2
8
1
0.31
W
4
1
20
14
L
Yemoja
missyluna
Yemoja
0
6
3
0.25
W
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,034
Damage
34,042
37,603
Taken
30,003
14,920
Mitigated
20,288
3,417
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Asmity
Da Ji
3,579
805
0
410
13,616
3,331
0
7,294
5,976
0
9,248
W
Heimdallr
JaiThePie
Heimdallr
15,436
6,152
0
2,133
6,998
2,821
1,246
2,466
4,532
0
42,824
L
5,923
1,889
0
1,368
12,557
3,362
0
6,037
6,219
16,758
0
W
7,145
696
217
4,017
12,028
8,305
0
3,934
8,094
14,823
0
L
Yemoja
missyluna
Yemoja
4,532
1,233
1,260
379
11,430
8,227
0
4,512
6,605
11,988
0
W
11,461
2,175
0
3,457
10,977
9,162
401
4,714
6,263
22,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,234
Gold Earned
29,146
50
Minions Killed
102
1
Camps Cleared
6
577,278
Distance Traveled
630,828
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,596
633
15
1
1
209,840
2
W
Heimdallr
9,520
793
64
5
1
214,169
1
L
Freya
7,677
640
26
2
0
193,695
2
W
Geb
9,994
833
19
2
2
217,245
2
L
Yemoja
6,961
580
9
1
0
173,743
0
W
Ymir
9,632
803
19
2
3
199,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role