Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Lokoman255
Neith
Level 160
God Stats
3W - 2L
1,654 SR
Queue Stats
317W - 253L
1,592 Elo+
Party 2
Raijin
Raijin
Pandalino101
Raijin
Level 160
God Stats
8W - 6L
1,613 SR
Queue Stats
322W - 225L
1,613 Elo+
Party 2
King Arthur
King Arthur
RunescapeBob
King Arthur
Level 123
God Stats
3W - 3L
1,483 SR
Queue Stats
104W - 71L
1,575 Elo+
Party 2
Team Averages
Level 146
1,550 SR
1,556 Elo+

VS

Team Averages
Level 101
1,484 SR
1,611 Elo+
Serqet
Serqet
F0RCKZ
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,600 Elo+
Party 1
Anubis
Anubis
Hooba Smurf
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,782 Elo+
Party 1
Persephone
Persephone
KNIV3ZZZZZZZ
Persephone
Level 101
God Stats
1W - 1L
1,511 SR
Queue Stats
37W - 34L
1,530 Elo+
Party 1
Janus
Janus
SP0ONZ
Janus
Level 129
God Stats
0W - 1L
1,308 SR
Queue Stats
25W - 16L
1,617 Elo+
Party 1
Cabrakan
Cabrakan
ducksoup
Cabrakan
Level 129
God Stats
3W - 1L
1,600 SR
Queue Stats
79W - 74L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
5 / 2 / 14
11,121
794
10,437
15,760
5,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
16
6 / 4 / 14
10,415
744
9,007
13,066
14,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
19
8 / 1 / 15
11,245
803
19,055
10,103
4,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
20
10 / 2 / 12
11,969
855
17,367
9,929
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
RunescapeBob
King Arthur
17
2 / 4 / 21
10,201
729
5,249
16,231
20,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
F0RCKZ
Serqet
14
3 / 5 / 6
8,601
614
7,843
11,307
8,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
17
2 / 6 / 10
9,420
673
6,980
13,011
5,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
KNIV3ZZZZZZZ
Persephone
13
1 / 8 / 5
8,519
609
6,381
11,516
3,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Janus
SP0ONZ
Janus
17
3 / 6 / 6
9,917
708
12,581
11,863
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
ducksoup
Cabrakan
18
3 / 6 / 8
10,618
758
15,674
18,256
23,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
47
31
Kills
12
13
Deaths
31
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
14
6
W
Da Ji
 
Da Ji
6
4
14
3.25
L
Serqet
F0RCKZ
Serqet
3
5
6
1.2
L
Anubis
2
6
10
1.17
L
Persephone
KNIV3ZZZZZZZ
Persephone
1
8
5
0.44
W
Neith
8
1
15
15.5
W
Raijin
10
2
12
8
W
King Arthur
RunescapeBob
King Arthur
2
4
21
3.13
L
Janus
SP0ONZ
Janus
3
6
6
1
L
Cabrakan
ducksoup
Cabrakan
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,115
Damage
49,459
65,089
Taken
65,953
48,960
Mitigated
45,606
31,423
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,437
1,876
2,304
5,032
15,760
5,655
1,617
12,304
2,677
0
37,222
W
Da Ji
 
Da Ji
9,007
1,128
1,817
1,850
13,066
14,240
431
5,263
7,415
0
9,966
L
Serqet
F0RCKZ
Serqet
7,843
1,862
589
1,028
11,307
8,106
0
3,202
7,658
0
9,418
L
Anubis
6,980
72
410
2,796
13,011
5,977
47
3,388
9,369
18,919
0
L
Persephone
KNIV3ZZZZZZZ
Persephone
6,381
227
235
990
11,516
3,485
0
3,324
7,918
12,836
0
W
Neith
19,055
5,902
3,431
4,014
10,103
4,454
2,114
5,918
3,936
0
38,940
W
Raijin
17,367
1,429
3,694
2,002
9,929
4,265
1,061
5,846
3,645
40,297
0
W
King Arthur
RunescapeBob
King Arthur
5,249
657
2,847
4,432
16,231
20,346
246
11,209
4,139
0
9,446
L
Janus
SP0ONZ
Janus
12,581
481
336
1,533
11,863
4,128
0
3,481
8,133
36,057
0
L
Cabrakan
ducksoup
Cabrakan
15,674
996
319
2,548
18,256
23,910
0
3,971
13,672
28,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,951
Gold Earned
47,075
153
Minions Killed
126
0
Camps Cleared
0
1,287,851
Distance Traveled
1,187,607
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,121
794
65
5
0
285,643
2
W
Da Ji
10,415
744
6
0
0
252,649
0
L
Serqet
8,601
614
9
1
0
230,217
0
L
Anubis
9,420
673
26
2
0
228,935
0
L
Persephone
8,519
609
20
1
0
237,612
0
W
Neith
11,245
803
25
2
0
246,721
1
W
Raijin
11,969
855
51
4
0
240,828
0
W
King Arthur
10,201
729
6
0
0
262,010
0
L
Janus
9,917
708
51
4
0
248,375
1
L
Cabrakan
10,618
758
20
1
0
242,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role