Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
MexRotkL
Hel
Level 55
God Stats
2W - 2L
1,475 SR
Queue Stats
2W - 4L
1,197 Elo+
Solo
Mulan
Mulan
Sativa88
Mulan
Level 70
God Stats
6W - 3L
1,602 SR
Queue Stats
258W - 304L
1,417 Elo+
Solo
Achilles
Achilles
Skycommander65
Achilles
Level 42
God Stats
12W - 20L
1,246 SR
Queue Stats
63W - 114L
1,262 Elo+
Solo
Team Averages
Level 88
1,465 SR
1,375 Elo+

VS

Team Averages
Level 78
1,441 SR
1,320 Elo+
King Arthur
King Arthur
Ahahg
King Arthur
Level 86
God Stats
21W - 27L
1,428 SR
Queue Stats
87W - 89L
1,425 Elo+
Solo
Achilles
Achilles
BJORNOISPORNO
Achilles
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,001 Elo+
Solo
Jing Wei
Jing Wei
Danielgg1206
Jing Wei
Level 35
God Stats
11W - 19L
1,317 SR
Queue Stats
71W - 86L
1,391 Elo+
Solo
Zeus
Zeus
Fearnuttin
Zeus
Level 43
God Stats
6W - 16L
1,413 SR
Queue Stats
166W - 209L
1,346 Elo+
Solo
Mercury
Mercury
Zmail
Mercury
Level 105
God Stats
11W - 11L
1,546 SR
Queue Stats
68W - 78L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 0 / 9
11,178
588
12,147
9,774
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
 
Janus
16
4 / 4 / 6
10,256
540
11,573
10,048
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 3
9,065
477
5,977
10,651
7,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Sativa88
Mulan
19
12 / 1 / 3
11,974
630
8,958
10,673
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
15
2 / 0 / 9
8,937
470
6,730
9,724
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahahg
King Arthur
14
0 / 4 / 1
8,399
442
4,165
14,199
11,179
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
BJORNOISPORNO
Achilles
10
2 / 7 / 2
7,474
393
3,710
12,979
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Danielgg1206
Jing Wei
17
2 / 2 / 0
9,689
510
5,762
12,451
4,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 2
8,690
457
8,855
11,686
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Zmail
Mercury
13
2 / 6 / 1
8,287
436
5,895
15,348
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
23
Kills
7
7
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
9
8.5
W
Janus
 
Janus
4
4
6
1.75
L
King Arthur
Ahahg
King Arthur
0
4
1
0.13
L
Achilles
BJORNOISPORNO
Achilles
2
7
2
0.43
L
Jing Wei
Danielgg1206
Jing Wei
2
2
0
1
L
1
4
2
0.5
W
1
2
3
1.25
W
Mulan
Sativa88
Mulan
12
1
3
13.5
W
Achilles
2
0
9
6.5
L
Mercury
Zmail
Mercury
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,385
Damage
28,387
50,870
Taken
66,663
29,610
Mitigated
33,160
19,083
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,147
2,609
0
5,886
9,774
3,847
2,680
1,268
8,422
75,014
0
W
Janus
 
Janus
11,573
886
0
1,179
10,048
3,218
884
3,582
6,192
59,504
0
L
King Arthur
Ahahg
King Arthur
4,165
105
0
1,447
14,199
11,179
0
6,836
7,217
2,796
48,308
L
Achilles
BJORNOISPORNO
Achilles
3,710
1,121
0
1,419
12,979
9,051
0
3,108
9,124
0
8,765
L
Jing Wei
Danielgg1206
Jing Wei
5,762
3,985
0
6,517
12,451
4,198
910
4,216
7,783
0
73,118
L
8,855
875
0
2,461
11,686
3,821
976
7,552
3,747
60,037
0
W
5,977
564
771
2,578
10,651
7,509
1,530
1,420
9,199
45,521
0
W
Mulan
Sativa88
Mulan
8,958
2,005
0
5,815
10,673
6,322
0
407
10,250
0
94,159
W
Achilles
6,730
1,652
0
2,854
9,724
8,714
0
2,091
7,513
216
45,714
L
Mercury
Zmail
Mercury
5,895
2,854
0
2,572
15,348
4,911
0
7,011
8,049
0
46,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,410
Gold Earned
42,539
558
Minions Killed
470
0
Camps Cleared
0
1,982,898
Distance Traveled
1,679,151
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,178
588
140
7
0
380,640
3
W
Janus
10,256
540
116
6
0
396,062
3
L
King Arthur
8,399
442
115
6
0
375,223
15
L
Achilles
7,474
393
14
1
0
257,290
4
L
Jing Wei
9,689
510
136
7
0
356,209
5
L
Zeus
8,690
457
114
6
0
326,418
6
W
Hel
9,065
477
110
6
0
354,749
3
W
Mulan
11,974
630
133
7
0
433,788
7
W
Achilles
8,937
470
59
3
0
417,659
7
L
Mercury
8,287
436
91
5
0
364,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role