Player Matchup

Nu Wa
Nu Wa
Heresjohnny4586
Nu Wa
Level 62
God Stats
6W - 6L
1,500 SR
Queue Stats
14W - 28L
1,175 Elo+
Solo
Chaac
Chaac
Oreo71999
Chaac
Level 123
God Stats
67W - 68L
1,488 SR
Queue Stats
210W - 317L
1,384 Elo+
Party 1
Anubis
Anubis
Wyattkaleb05
Anubis
Level 29
God Stats
12W - 7L
1,505 SR
Queue Stats
16W - 13L
1,368 Elo+
Party 1
Thanatos
Thanatos
XxDizzy_Chadderp
Thanatos
Level 84
God Stats
6W - 4L
1,472 SR
Queue Stats
25W - 24L
1,319 Elo+
Party 1
Jing Wei
Jing Wei
noen1st
Jing Wei
Level 141
God Stats
4W - 4L
1,538 SR
Queue Stats
109W - 144L
1,356 Elo+
Solo
Team Averages
Level 88
1,501 SR
1,320 Elo+

VS

Team Averages
Level 87
1,684 SR
1,523 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chance Reznor
Ymir
Level 16
God Stats
13W - 9L
1,832 SR
Queue Stats
22W - 14L
1,576 Elo+
Party 2
Cliodhna
Cliodhna
Clawraa
Cliodhna
Level 123
God Stats
25W - 17L
1,689 SR
Queue Stats
406W - 285L
1,639 Elo+
Party 2
Anubis
Anubis
Jazgames
Anubis
Level 134
God Stats
1W - 0L
1,939 SR
Queue Stats
174W - 145L
1,589 Elo+
Party 2
Nike
Nike
Nimrod_Jones
Nike
Level 77
God Stats
3W - 1L
1,461 SR
Queue Stats
280W - 417L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
8,075
475
7,761
8,832
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Oreo71999
Chaac
14
1 / 4 / 5
8,876
522
9,733
17,055
12,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
10
0 / 9 / 3
6,465
380
4,176
11,149
3,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 7 / 4
8,867
522
9,749
16,141
4,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
noen1st
Jing Wei
14
4 / 7 / 2
8,882
522
4,638
12,077
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 4 / 6
7,436
437
4,107
10,055
2,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 9
7,797
459
5,239
14,560
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Clawraa
Cliodhna
17
21 / 3 / 6
11,218
660
16,996
11,192
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Jazgames
Anubis
13
7 / 2 / 10
8,610
506
12,394
10,111
3,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 7
9,132
537
9,125
12,340
10,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
14
Kills
33
33
Deaths
15
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
4
6
1
W
2
3
9
2.17
W
Cliodhna
Clawraa
Cliodhna
21
3
6
8
L
3
6
5
0.92
W
Anubis
Jazgames
Anubis
7
2
10
6
W
2
3
7
1.83
L
Chaac
Oreo71999
Chaac
1
4
5
0.88
L
Anubis
0
9
3
0.17
L
6
7
4
1.14
L
Jing Wei
noen1st
Jing Wei
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,057
Damage
47,861
65,254
Taken
58,258
25,321
Mitigated
32,823
20,673
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,107
1,204
0
2,730
10,055
2,300
496
1,506
8,447
0
37,824
W
5,239
726
0
1,071
14,560
12,457
24
3,837
10,499
27,959
0
W
Cliodhna
Clawraa
Cliodhna
16,996
1,538
0
3,970
11,192
3,599
643
2,971
7,908
0
67,951
L
7,761
1,368
0
866
8,832
2,121
487
3,993
4,794
26,562
0
W
Anubis
Jazgames
Anubis
12,394
542
0
4,710
10,111
3,817
456
2,826
7,030
47,736
0
W
9,125
516
0
3,099
12,340
10,650
294
693
11,595
8,836
40,485
L
Chaac
Oreo71999
Chaac
9,733
1,683
0
6,382
17,055
12,515
362
3,500
12,719
1,662
54,453
L
Anubis
4,176
322
0
1,608
11,149
3,196
392
4,493
6,610
22,367
0
L
9,749
4,050
0
9,963
16,141
4,668
487
4,610
11,443
0
38,922
L
Jing Wei
noen1st
Jing Wei
4,638
3,798
0
1,854
12,077
2,821
184
3,093
8,984
0
44,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
44,193
338
Minions Killed
406
0
Camps Cleared
0
1,444,130
Distance Traveled
1,527,390
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,436
437
73
4
0
269,621
3
W
Ymir
7,797
459
49
3
0
322,525
1
W
Cliodhna
11,218
660
104
6
0
344,886
5
L
Nu Wa
8,075
475
31
2
0
269,723
2
W
Anubis
8,610
506
79
5
0
296,670
4
W
Nike
9,132
537
101
6
0
293,688
1
L
Chaac
8,876
522
111
7
0
281,406
8
L
Anubis
6,465
380
39
2
0
272,535
5
L
Thanatos
8,867
522
76
4
0
330,414
1
L
Jing Wei
8,882
522
81
5
0
290,052
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role