Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BLACKBEAR488
Zeus
Level 69
God Stats
24W - 22L
1,483 SR
Queue Stats
117W - 158L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
VEN8834
Jing Wei
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 50L
1,271 Elo+
Party 1
Team Averages
Level 82
1,494 SR
1,375 Elo+

VS

Team Averages
Level 61
1,527 SR
1,354 Elo+
Cerberus
Cerberus
BAD BOY P74
Cerberus
Level 124
God Stats
0W - 1L
1,302 SR
Queue Stats
53W - 68L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HitboxBeBroken
Morgan Le Fay
Level 7
God Stats
2W - 2L
1,770 SR
Queue Stats
3W - 5L
1,335 Elo+
Party 2
Zhong Kui
Zhong Kui
ReelPotatohours
Zhong Kui
Level 51
God Stats
1W - 2L
1,508 SR
Queue Stats
27W - 25L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 4 / 14
11,637
727
16,083
21,364
18,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
12 / 4 / 5
13,431
839
33,324
10,254
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
VEN8834
Jing Wei
13
3 / 7 / 11
10,363
648
9,401
12,488
4,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BAD BOY P74
Cerberus
14
0 / 9 / 10
10,943
684
6,272
34,468
32,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
HitboxBeBroken
Morgan Le Fay
13
4 / 7 / 6
10,345
647
11,440
15,614
6,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
ReelPotatohours
Zhong Kui
16
11 / 3 / 4
12,413
776
16,247
18,831
13,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
19
Kills
15
15
Deaths
19
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
4
14
2.75
L
Cerberus
BAD BOY P74
Cerberus
0
9
10
0.56
W
12
4
5
3.63
L
Morgan Le Fay
HitboxBeBroken
Morgan Le Fay
4
7
6
1
L
Zhong Kui
ReelPotatohours
Zhong Kui
11
3
4
4.33
W
Jing Wei
VEN8834
Jing Wei
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,808
Damage
33,959
44,106
Taken
68,913
26,194
Mitigated
52,369
12,221
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,083
1,922
601
7,406
21,364
18,293
699
16,509
4,855
449
37,706
L
Cerberus
BAD BOY P74
Cerberus
6,272
954
19
9,305
34,468
32,976
250
15,471
18,997
26,705
0
W
33,324
3,651
211
1,197
10,254
3,778
1,257
7,613
2,641
69,059
0
L
Morgan Le Fay
HitboxBeBroken
Morgan Le Fay
11,440
1,766
0
1,644
15,614
6,066
0
10,186
5,428
33,359
0
L
Zhong Kui
ReelPotatohours
Zhong Kui
16,247
940
222
5,972
18,831
13,327
736
8,369
10,462
38,215
0
W
Jing Wei
VEN8834
Jing Wei
9,401
7,735
943
1,863
12,488
4,123
1,036
10,297
1,706
0
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
33,701
163
Minions Killed
190
4
Camps Cleared
6
832,400
Distance Traveled
759,928
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,637
727
47
3
3
289,378
2
L
Cerberus
10,943
684
76
5
3
228,973
0
W
Zeus
13,431
839
77
5
1
266,801
1
L
Morgan Le Fay
10,345
647
51
3
1
259,646
6
L
Zhong Kui
12,413
776
63
4
2
271,309
1
W
Jing Wei
10,363
648
39
2
0
276,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role