Player Matchup

Fenrir
Fenrir
DrPattar
Fenrir
Level 142
God Stats
2W - 0L
1,795 SR
Queue Stats
117W - 83L
1,663 Elo+
Party 1
Ah Puch
Ah Puch
Faintilicious
Ah Puch
Level 26
God Stats
2W - 0L
1,725 SR
Queue Stats
18W - 5L
1,706 Elo+
Party 1
Zeus
Zeus
Lan2117
Zeus
Level 157
God Stats
5W - 7L
1,522 SR
Queue Stats
383W - 417L
1,408 Elo+
Solo
Olorun
Olorun
WingedSama
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
2,000 Elo+
Party 1
Agni
Agni
Zeppdave
Agni
Level 108
God Stats
2W - 3L
1,471 SR
Queue Stats
141W - 143L
1,407 Elo+
Solo
Team Averages
Level 92
1,603 SR
1,637 Elo+

VS

Team Averages
Level 135
1,520 SR
1,441 Elo+
Cupid
Cupid
CharlyDuke
Cupid
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,372 Elo+
Party 2
Artemis
Artemis
SalamiNipss2524
Artemis
Level 98
God Stats
2W - 2L
1,549 SR
Queue Stats
313W - 329L
1,401 Elo+
Solo
Athena
Athena
XKill
Athena
Level 159
God Stats
13W - 12L
1,553 SR
Queue Stats
1,133W - 1,155L
1,483 Elo+
Solo
Eset
Eset
noesmalavida
Eset
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,372 Elo+
Party 2
Zhong Kui
Zhong Kui
o 1nDone o
Zhong Kui
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DrPattar
Fenrir
19
9 / 7 / 15
12,318
821
14,210
22,744
31,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
20
9 / 3 / 21
12,690
846
29,246
27,209
38,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Lan2117
Zeus
16
5 / 7 / 14
11,117
741
18,690
15,841
7,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
WingedSama
Olorun
20
9 / 4 / 15
12,975
865
9,765
15,453
12,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
19
3 / 3 / 14
11,372
758
10,075
11,672
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
7 / 6 / 8
11,139
743
17,646
13,369
6,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 8 / 6
11,730
782
14,928
16,085
8,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
XKill
Athena
18
3 / 5 / 15
11,719
781
12,297
23,935
35,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 7 / 10
11,415
761
14,792
16,738
9,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
o 1nDone o
Zhong Kui
16
4 / 10 / 8
11,522
768
15,710
26,392
40,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
71
35
Kills
24
24
Deaths
36
79
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cupid
7
6
8
1.83
W
Fenrir
DrPattar
Fenrir
9
7
15
2.36
W
Ah Puch
9
3
21
6.5
W
Zeus
Lan2117
Zeus
5
7
14
1.71
L
6
8
6
1.13
W
Olorun
WingedSama
Olorun
9
4
15
4.13
L
Athena
XKill
Athena
3
5
15
2.1
W
Agni
3
3
14
3.33
L
4
7
10
1.29
L
Zhong Kui
o 1nDone o
Zhong Kui
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,986
Damage
75,373
92,919
Taken
96,519
95,227
Mitigated
100,659
44,418
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
17,646
8,779
2,179
2,735
13,369
6,693
1,229
9,405
3,594
0
26,553
W
Fenrir
DrPattar
Fenrir
14,210
3,944
1,676
3,450
22,744
31,308
132
7,813
14,931
0
18,987
W
Ah Puch
29,246
1,244
2,659
14,303
27,209
38,370
104
11,438
15,771
45,195
0
W
Zeus
Lan2117
Zeus
18,690
1,871
2,406
3,652
15,841
7,688
162
7,555
8,286
30,724
0
L
14,928
5,180
666
1,951
16,085
8,249
1,552
13,692
2,037
0
35,846
W
Olorun
WingedSama
Olorun
9,765
6,030
6,431
6,016
15,453
12,464
2,771
9,756
5,697
25,250
0
L
Athena
XKill
Athena
12,297
2,651
2,277
2,907
23,935
35,934
182
14,317
8,803
20,580
0
W
Agni
10,075
526
1,270
2,555
11,672
5,397
1,861
6,237
5,435
35,613
0
L
14,792
375
2,100
2,692
16,738
9,367
814
11,465
4,737
27,168
0
L
Zhong Kui
o 1nDone o
Zhong Kui
15,710
767
2,026
4,255
26,392
40,416
189
16,208
9,572
28,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,472
Gold Earned
57,525
153
Minions Killed
151
0
Camps Cleared
0
1,429,677
Distance Traveled
1,178,280
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,139
743
22
1
0
247,013
0
W
Fenrir
12,318
821
8
1
0
300,297
0
W
Ah Puch
12,690
846
43
3
0
309,661
1
W
Zeus
11,117
741
30
2
0
251,488
1
L
Artemis
11,730
782
52
3
0
208,091
1
W
Olorun
12,975
865
30
2
0
263,393
0
L
Athena
11,719
781
16
1
0
259,865
0
W
Agni
11,372
758
42
3
0
304,838
0
L
Eset
11,415
761
35
2
0
255,366
1
L
Zhong Kui
11,522
768
26
2
0
207,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role