Player Matchup

Odin
Odin
A-_-Waxer2
Odin
Level 128
God Stats
1W - 1L
1,829 SR
Queue Stats
132W - 134L
1,600 Elo+
Party 3
Nemesis
Nemesis
Juanito824
Nemesis
Level 27
God Stats
1W - 3L
1,458 SR
Queue Stats
94W - 84L
1,538 Elo+
Party 1
Horus
Horus
TBPM Aur
Horus
Level 100
God Stats
6W - 4L
1,732 SR
Queue Stats
234W - 220L
1,517 Elo+
Party 1
Izanami
Izanami
TBPM Rotary
Izanami
Level 29
God Stats
8W - 2L
1,611 SR
Queue Stats
25W - 14L
1,577 Elo+
Party 1
Chang'e
Chang'e
Vhaeraunn
Chang'e
Level 33
God Stats
3W - 6L
1,422 SR
Queue Stats
26W - 36L
1,374 Elo+
Party 3
Team Averages
Level 63
1,610 SR
1,521 Elo+

VS

Team Averages
Level 83
1,745 SR
1,581 Elo+
Vamana
Vamana
AFranchisePlay3r
Vamana
Level 152
God Stats
2W - 0L
1,895 SR
Queue Stats
103W - 79L
1,614 Elo+
Party 2
Sol
Sol
Siptora
Sol
Level 42
God Stats
15W - 6L
1,549 SR
Queue Stats
143W - 133L
1,430 Elo+
Solo
Cernunnos
Cernunnos
YoungAhegao
Cernunnos
Level 67
God Stats
39W - 21L
1,731 SR
Queue Stats
316W - 174L
1,733 Elo+
Party 2
Atlas
Atlas
dragonmatt20
Atlas
Level 126
God Stats
6W - 4L
1,776 SR
Queue Stats
143W - 105L
1,629 Elo+
Party 2
Cu Chulainn
Cu Chulainn
seertyu
Cu Chulainn
Level 29
God Stats
2W - 0L
1,776 SR
Queue Stats
8W - 6L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 9
15,979
515
32,885
32,529
25,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Juanito824
Nemesis
20
11 / 4 / 14
15,836
511
31,019
27,605
20,394
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
TBPM Aur
Horus
17
0 / 6 / 10
11,333
366
8,305
30,209
38,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
TBPM Rotary
Izanami
20
2 / 8 / 3
13,745
443
12,575
23,416
6,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Vhaeraunn
Chang'e
20
10 / 9 / 12
14,232
459
19,182
30,690
12,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 7
19,575
631
35,311
33,567
19,541
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
20
2 / 14 / 9
14,692
474
13,503
26,720
10,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
YoungAhegao
Cernunnos
20
16 / 4 / 10
19,780
638
35,151
27,448
12,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 5 / 16
14,167
457
15,429
31,902
37,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cu Chulainn
seertyu
Cu Chulainn
18
1 / 10 / 9
13,331
430
7,667
24,601
12,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
83
38
Kills
32
32
Deaths
38
48
Assists
51
Player
Kills
Deaths
Assists
KDA
L
15
5
9
3.9
W
11
5
7
2.9
L
Nemesis
Juanito824
Nemesis
11
4
14
4.5
W
Sol
2
14
9
0.46
L
Horus
TBPM Aur
Horus
0
6
10
0.83
L
Izanami
TBPM Rotary
Izanami
2
8
3
0.44
L
Chang'e
Vhaeraunn
Chang'e
10
9
12
1.78
W
Cernunnos
YoungAhegao
Cernunnos
16
4
10
5.25
W
2
5
16
2
W
Cu Chulainn
seertyu
Cu Chulainn
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,966
Damage
107,061
144,449
Taken
144,238
103,010
Mitigated
91,456
40,999
Healing
46,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,885
10,391
0
2,436
32,529
25,274
1,485
6,822
25,227
0
102,328
W
35,311
23,001
0
10,467
33,567
19,541
852
4,623
28,433
0
193,577
L
Nemesis
Juanito824
Nemesis
31,019
13,974
0
5,081
27,605
20,394
1,183
5,075
22,242
0
133,581
W
Sol
13,503
4,090
0
8,548
26,720
10,166
3,049
6,268
20,051
93,577
9,277
L
Horus
TBPM Aur
Horus
8,305
3,073
3,484
9,345
30,209
38,230
0
6,182
23,234
0
51,422
L
Izanami
TBPM Rotary
Izanami
12,575
9,644
0
6,223
23,416
6,638
1,474
2,291
21,019
0
115,270
L
Chang'e
Vhaeraunn
Chang'e
19,182
1,116
2,888
11,542
30,690
12,474
35
6,174
24,295
79,117
0
W
Cernunnos
YoungAhegao
Cernunnos
35,151
21,783
0
14,383
27,448
12,080
5,581
2,300
24,613
0
188,727
W
15,429
4,451
1,263
6,230
31,902
37,512
114
4,848
25,982
45,539
0
W
Cu Chulainn
seertyu
Cu Chulainn
7,667
3,074
0
5,565
24,601
12,157
480
4,367
19,227
1,139
40,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,125
Gold Earned
81,545
625
Minions Killed
703
0
Camps Cleared
0
2,862,688
Distance Traveled
2,794,894
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,979
515
130
4
0
555,503
0
W
Vamana
19,575
631
235
8
0
675,841
0
L
Nemesis
15,836
511
162
5
0
677,392
4
W
Sol
14,692
474
130
4
0
487,041
6
L
Horus
11,333
366
54
2
0
548,703
8
L
Izanami
13,745
443
176
6
0
554,734
0
L
Chang'e
14,232
459
103
3
0
526,356
6
W
Cernunnos
19,780
638
220
7
0
563,151
4
W
Atlas
14,167
457
55
2
0
534,386
6
W
Cu Chulainn
13,331
430
63
2
0
534,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role