Player Matchup

Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
DRset
Merlin
Platinum IV
Level 83
God Stats
3W - 5L
1,543 SR
Queue Stats
102W - 98L
1,564 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Requast
Tsukuyomi
Gold III
Level 87
God Stats
1W - 4L
1,185 SR
Queue Stats
59W - 59L
1,559 MMR
Solo
Chaac
Chaac
Platinum V
TrapatoniLT
Chaac
Platinum V
Level 160
God Stats
267W - 187L
1,614 SR
Queue Stats
1,045W - 1,033L
1,672 MMR
Solo
Ares
Ares
Gold III
wabienne
Ares
Gold III
Level 157
God Stats
2W - 5L
1,691 SR
Queue Stats
244W - 243L
1,560 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,507 SR
1,571 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,721 SR
1,896 MMR
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
Imperialusz
Olorun
Masters
Level 160
God Stats
7W - 5L
1,824 SR
Queue Stats
269W - 245L
2,672 MMR
Solo
Raijin
Raijin
Gold III
Memogenc
Raijin
Gold III
Level 76
God Stats
2W - 2L
1,690 SR
Queue Stats
55W - 49L
1,533 MMR
Solo
Hou Yi
Hou Yi
Gold III
c13ar
Hou Yi
Gold III
Level 145
God Stats
16W - 4L
1,493 SR
Queue Stats
41W - 34L
1,501 MMR
Solo
Bastet
Bastet
Diamond III
smiteoflife
Bastet
Diamond III
Level 160
God Stats
26W - 10L
2,100 SR
Queue Stats
445W - 429L
2,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 4 / 0
5,925
494
5,417
8,731
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
DRset
Merlin
11
2 / 4 / 2
6,627
552
4,540
8,306
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Requast
Tsukuyomi
12
3 / 3 / 0
6,934
578
4,608
9,170
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,665
472
4,503
12,449
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
8
0 / 5 / 2
5,192
433
4,144
10,994
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CamazotzZeusSet

VS

Bans
LokiCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 1 / 6
7,204
600
5,440
7,920
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
12
3 / 1 / 5
6,936
578
7,149
6,687
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
Memogenc
Raijin
13
3 / 1 / 3
7,688
641
5,549
6,233
2,065
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
c13ar
Hou Yi
10
5 / 3 / 4
6,672
556
9,045
7,809
2,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
14
3 / 0 / 0
7,809
651
11,281
9,498
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
18
18
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
0
0.25
W
Ne Zha
 
Ne Zha
4
1
6
7
L
Merlin
DRset
Merlin
2
4
2
0.75
W
Olorun
3
1
5
5.5
W
Raijin
Memogenc
Raijin
3
1
3
4.5
L
Tsukuyomi
Requast
Tsukuyomi
3
3
0
1
L
0
2
0
0
W
Hou Yi
c13ar
Hou Yi
5
3
4
2.33
W
Bastet
3
0
0
3
L
Ares
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,212
Damage
38,464
49,650
Taken
38,147
23,053
Mitigated
13,422
13,645
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,417
3,137
0
1,532
8,731
2,377
136
1,900
6,831
0
38,374
W
Ne Zha
 
Ne Zha
5,440
1,706
0
3,052
7,920
2,212
0
1,018
6,830
0
32,572
L
Merlin
DRset
Merlin
4,540
95
0
1,350
8,306
2,586
0
2,255
6,051
39,905
0
W
Olorun
7,149
3,237
1,018
2,511
6,687
2,277
432
1,489
5,162
38,812
5,447
W
Raijin
Memogenc
Raijin
5,549
801
0
1,532
6,233
2,065
0
2,915
3,190
54,679
0
L
Tsukuyomi
Requast
Tsukuyomi
4,608
1,540
0
3,280
9,170
2,477
0
1,696
7,412
0
44,241
L
4,503
1,022
0
6,276
12,449
8,202
0
458
11,227
0
32,675
W
Hou Yi
c13ar
Hou Yi
9,045
3,470
0
963
7,809
2,059
306
2,978
4,749
0
27,638
W
Bastet
11,281
3,562
0
6,013
9,498
4,809
0
0
8,904
5,965
39,876
L
Ares
4,144
32
0
1,207
10,994
7,411
0
5,893
5,101
13,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,343
Gold Earned
36,309
356
Minions Killed
401
0
Camps Cleared
0
1,163,131
Distance Traveled
1,250,806
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,925
494
80
7
0
221,767
1
W
Ne Zha
7,204
600
63
5
0
311,660
1
L
Merlin
6,627
552
89
7
0
192,262
3
W
Olorun
6,936
578
88
7
0
217,270
5
W
Raijin
7,688
641
108
9
0
227,364
3
L
Tsukuyomi
6,934
578
100
8
0
277,640
0
L
Chaac
5,665
472
75
6
0
236,447
3
W
Hou Yi
6,672
556
40
3
0
236,220
1
W
Bastet
7,809
651
102
9
0
258,292
3
L
Ares
5,192
433
12
1
0
235,015
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role