Player Matchup

Gilgamesh
Gilgamesh
BlackerBlackman
Gilgamesh
Level 124
God Stats
30W - 28L
1,709 SR
Queue Stats
486W - 412L
1,568 Elo+
Solo
Fenrir
Fenrir
Danielson559
Fenrir
Level 129
God Stats
3W - 2L
1,551 SR
Queue Stats
63W - 61L
1,543 Elo+
Solo
Anhur
Anhur
MinnilX
Anhur
Level 66
God Stats
5W - 2L
1,523 SR
Queue Stats
112W - 110L
1,629 Elo+
Solo
Amaterasu
Amaterasu
Noor9000
Amaterasu
Level 157
God Stats
5W - 2L
1,711 SR
Queue Stats
133W - 104L
1,601 Elo+
Solo
Sol
Sol
SILENT_DEF
Sol
Level 115
God Stats
55W - 32L
1,639 SR
Queue Stats
255W - 220L
1,540 Elo+
Solo
Team Averages
Level 118
1,627 SR
1,576 Elo+

VS

Team Averages
Level 127
1,685 SR
1,577 Elo+
Da Ji
Da Ji
Cote Levee
Da Ji
Level 137
God Stats
13W - 6L
1,685 SR
Queue Stats
273W - 262L
1,527 Elo+
Solo
Chernobog
Chernobog
Gluwie
Chernobog
Level 109
God Stats
5W - 3L
1,734 SR
Queue Stats
332W - 287L
1,602 Elo+
Solo
Sylvanus
Sylvanus
NF_Tacohead
Sylvanus
Level 141
God Stats
2W - 2L
1,711 SR
Queue Stats
133W - 107L
1,616 Elo+
Party 1
Guan Yu
Guan Yu
Squatchx
Guan Yu
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 89L
1,589 Elo+
Solo
Erlang Shen
Erlang Shen
deathtrooper21
Erlang Shen
Level 124
God Stats
1W - 1L
1,793 SR
Queue Stats
197W - 177L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackerBlackman
Gilgamesh
13
5 / 4 / 8
8,203
513
9,262
13,312
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
5 / 3 / 9
8,861
554
9,375
12,837
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
MinnilX
Anhur
15
3 / 2 / 10
9,359
585
11,862
7,445
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Noor9000
Amaterasu
15
5 / 1 / 3
9,083
568
12,572
13,729
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 1
9,853
616
9,008
10,914
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
0 / 8 / 6
6,984
437
8,277
14,912
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Gluwie
Chernobog
16
6 / 3 / 5
9,747
609
9,769
9,689
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
NF_Tacohead
Sylvanus
11
1 / 5 / 3
6,888
431
5,464
12,657
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Squatchx
Guan Yu
13
4 / 4 / 1
8,007
500
8,523
20,503
12,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
deathtrooper21
Erlang Shen
12
1 / 4 / 4
7,302
456
5,088
12,749
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
24
Kills
12
12
Deaths
24
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackerBlackman
Gilgamesh
5
4
8
2.25
L
Da Ji
0
8
6
0.38
W
Fenrir
5
3
9
3.17
L
Chernobog
Gluwie
Chernobog
6
3
5
2.83
W
Anhur
MinnilX
Anhur
3
2
10
4
L
Sylvanus
NF_Tacohead
Sylvanus
1
5
3
0.5
W
Amaterasu
Noor9000
Amaterasu
5
1
3
6.5
W
6
2
1
3.25
L
Guan Yu
Squatchx
Guan Yu
4
4
1
1.13
L
Erlang Shen
deathtrooper21
Erlang Shen
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,079
Damage
37,121
58,237
Taken
70,510
26,981
Mitigated
31,100
17,868
Healing
24,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackerBlackman
Gilgamesh
9,262
2,041
0
1,182
13,312
7,718
0
1,286
11,669
3,369
22,811
L
Da Ji
8,277
1,679
310
4,552
14,912
6,374
0
1,823
12,595
0
31,813
W
Fenrir
9,375
3,284
0
2,633
12,837
4,226
304
1,849
10,716
0
56,881
L
Chernobog
Gluwie
Chernobog
9,769
6,858
0
2,965
9,689
2,925
0
4,878
4,716
0
65,952
W
Anhur
MinnilX
Anhur
11,862
6,277
0
2,050
7,445
3,046
0
1,559
5,694
0
63,925
L
Sylvanus
NF_Tacohead
Sylvanus
5,464
1,059
1,491
3,901
12,657
4,263
867
948
11,472
36,609
0
W
Amaterasu
Noor9000
Amaterasu
12,572
4,833
0
6,331
13,729
9,083
243
1,503
11,440
9,693
41,445
W
9,008
3,991
0
5,672
10,914
2,908
0
174
10,524
63,438
6,476
L
Guan Yu
Squatchx
Guan Yu
8,523
2,245
676
6,219
20,503
12,291
414
1,831
17,549
2,689
36,839
L
Erlang Shen
deathtrooper21
Erlang Shen
5,088
2,372
0
4,336
12,749
5,247
0
1,697
10,782
0
45,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
38,928
446
Minions Killed
389
0
Camps Cleared
0
1,667,126
Distance Traveled
1,547,465
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,203
513
34
2
0
346,011
0
L
Da Ji
6,984
437
49
3
0
311,833
6
W
Fenrir
8,861
554
85
5
0
365,563
1
L
Chernobog
9,747
609
122
8
0
302,575
5
W
Anhur
9,359
585
116
7
0
317,730
3
L
Sylvanus
6,888
431
70
4
0
286,248
3
W
Amaterasu
9,083
568
88
6
0
315,628
2
W
Sol
9,853
616
123
8
0
322,194
6
L
Guan Yu
8,007
500
77
5
0
319,660
2
L
Erlang Shen
7,302
456
71
4
0
327,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role