Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
IronZombie227
Ullr
Level 107
God Stats
0W - 2L
1,271 SR
Queue Stats
84W - 75L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
Somnovem
Nu Wa
Level 87
God Stats
7W - 5L
1,588 SR
Queue Stats
40W - 45L
1,543 Elo+
Solo
Team Averages
Level 117
1,453 SR
1,545 Elo+

VS

Team Averages
Level 122
1,650 SR
1,628 Elo+
Cabrakan
Cabrakan
Cryptic-Sol
Cabrakan
Level 143
God Stats
42W - 25L
1,662 SR
Queue Stats
446W - 304L
1,658 Elo+
Party 1
Nox
Nox
Custos-Ab-Vita
Nox
Level 153
God Stats
7W - 3L
1,644 SR
Queue Stats
170W - 156L
1,599 Elo+
Party 1
Artemis
Artemis
Panzywagon
Artemis
Level 69
God Stats
127W - 82L
1,643 SR
Queue Stats
208W - 157L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 5 / 4
10,237
731
9,415
17,152
19,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 8 / 1
8,569
612
8,243
11,910
4,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Somnovem
Nu Wa
13
3 / 6 / 1
9,127
652
9,967
9,975
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cryptic-Sol
Cabrakan
15
7 / 2 / 9
10,514
751
12,942
15,451
17,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 10
11,178
798
9,553
12,231
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Panzywagon
Artemis
14
4 / 3 / 11
10,000
714
13,332
11,376
5,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
19
19
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
5
4
1
W
Cabrakan
Cryptic-Sol
Cabrakan
7
2
9
5.75
W
8
2
10
6.5
L
1
8
1
0.19
W
Artemis
Panzywagon
Artemis
4
3
11
3.17
L
Nu Wa
Somnovem
Nu Wa
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,625
Damage
35,827
39,037
Taken
39,058
27,773
Mitigated
26,962
3,648
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,415
934
300
1,595
17,152
19,716
0
9,342
6,614
19,574
0
W
Cabrakan
Cryptic-Sol
Cabrakan
12,942
1,822
1,042
3,204
15,451
17,158
29
6,637
8,814
34,442
0
W
9,553
1,199
47
1,093
12,231
4,803
886
6,512
5,719
48,878
0
L
8,243
3,114
0
250
11,910
4,406
0
5,452
5,874
0
29,001
W
Artemis
Panzywagon
Artemis
13,332
5,107
528
4,794
11,376
5,001
1,346
6,435
4,941
0
33,427
L
Nu Wa
Somnovem
Nu Wa
9,967
3,385
0
1,503
9,975
3,651
0
6,843
2,584
31,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
31,692
115
Minions Killed
189
5
Camps Cleared
9
685,601
Distance Traveled
770,317
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,237
731
14
1
1
241,943
3
W
Cabrakan
10,514
751
38
3
1
268,885
1
W
Nox
11,178
798
97
7
7
272,364
1
L
Ullr
8,569
612
68
5
1
201,642
1
W
Artemis
10,000
714
54
4
1
229,068
0
L
Nu Wa
9,127
652
33
2
3
242,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role