Player Matchup

Sylvanus
Sylvanus
Royshback
Sylvanus
Level 133
God Stats
13W - 8L
1,557 SR
Queue Stats
288W - 316L
1,402 Elo+
Solo
Hou Yi
Hou Yi
TL_DreamXBreaker
Hou Yi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 61L
1,356 Elo+
Party 1
Tyr
Tyr
TL_FeoX
Tyr
Level 66
God Stats
1W - 1L
1,317 SR
Queue Stats
40W - 51L
1,335 Elo+
Party 1
Susano
Susano
TL_GodslayerX
Susano
Level 98
God Stats
1W - 0L
1,336 SR
Queue Stats
53W - 61L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
VeletaKinG
Nu Wa
Level 72
God Stats
35W - 24L
1,537 SR
Queue Stats
225W - 277L
1,384 Elo+
Solo
Team Averages
Level 96
1,450 SR
1,371 Elo+

VS

Team Averages
Level 121
1,553 SR
1,431 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ObiRemKenobi
Thor
Level 136
God Stats
3W - 1L
1,603 SR
Queue Stats
215W - 212L
1,375 Elo+
Solo
Cerberus
Cerberus
Purgador
Cerberus
Level 141
God Stats
4W - 4L
1,503 SR
Queue Stats
655W - 852L
1,360 Elo+
Solo
Mulan
Mulan
kattehgreat618
Mulan
Level 123
God Stats
11W - 8L
1,657 SR
Queue Stats
112W - 123L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Royshback
Sylvanus
7
2 / 0 / 0
4,209
842
2,297
2,548
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 0 / 1
3,057
611
861
1,463
287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
4
1 / 2 / 0
3,291
658
692
2,897
1,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 2 / 0
3,967
793
1,635
2,773
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
5
0 / 1 / 2
3,589
718
2,295
2,780
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
5
3 / 1 / 1
3,592
718
1,917
2,831
695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
 
Cupid
6
0 / 0 / 1
3,590
718
307
1,740
367
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 2 / 1
3,518
704
1,777
3,685
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cerberus
Purgador
Cerberus
4
1 / 0 / 2
3,129
626
661
1,956
792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,343
669
1,235
3,698
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
5
5
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
1
1
3.5
L
Cupid
 
Cupid
0
0
1
0.5
L
1
2
1
0.75
L
Cerberus
Purgador
Cerberus
1
0
2
2
W
Sylvanus
Royshback
Sylvanus
2
0
0
2
W
0
0
1
0.5
W
Tyr
1
2
0
0.5
W
2
2
0
1
W
Nu Wa
0
1
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,780
Damage
5,897
12,461
Taken
13,910
4,286
Mitigated
4,596
3,496
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
1,917
296
32
1,082
2,831
695
0
919
1,726
10,622
0
L
Cupid
 
Cupid
307
195
0
809
1,740
367
0
458
1,200
0
12,203
L
1,777
890
0
370
3,685
852
0
104
3,541
0
14,604
L
Cerberus
Purgador
Cerberus
661
154
0
673
1,956
792
0
354
1,560
4,887
0
W
Sylvanus
Royshback
Sylvanus
2,297
1,037
0
1,143
2,548
1,102
540
0
2,397
14,665
4,134
W
861
697
0
0
1,463
287
0
104
1,359
0
4,348
W
Tyr
692
74
76
297
2,897
1,482
0
721
2,176
0
6,062
W
1,635
412
0
792
2,773
691
0
583
2,190
0
9,593
W
Nu Wa
2,295
771
40
1,148
2,780
724
837
1,170
1,610
10,742
0
L
1,235
322
0
982
3,698
1,890
0
1,983
1,675
0
11,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,113
Gold Earned
17,172
110
Minions Killed
135
0
Camps Cleared
0
521,100
Distance Traveled
454,222
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
3,592
718
22
4
0
103,834
0
L
Cupid
3,590
718
36
7
0
103,844
0
L
Thor
3,518
704
36
7
0
92,999
1
L
Cerberus
3,129
626
12
2
0
54,347
1
W
Sylvanus
4,209
842
42
8
0
97,394
3
W
Hou Yi
3,057
611
14
3
0
94,253
0
W
Tyr
3,291
658
11
2
0
109,592
0
W
Susano
3,967
793
25
5
0
117,287
1
W
Nu Wa
3,589
718
18
4
0
102,574
0
L
Mulan
3,343
669
29
6
0
99,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role