Player Matchup

Horus
Horus
ArchonOfScythes
Horus
Level 128
God Stats
16W - 10L
1,697 SR
Queue Stats
860W - 915L
1,521 Elo+
Party 1
Chiron
Chiron
Draw Sketchy
Chiron
Level 73
God Stats
13W - 11L
1,350 SR
Queue Stats
277W - 313L
1,480 Elo+
Party 1
Agni
Agni
POOKER00
Agni
Level 98
God Stats
10W - 8L
1,590 SR
Queue Stats
51W - 51L
1,566 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,522 Elo+

VS

Team Averages
Level 103
1,645 SR
1,432 Elo+
Nu Wa
Nu Wa
BlackCatCultTTV
Nu Wa
Level 119
God Stats
22W - 21L
1,592 SR
Queue Stats
59W - 75L
1,442 Elo+
Solo
Hachiman
Hachiman
G0D KRAKEN
Hachiman
Level 103
God Stats
3W - 4L
1,511 SR
Queue Stats
18W - 26L
1,432 Elo+
Party 2
Kuzenbo
Kuzenbo
WADEP00L
Kuzenbo
Level 87
God Stats
2W - 1L
1,832 SR
Queue Stats
17W - 26L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 18
13,331
702
20,332
22,165
21,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
18
11 / 1 / 14
13,466
709
24,768
18,389
8,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
17
9 / 4 / 13
13,310
701
18,182
15,242
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
9,905
521
12,854
16,696
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
G0D KRAKEN
Hachiman
15
2 / 9 / 4
12,045
634
15,028
21,628
6,481
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
WADEP00L
Kuzenbo
14
4 / 8 / 0
11,204
590
13,458
29,786
45,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
27
Kills
6
6
Deaths
27
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
18
16
L
0
10
1
0.05
W
Chiron
11
1
14
18
L
Hachiman
G0D KRAKEN
Hachiman
2
9
4
0.44
W
Agni
9
4
13
3.88
L
Kuzenbo
WADEP00L
Kuzenbo
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,282
Damage
41,340
55,796
Taken
68,110
36,016
Mitigated
55,806
28,219
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,332
8,536
1,984
7,557
22,165
21,942
582
9,278
12,887
0
44,099
L
12,854
1,997
0
470
16,696
3,565
0
2,846
13,352
48,141
0
W
Chiron
24,768
10,795
2,863
10,618
18,389
8,350
1,081
9,132
9,233
0
74,266
L
Hachiman
G0D KRAKEN
Hachiman
15,028
8,405
661
2,080
21,628
6,481
0
6,518
14,491
0
39,022
W
Agni
18,182
1,001
1,394
3,803
15,242
5,724
998
8,210
7,032
72,331
0
L
Kuzenbo
WADEP00L
Kuzenbo
13,458
3,639
612
2,255
29,786
45,760
0
9,503
19,789
26,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
33,154
283
Minions Killed
163
10
Camps Cleared
5
1,031,570
Distance Traveled
903,371
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,331
702
45
2
3
376,512
1
L
Nu Wa
9,905
521
86
5
2
260,142
2
W
Chiron
13,466
709
110
6
6
339,029
1
L
Hachiman
12,045
634
53
3
1
304,593
0
W
Agni
13,310
701
128
7
1
316,029
4
L
Kuzenbo
11,204
590
24
1
2
338,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role