Player Matchup

Aphrodite
Aphrodite
DVS x JDMLSR96
Aphrodite
Level 118
God Stats
3W - 0L
1,895 SR
Queue Stats
41W - 37L
1,524 Elo+
Party 1
Bellona
Bellona
bigchee91
Bellona
Level 148
God Stats
5W - 3L
1,629 SR
Queue Stats
61W - 60L
1,526 Elo+
Party 1
Neith
Neith
fastbooger
Neith
Level 119
God Stats
1W - 2L
1,633 SR
Queue Stats
50W - 48L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
iamher
Ao Kuang
Level 65
God Stats
3W - 0L
1,686 SR
Queue Stats
25W - 17L
1,614 Elo+
Party 1
Team Averages
Level 113
1,711 SR
1,556 Elo+

VS

Team Averages
Level 103
1,526 SR
1,518 Elo+
Loki
Loki
Happyman1220
Loki
Level 88
God Stats
0W - 1L
1,419 SR
Queue Stats
5W - 3L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NidoXVII
Cu Chulainn
Level 25
God Stats
2W - 2L
1,507 SR
Queue Stats
3W - 2L
1,571 Elo+
Party 2
Osiris
Osiris
TangledAnt50083
Osiris
Level 153
God Stats
0W - 1L
1,645 SR
Queue Stats
12W - 9L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
draco1898
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,532 SR
Queue Stats
2W - 3L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DVS x JDMLSR96
Aphrodite
16
0 / 6 / 7
10,920
728
9,615
11,377
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
bigchee91
Bellona
18
5 / 5 / 9
12,185
812
8,824
26,819
30,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
3 / 5 / 9
11,903
794
13,063
14,025
5,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
iamher
Ao Kuang
20
19 / 4 / 4
14,409
961
29,402
21,987
19,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
10,507
700
4,637
11,936
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
NidoXVII
Cu Chulainn
16
2 / 6 / 8
10,844
723
8,276
19,109
12,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
7 / 8 / 4
11,690
779
15,793
19,823
10,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
draco1898
Morgan Le Fay
20
8 / 6 / 5
13,147
876
17,913
18,133
7,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
27
Kills
20
20
Deaths
27
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DVS x JDMLSR96
Aphrodite
0
6
7
0.58
L
3
7
7
0.93
L
Cu Chulainn
NidoXVII
Cu Chulainn
2
6
8
1
L
7
8
4
1.13
W
Bellona
bigchee91
Bellona
5
5
9
1.9
L
Morgan Le Fay
draco1898
Morgan Le Fay
8
6
5
1.75
W
Neith
3
5
9
1.5
W
Ao Kuang
iamher
Ao Kuang
19
4
4
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,904
Damage
46,619
74,208
Taken
69,001
57,993
Mitigated
34,718
29,128
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DVS x JDMLSR96
Aphrodite
9,615
1,280
5,741
4,552
11,377
3,656
1,290
1,520
9,656
42,148
0
L
4,637
934
0
206
11,936
4,422
452
5,659
6,277
0
20,422
L
Cu Chulainn
NidoXVII
Cu Chulainn
8,276
2,101
0
2,929
19,109
12,117
764
13,372
5,737
0
22,790
L
15,793
6,173
0
3,094
19,823
10,498
0
9,795
10,028
0
47,520
W
Bellona
bigchee91
Bellona
8,824
1,892
1,007
6,393
26,819
30,034
1,953
4,230
21,146
0
30,310
L
Morgan Le Fay
draco1898
Morgan Le Fay
17,913
1,480
369
2,350
18,133
7,681
252
8,906
9,227
55,599
0
W
Neith
13,063
3,386
0
3,448
14,025
5,120
1,751
6,484
7,290
0
49,192
W
Ao Kuang
iamher
Ao Kuang
29,402
8,365
0
7,987
21,987
19,183
2,652
5,587
15,869
50,331
3,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,417
Gold Earned
46,188
217
Minions Killed
220
14
Camps Cleared
10
1,057,029
Distance Traveled
921,900
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,920
728
62
4
3
234,604
0
L
Loki
10,507
700
33
2
1
218,512
0
L
Cu Chulainn
10,844
723
35
2
1
217,779
1
L
Osiris
11,690
779
72
5
7
251,939
0
W
Bellona
12,185
812
39
3
3
267,681
1
L
Morgan Le Fay
13,147
876
80
5
1
233,670
3
W
Neith
11,903
794
69
5
2
243,679
1
W
Ao Kuang
14,409
961
47
3
6
311,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role