Player Matchup

Atlas
Atlas
BigCrackums
Atlas
Level 84
God Stats
1W - 1L
1,722 SR
Queue Stats
41W - 26L
1,619 Elo+
Party 3
Heimdallr
Heimdallr
Brutish-Knight
Heimdallr
Level 135
God Stats
6W - 13L
1,498 SR
Queue Stats
49W - 48L
1,538 Elo+
Solo
Da Ji
Da Ji
LordDaka
Da Ji
Level 109
God Stats
1W - 2L
1,417 SR
Queue Stats
59W - 60L
1,589 Elo+
Party 1
Bellona
Bellona
Sn4kb4r
Bellona
Level 147
God Stats
6W - 6L
1,512 SR
Queue Stats
150W - 146L
1,640 Elo+
Party 3
Izanami
Izanami
Tommyarmour
Izanami
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 99
1,530 SR
1,577 Elo+

VS

Team Averages
Level 68
1,598 SR
1,557 Elo+
Thanatos
Thanatos
Bondosaurus
Thanatos
Level 66
God Stats
2W - 2L
1,405 SR
Queue Stats
109W - 99L
1,559 Elo+
Party 2
Mulan
Mulan
Remz34
Mulan
Level 95
God Stats
18W - 19L
1,520 SR
Queue Stats
335W - 345L
1,469 Elo+
Party 2
Eset
Eset
SatelliteK
Eset
Level 83
God Stats
5W - 4L
1,594 SR
Queue Stats
357W - 282L
1,591 Elo+
Party 2
Medusa
Medusa
imth3juggernau7
Medusa
Level 87
God Stats
3W - 0L
1,762 SR
Queue Stats
426W - 334L
1,594 Elo+
Party 2
Ymir
Ymir
stopitstepsis
Ymir
Level 11
God Stats
7W - 2L
1,708 SR
Queue Stats
15W - 11L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
6,825
379
3,897
9,548
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Brutish-Knight
Heimdallr
14
1 / 5 / 1
8,644
480
4,577
14,936
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
LordDaka
Da Ji
10
0 / 4 / 1
6,667
370
4,113
9,584
6,527
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Sn4kb4r
Bellona
15
3 / 3 / 1
8,373
465
7,572
14,468
9,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Tommyarmour
Izanami
14
0 / 2 / 0
8,244
458
2,159
6,499
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bondosaurus
Thanatos
15
1 / 3 / 4
9,043
502
2,699
14,597
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Remz34
Mulan
19
2 / 0 / 0
11,515
640
4,965
6,205
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 2
9,907
550
9,146
7,261
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 2 / 2
10,385
577
15,391
10,493
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 5
8,886
494
4,652
8,784
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
16
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Thanatos
Bondosaurus
Thanatos
1
3
4
1
L
Heimdallr
Brutish-Knight
Heimdallr
1
5
1
0.3
L
Da Ji
LordDaka
Da Ji
0
4
1
0.13
W
Mulan
Remz34
Mulan
2
0
0
2
W
2
0
2
3
L
Bellona
Sn4kb4r
Bellona
3
3
1
1.17
L
Izanami
Tommyarmour
Izanami
0
2
0
0
W
7
2
2
4
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,318
Damage
36,853
55,035
Taken
47,340
31,389
Mitigated
24,306
17,637
Healing
28,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,897
1,725
231
2,804
9,548
8,437
0
3,662
5,886
14,892
0
W
Thanatos
Bondosaurus
Thanatos
2,699
948
0
12,800
14,597
5,215
0
488
13,845
0
66,571
L
Heimdallr
Brutish-Knight
Heimdallr
4,577
1,797
0
5,411
14,936
4,866
1,828
1,982
12,954
0
59,746
L
Da Ji
LordDaka
Da Ji
4,113
808
0
620
9,584
6,527
0
1,513
7,992
0
35,328
W
Mulan
Remz34
Mulan
4,965
340
0
3,896
6,205
4,869
828
0
6,205
0
85,656
W
9,146
1,405
1,270
3,458
7,261
2,525
74
704
6,229
79,664
0
L
Bellona
Sn4kb4r
Bellona
7,572
1,657
0
5,777
14,468
9,908
0
6,844
7,624
0
52,422
L
Izanami
Tommyarmour
Izanami
2,159
1,046
0
2,794
6,499
1,651
38
0
6,107
0
51,192
W
15,391
7,943
0
4,130
10,493
4,234
270
720
9,699
0
90,242
W
4,652
1,198
0
2,544
8,784
7,463
0
2,158
6,466
17,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,753
Gold Earned
49,736
423
Minions Killed
658
0
Camps Cleared
0
1,487,593
Distance Traveled
1,759,994
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,825
379
21
1
0
270,874
4
W
Thanatos
9,043
502
114
6
0
336,693
1
L
Heimdallr
8,644
480
121
7
0
256,944
0
L
Da Ji
6,667
370
60
3
0
288,829
1
W
Mulan
11,515
640
217
12
0
372,461
3
W
Eset
9,907
550
148
8
0
342,498
7
L
Bellona
8,373
465
103
6
0
356,255
5
L
Izanami
8,244
458
118
7
0
314,691
4
W
Medusa
10,385
577
138
8
0
350,177
5
W
Ymir
8,886
494
41
2
0
358,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role