Player Matchup

Anubis
Anubis
DJEsquivel
Anubis
Level 148
God Stats
23W - 10L
1,767 SR
Queue Stats
303W - 199L
1,732 Elo+
Party 1
Da Ji
Da Ji
GreekGodxBTW
Da Ji
Level 156
God Stats
1W - 1L
1,853 SR
Queue Stats
273W - 169L
1,730 Elo+
Party 1
Medusa
Medusa
SentFlying
Medusa
Level 154
God Stats
11W - 5L
1,846 SR
Queue Stats
295W - 197L
1,714 Elo+
Party 1
Ares
Ares
SugarDaddy6996
Ares
Level 99
God Stats
1W - 2L
1,411 SR
Queue Stats
9W - 5L
1,726 Elo+
Party 1
Kukulkan
Kukulkan
hooch2500
Kukulkan
Level 67
God Stats
0W - 2L
1,749 SR
Queue Stats
184W - 107L
1,632 Elo+
Party 1
Team Averages
Level 125
1,725 SR
1,707 Elo+

VS

Team Averages
Level 130
1,633 SR
1,571 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Daicarrus
Osiris
Level 160
God Stats
3W - 8L
1,686 SR
Queue Stats
184W - 161L
1,584 Elo+
Solo
Thoth
Thoth
RyujinSama21
Thoth
Level 57
God Stats
11W - 5L
1,791 SR
Queue Stats
236W - 186L
1,620 Elo+
Solo
Horus
Horus
dorlton
Horus
Level 155
God Stats
10W - 9L
1,688 SR
Queue Stats
439W - 388L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJEsquivel
Anubis
14
3 / 6 / 0
8,504
567
7,275
8,855
2,935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 5 / 3
6,758
451
6,473
12,065
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
SentFlying
Medusa
14
4 / 5 / 2
8,284
552
7,605
12,137
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
3 / 3 / 3
6,970
465
3,923
10,990
6,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
hooch2500
Kukulkan
12
0 / 4 / 2
7,259
484
2,939
7,167
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
11 / 2 / 1
9,629
642
8,352
10,289
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
 
Freya
15
3 / 2 / 4
8,508
567
6,615
9,574
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Daicarrus
Osiris
12
6 / 2 / 5
7,868
525
11,407
14,811
10,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 1 / 4
7,897
526
6,765
3,764
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
dorlton
Horus
10
2 / 4 / 11
7,014
468
4,242
11,712
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
23
23
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
11
2
1
5.75
W
Freya
 
Freya
3
2
4
2.5
L
Anubis
DJEsquivel
Anubis
3
6
0
0.5
W
Osiris
Daicarrus
Osiris
6
2
5
4.25
L
1
5
3
0.5
W
1
1
4
3
L
Medusa
SentFlying
Medusa
4
5
2
1
L
3
3
3
1.5
W
Horus
dorlton
Horus
2
4
11
1.88
L
Kukulkan
hooch2500
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
37,381
51,214
Taken
50,150
18,816
Mitigated
25,155
10,384
Healing
18,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,352
2,183
0
2,353
10,289
3,819
740
3,540
6,749
0
73,943
W
Freya
 
Freya
6,615
1,842
0
4,326
9,574
2,506
0
590
8,984
68,041
0
L
Anubis
DJEsquivel
Anubis
7,275
905
0
1,352
8,855
2,935
250
106
8,257
39,056
0
W
Osiris
Daicarrus
Osiris
11,407
2,667
0
5,352
14,811
10,861
448
4,947
9,864
0
34,161
L
6,473
1,734
0
3,159
12,065
3,214
0
2,411
9,359
0
36,425
W
6,765
0
0
1,446
3,764
991
526
907
2,857
53,166
0
L
Medusa
SentFlying
Medusa
7,605
3,207
0
3,948
12,137
4,049
418
4,503
7,515
0
62,598
L
3,923
57
0
1,675
10,990
6,390
0
3,881
6,987
14,935
0
W
Horus
dorlton
Horus
4,242
1,407
1,411
3,666
11,712
6,978
0
4,221
7,491
0
9,920
L
Kukulkan
hooch2500
Kukulkan
2,939
220
0
250
7,167
2,228
0
2,479
4,568
47,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
40,916
400
Minions Killed
403
0
Camps Cleared
0
1,378,745
Distance Traveled
1,565,533
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,629
642
123
8
0
317,791
2
W
Freya
8,508
567
106
7
0
304,417
3
L
Anubis
8,504
567
93
6
0
272,211
5
W
Osiris
7,868
525
59
4
0
323,845
1
L
Da Ji
6,758
451
74
5
0
277,801
3
W
Thoth
7,897
526
108
7
0
301,488
7
L
Medusa
8,284
552
120
8
0
262,570
3
L
Ares
6,970
465
13
1
0
291,840
4
W
Horus
7,014
468
7
0
0
317,992
2
L
Kukulkan
7,259
484
100
7
0
274,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role