Player Matchup

Atlas
Atlas
FatheadXI
Atlas
Level 123
God Stats
5W - 2L
1,800 SR
Queue Stats
313W - 295L
1,578 Elo+
Party 1
Neith
Neith
Gekigami888
Neith
Level 29
God Stats
2W - 5L
1,167 SR
Queue Stats
20W - 62L
1,199 Elo+
Party 1
Ne Zha
Ne Zha
Lunasa
Ne Zha
Level 149
God Stats
5W - 1L
1,851 SR
Queue Stats
315W - 271L
1,616 Elo+
Party 1
Ra
Ra
YouRahht
Ra
Level 146
God Stats
4W - 1L
1,629 SR
Queue Stats
287W - 257L
1,612 Elo+
Party 1
Mulan
Mulan
totalpwnage15
Mulan
Level 33
God Stats
2W - 6L
1,500 SR
Queue Stats
74W - 90L
1,456 Elo+
Solo
Team Averages
Level 96
1,589 SR
1,492 Elo+

VS

Team Averages
Level 93
1,714 SR
1,729 Elo+
Achilles
Achilles
Dàrkstar
Achilles
Level 138
God Stats
7W - 12L
1,576 SR
Queue Stats
102W - 87L
1,685 Elo+
Party 2
Set
Set
InlandEmperor1
Set
Level 126
God Stats
15W - 7L
1,811 SR
Queue Stats
114W - 81L
1,704 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IssaLoop
Morgan Le Fay
Level 29
God Stats
8W - 4L
1,708 SR
Queue Stats
54W - 16L
1,804 Elo+
Party 2
Athena
Athena
Squidpigs
Athena
Level 149
God Stats
6W - 5L
1,696 SR
Queue Stats
229W - 215L
1,688 Elo+
Party 2
Medusa
Medusa
theprestigegamer
Medusa
Level 24
God Stats
4W - 2L
1,779 SR
Queue Stats
27W - 10L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FatheadXI
Atlas
10
7 / 2 / 3
6,818
682
6,421
5,830
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
5,109
511
1,877
2,377
542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Lunasa
Ne Zha
10
1 / 0 / 2
5,779
578
3,695
5,402
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 6
6,631
663
5,084
5,328
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
5,497
550
3,829
8,016
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dàrkstar
Achilles
11
5 / 2 / 0
6,815
682
6,654
8,152
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 3
5,847
585
4,083
7,999
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
IssaLoop
Morgan Le Fay
8
0 / 4 / 2
5,119
512
1,581
4,992
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Squidpigs
Athena
10
2 / 1 / 4
6,245
625
3,421
8,645
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
1 / 2 / 0
5,049
505
1,153
5,344
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
9
9
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dàrkstar
Achilles
5
2
0
2.5
W
Atlas
FatheadXI
Atlas
7
2
3
4.25
W
0
2
1
0.25
L
1
3
3
0.83
L
Morgan Le Fay
IssaLoop
Morgan Le Fay
0
4
2
0.25
W
Ne Zha
Lunasa
Ne Zha
1
0
2
2
L
Athena
Squidpigs
Athena
2
1
4
4
W
3
2
6
3
L
1
2
0
0.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,906
Damage
16,892
26,953
Taken
35,132
12,256
Mitigated
15,819
9,427
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dàrkstar
Achilles
6,654
2,158
0
1,952
8,152
5,510
47
539
7,238
1,451
28,580
W
Atlas
FatheadXI
Atlas
6,421
1,253
0
1,091
5,830
4,563
378
1,924
3,864
14,240
0
W
1,877
754
0
507
2,377
542
0
501
1,876
0
17,752
L
4,083
1,852
0
3,370
7,999
3,017
0
2,973
5,026
0
33,225
L
Morgan Le Fay
IssaLoop
Morgan Le Fay
1,581
130
0
731
4,992
1,456
0
2,756
2,236
23,628
0
W
Ne Zha
Lunasa
Ne Zha
3,695
428
0
3,841
5,402
1,565
532
868
4,464
0
31,899
L
Athena
Squidpigs
Athena
3,421
807
0
1,507
8,645
4,424
0
4,113
4,532
20,418
0
W
5,084
314
267
2,461
5,328
1,676
625
1,558
3,742
40,158
0
L
1,153
496
0
634
5,344
1,412
0
1,124
4,220
0
21,244
W
3,829
597
0
1,260
8,016
3,910
0
582
6,963
0
21,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
29,075
252
Minions Killed
268
0
Camps Cleared
0
968,519
Distance Traveled
1,051,064
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,815
682
71
7
0
220,405
3
W
Atlas
6,818
682
12
1
0
205,009
1
W
Neith
5,109
511
43
4
0
168,502
0
L
Set
5,847
585
75
8
0
195,371
2
L
Morgan Le Fay
5,119
512
40
4
0
193,624
3
W
Ne Zha
5,779
578
68
7
0
237,421
1
L
Athena
6,245
625
28
3
0
232,026
1
W
Ra
6,631
663
74
7
0
229,009
0
L
Medusa
5,049
505
54
5
0
209,638
1
W
Mulan
5,497
550
55
6
0
128,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role