Player Matchup

Achilles
Achilles
Fitasc
Achilles
Level 126
God Stats
1W - 1L
1,880 SR
Queue Stats
38W - 36L
1,586 Elo+
Solo
Sol
Sol
HotGas
Sol
Level 103
God Stats
3W - 7L
1,497 SR
Queue Stats
20W - 44L
1,365 Elo+
Solo
Bacchus
Bacchus
Prima_Nocta_
Bacchus
Level 110
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Random-Crusher_
Apollo
Level 108
God Stats
0W - 1L
1,040 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Team Averages
Level 112
1,465 SR
1,437 Elo+

VS

Team Averages
Level 91
1,566 SR
1,584 Elo+
Cliodhna
Cliodhna
DodgedIt
Cliodhna
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
K1NKAID
Danzaburou
Level 81
God Stats
4W - 3L
1,600 SR
Queue Stats
20W - 13L
1,636 Elo+
Party 1
Atlas
Atlas
TheDraconianGod
Atlas
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,626 Elo+
Party 1
Scylla
Scylla
daxdax64
Scylla
Level 106
God Stats
4W - 1L
1,664 SR
Queue Stats
26W - 17L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fitasc
Achilles
14
3 / 3 / 3
9,197
766
9,275
14,791
12,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
HotGas
Sol
16
2 / 2 / 2
9,228
769
5,753
7,453
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Prima_Nocta_
Bacchus
13
1 / 5 / 4
8,620
718
4,963
12,276
16,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 4
8,697
725
3,326
8,761
3,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DodgedIt
Cliodhna
16
7 / 2 / 2
9,977
831
9,162
8,873
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
K1NKAID
Danzaburou
15
3 / 1 / 6
9,525
794
11,478
6,402
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 6
9,080
757
5,725
11,252
7,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
daxdax64
Scylla
16
2 / 1 / 3
9,355
780
7,952
4,402
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
14
14
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DodgedIt
Cliodhna
7
2
2
4
L
Achilles
Fitasc
Achilles
3
3
3
1.5
L
Sol
HotGas
Sol
2
2
2
1.5
W
Danzaburou
K1NKAID
Danzaburou
3
1
6
6
L
Bacchus
Prima_Nocta_
Bacchus
1
5
4
0.6
L
1
4
4
0.75
W
2
3
6
1.67
W
Scylla
daxdax64
Scylla
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,317
Damage
34,317
43,281
Taken
30,929
34,848
Mitigated
15,665
8,600
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DodgedIt
Cliodhna
9,162
539
0
774
8,873
3,574
624
3,326
5,274
0
33,049
L
Achilles
Fitasc
Achilles
9,275
1,148
0
4,196
14,791
12,002
340
6,131
8,460
5,050
24,151
L
Sol
HotGas
Sol
5,753
1,388
0
2,045
7,453
2,647
0
2,892
4,457
38,753
0
W
Danzaburou
K1NKAID
Danzaburou
11,478
5,447
0
2,586
6,402
2,625
1,102
3,813
2,546
0
46,469
L
Bacchus
Prima_Nocta_
Bacchus
4,963
366
277
1,842
12,276
16,880
0
3,378
8,840
12,860
0
L
3,326
1,496
0
240
8,761
3,319
948
1,332
7,429
0
32,862
W
5,725
2,970
156
1,753
11,252
7,912
30
2,618
8,152
16,055
0
W
Scylla
daxdax64
Scylla
7,952
359
0
1,252
4,402
1,554
0
2,456
1,757
38,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
37,937
211
Minions Killed
225
8
Camps Cleared
12
885,956
Distance Traveled
991,035
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,977
831
59
5
4
272,955
2
L
Achilles
9,197
766
47
4
1
252,907
3
L
Sol
9,228
769
63
5
5
211,327
0
W
Danzaburou
9,525
794
76
6
4
249,174
2
L
Bacchus
8,620
718
21
2
0
208,317
5
L
Apollo
8,697
725
80
7
2
213,405
3
W
Atlas
9,080
757
28
2
1
220,666
1
W
Scylla
9,355
780
62
5
3
248,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role