Player Matchup

Cabrakan
Cabrakan
A_Need4Speed
Cabrakan
Level 49
God Stats
12W - 13L
1,435 SR
Queue Stats
238W - 263L
1,402 Elo+
Solo
Merlin
Merlin
Barry_McCoxener
Merlin
Level 102
God Stats
10W - 15L
1,439 SR
Queue Stats
113W - 107L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
Staynk420
Guan Yu
Level 25
God Stats
4W - 4L
1,749 SR
Queue Stats
53W - 52L
1,514 Elo+
Party 1
Ares
Ares
robbiethewarrior
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 77L
1,504 Elo+
Party 1
Horus
Horus
shadowwarrior129
Horus
Level 49
God Stats
9W - 10L
1,548 SR
Queue Stats
137W - 125L
1,473 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,472 Elo+

VS

Team Averages
Level 86
1,605 SR
1,535 Elo+
Tyr
Tyr
AFranchisePlay3r
Tyr
Level 152
God Stats
7W - 3L
1,697 SR
Queue Stats
103W - 79L
1,598 Elo+
Party 2
Mulan
Mulan
Raptor_Of_Death1
Mulan
Level 56
God Stats
10W - 9L
1,362 SR
Queue Stats
128W - 159L
1,396 Elo+
Solo
Rama
Rama
YoungAhegao
Rama
Level 67
God Stats
44W - 21L
1,693 SR
Queue Stats
316W - 174L
1,723 Elo+
Party 2
Zeus
Zeus
dragonmatt20
Zeus
Level 126
God Stats
7W - 1L
1,774 SR
Queue Stats
143W - 105L
1,615 Elo+
Party 2
Atlas
Atlas
seertyu
Atlas
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
A_Need4Speed
Cabrakan
15
2 / 6 / 4
9,003
500
7,907
15,576
8,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 1
7,411
412
6,410
9,295
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Staynk420
Guan Yu
15
6 / 6 / 1
9,103
506
11,445
18,445
20,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 3
7,101
395
2,203
9,789
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 5 / 2
7,448
414
2,229
15,679
8,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 7
9,966
554
15,310
17,617
9,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 2 / 6
9,881
549
14,105
13,626
7,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 2 / 7
10,006
556
9,464
8,630
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 8
9,237
513
13,070
8,395
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
seertyu
Atlas
12
1 / 1 / 5
7,888
438
924
2,530
1,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
11
Kills
26
26
Deaths
12
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
3
7
4.17
L
Cabrakan
A_Need4Speed
Cabrakan
2
6
4
0.67
L
2
4
1
0.63
W
7
2
6
5
L
Guan Yu
Staynk420
Guan Yu
6
6
1
1.08
W
7
2
7
5.25
W
2
4
8
1.5
L
0
5
3
0.3
W
Atlas
seertyu
Atlas
1
1
5
3.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,194
Damage
52,873
68,784
Taken
50,798
43,660
Mitigated
24,037
23,487
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,310
5,845
0
10,015
17,617
9,282
0
7,824
9,582
0
65,113
L
Cabrakan
A_Need4Speed
Cabrakan
7,907
1,039
147
5,586
15,576
8,777
0
3,604
11,819
61,860
0
L
6,410
214
0
903
9,295
2,402
1,039
2,991
6,208
46,019
0
W
14,105
1,201
0
5,871
13,626
7,873
164
3,344
9,612
6,086
46,835
L
Guan Yu
Staynk420
Guan Yu
11,445
1,025
634
5,730
18,445
20,378
707
3,370
14,321
3,538
39,215
W
9,464
7,534
0
3,478
8,630
2,864
1,757
1,961
6,492
0
73,824
W
13,070
399
0
1,415
8,395
2,821
396
4,599
3,659
67,756
0
L
2,203
237
0
2,790
9,789
3,977
0
1,786
7,920
31,915
0
W
Atlas
seertyu
Atlas
924
387
0
446
2,530
1,197
194
276
2,254
11,287
0
L
2,229
1,434
3,737
3,960
15,679
8,126
360
3,973
11,437
0
8,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
46,978
351
Minions Killed
456
0
Camps Cleared
0
1,557,024
Distance Traveled
1,591,419
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,966
554
96
5
0
377,907
0
L
Cabrakan
9,003
500
115
6
0
315,435
0
L
Merlin
7,411
412
82
5
0
289,323
0
W
Mulan
9,881
549
95
5
0
345,649
2
L
Guan Yu
9,103
506
82
5
0
319,702
3
W
Rama
10,006
556
130
7
0
331,041
5
W
Zeus
9,237
513
114
6
0
304,338
3
L
Ares
7,101
395
58
3
0
272,417
0
W
Atlas
7,888
438
21
1
0
232,484
0
L
Horus
7,448
414
14
1
0
360,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role